Player Matchup

Erlang Shen
Erlang Shen
An1muZ_04
Erlang Shen
Level 116
God Stats
18W - 15L
1,488 SR
Queue Stats
191W - 236L
1,419 Elo+
Party 3
Loki
Loki
JosueNeciosupX2
Loki
Level 108
God Stats
5W - 2L
1,570 SR
Queue Stats
314W - 339L
1,477 Elo+
Party 3
Neith
Neith
KazuyaKirito
Neith
Level 83
God Stats
1W - 0L
1,600 SR
Queue Stats
3W - 1L
1,542 Elo+
Solo
Olorun
Olorun
Taaha
Olorun
Level 63
God Stats
1W - 1L
1,227 SR
Queue Stats
3W - 4L
1,254 Elo+
Solo
Horus
Horus
quiettiger662
Horus
Level 64
God Stats
4W - 3L
1,320 SR
Queue Stats
102W - 119L
1,397 Elo+
Solo
Team Averages
Level 87
1,441 SR
1,418 Elo+

VS

Team Averages
Level 73
1,475 SR
1,365 Elo+
Sobek
Sobek
Blaublatt101
Sobek
Level 42
God Stats
4W - 9L
1,303 SR
Queue Stats
115W - 151L
1,386 Elo+
Party 1
Chaac
Chaac
Econ347
Chaac
Level 65
God Stats
19W - 16L
1,515 SR
Queue Stats
268W - 268L
1,386 Elo+
Party 1
Charybdis
Charybdis
HunterZz_TTV
Charybdis
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 125L
1,303 Elo+
Party 2
Anubis
Anubis
twitch_sublime
Anubis
Level 56
God Stats
6W - 4L
1,507 SR
Queue Stats
35W - 58L
1,280 Elo+
Party 2
Neith
Neith
xiringuito
Neith
Level 157
God Stats
94W - 87L
1,551 SR
Queue Stats
177W - 179L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
An1muZ_04
Erlang Shen
14
4 / 0 / 0
8,664
666
7,939
7,125
8,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 1 / 5
7,720
594
4,281
7,536
2,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 1
6,225
479
5,520
5,151
1,524
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
Taaha
Olorun
12
4 / 0 / 3
7,427
571
6,569
5,539
1,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 1
5,929
456
1,463
10,060
4,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,757
520
4,120
10,369
9,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Econ347
Chaac
12
0 / 4 / 0
6,631
510
5,027
11,395
6,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
HunterZz_TTV
Charybdis
10
0 / 2 / 0
5,890
453
1,632
7,467
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 4 / 1
6,288
484
2,935
7,908
3,855
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
11
3 / 0 / 2
6,646
511
8,264
4,328
1,309
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
12
Kills
5
5
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
An1muZ_04
Erlang Shen
4
0
0
4
L
2
2
2
1.5
L
Chaac
Econ347
Chaac
0
4
0
0
L
Charybdis
HunterZz_TTV
Charybdis
0
2
0
0
W
3
1
5
5.5
W
1
1
1
1.5
W
Olorun
Taaha
Olorun
4
0
3
5.5
W
0
3
1
0.17
L
0
4
1
0.13
L
Neith
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,772
Damage
21,978
35,411
Taken
41,467
19,934
Mitigated
22,711
10,649
Healing
13,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
An1muZ_04
Erlang Shen
7,939
2,978
0
2,517
7,125
8,825
0
0
7,125
13,020
45,853
L
4,120
282
0
2,975
10,369
9,223
0
137
10,232
28,518
0
L
Chaac
Econ347
Chaac
5,027
1,759
0
3,794
11,395
6,392
0
1,646
9,749
0
48,915
L
Charybdis
HunterZz_TTV
Charybdis
1,632
366
177
2,914
7,467
1,932
0
1,287
6,180
0
27,333
W
4,281
481
0
1,628
7,536
2,953
0
1,447
6,089
0
47,228
W
5,520
2,294
0
1,838
5,151
1,524
0
823
4,328
0
41,475
W
Olorun
Taaha
Olorun
6,569
2,799
68
1,409
5,539
1,712
277
2,303
3,236
28,898
3,353
W
1,463
778
771
2,418
10,060
4,920
0
2,482
7,578
0
13,591
L
2,935
0
0
1,872
7,908
3,855
544
4,315
3,593
34,532
0
L
Neith
8,264
3,176
0
1,271
4,328
1,309
405
212
4,116
0
37,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,965
Gold Earned
32,212
380
Minions Killed
384
0
Camps Cleared
0
1,271,380
Distance Traveled
1,194,994
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,664
666
124
10
0
231,412
6
L
Sobek
6,757
520
54
4
0
238,284
3
L
Chaac
6,631
510
105
8
0
256,907
6
L
Charybdis
5,890
453
67
5
0
253,713
2
W
Loki
7,720
594
83
6
0
303,969
2
W
Neith
6,225
479
73
6
0
222,310
2
W
Olorun
7,427
571
77
6
0
256,115
6
W
Horus
5,929
456
23
2
0
257,574
2
L
Anubis
6,288
484
80
6
0
197,955
6
L
Neith
6,646
511
78
6
0
248,135
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role