Player Matchup

Neith
Neith
Jackson125317
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Eset
Eset
KatiaJanel
Eset
Level 21
God Stats
1W - 0L
1,277 SR
Queue Stats
2W - 1L
1,252 Elo+
Party 1
Da Ji
Da Ji
fexinZ
Da Ji
Level 46
God Stats
1W - 0L
1,430 SR
Queue Stats
5W - 5L
1,368 Elo+
Party 1
Chang'e
Chang'e
lTweedleDee
Chang'e
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,484 Elo+
Party 1
Jormungandr
Jormungandr
otavio84
Jormungandr
Level 24
God Stats
5W - 3L
1,355 SR
Queue Stats
82W - 87L
1,429 Elo+
Solo
Team Averages
Level 24
1,412 SR
1,406 Elo+

VS

Team Averages
Level 14
1,449 SR
1,295 Elo+
Nu Wa
Nu Wa
Anastaccia
Nu Wa
Level 16
God Stats
16W - 24L
1,405 SR
Queue Stats
164W - 229L
1,245 Elo+
Party 2
Kukulkan
Kukulkan
ExcellaMahiers
Kukulkan
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 169L
1,117 Elo+
Party 2
Anhur
Anhur
MadrinhaLi
Anhur
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
176W - 217L
1,215 Elo+
Party 2
Olorun
Olorun
brancomu
Olorun
Level 11
God Stats
20W - 19L
1,347 SR
Queue Stats
28W - 26L
1,390 Elo+
Solo
Thanatos
Thanatos
nessit0
Thanatos
Level 28
God Stats
6W - 9L
1,494 SR
Queue Stats
211W - 228L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
6,330
633
0
747
227
19
2 / 4 / 28
11,928
1,193
9,279
11,105
3,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
fexinZ
Da Ji
20
28 / 5 / 12
16,549
1,655
30,807
14,690
5,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
lTweedleDee
Chang'e
19
19 / 3 / 16
13,943
1,394
28,209
18,359
6,342
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
otavio84
Jormungandr
19
1 / 6 / 18
10,859
1,086
8,289
14,134
13,516
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

204

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
1 / 8 / 12
10,585
1,059
10,321
14,198
2,804
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
17
0 / 8 / 7
9,954
995
2,588
13,866
3,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Anhur
18
5 / 9 / 7
11,599
1,160
8,384
14,876
3,289
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
brancomu
Olorun
18
9 / 13 / 6
13,293
1,329
22,784
21,465
5,587
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
nessit0
Thanatos
17
3 / 12 / 8
10,438
1,044
8,131
19,693
4,502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
58
50
Kills
18
18
Deaths
50
74
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
8
12
0.88
L
Kukulkan
0
8
7
0.44
W
0
0
0
0
W
2
4
28
4
L
Anhur
5
9
7
0.94
L
Olorun
brancomu
Olorun
9
13
6
0.92
W
Da Ji
fexinZ
Da Ji
28
5
12
6.8
W
Chang'e
lTweedleDee
Chang'e
19
3
16
9
L
Thanatos
nessit0
Thanatos
3
12
8
0.58
W
Jormungandr
otavio84
Jormungandr
1
6
18
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,584
Damage
52,208
59,035
Taken
84,098
29,543
Mitigated
19,562
14,291
Healing
8,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
10,321
4,583
0
268
14,198
2,804
0
7,411
6,713
18,368
0
L
Kukulkan
2,588
759
1,152
396
13,866
3,380
0
8,668
5,100
12,033
0
W
0
0
0
0
747
227
0
747
0
0
0
W
9,279
889
977
1,830
11,105
3,982
0
8,980
2,125
35,752
0
L
Anhur
8,384
4,677
0
488
14,876
3,289
0
7,133
7,679
0
24,540
L
Olorun
brancomu
Olorun
22,784
12,766
262
3,372
21,465
5,587
0
12,973
8,260
64,942
0
W
Da Ji
fexinZ
Da Ji
30,807
9,724
0
220
14,690
5,476
0
7,061
7,629
0
47,081
W
Chang'e
lTweedleDee
Chang'e
28,209
1,187
2,414
8,600
18,359
6,342
0
11,041
7,318
53,257
0
L
Thanatos
nessit0
Thanatos
8,131
2,629
0
2,901
19,693
4,502
0
9,072
10,569
0
22,498
W
Jormungandr
otavio84
Jormungandr
8,289
1,698
0
250
14,134
13,516
0
7,864
6,270
28,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,609
Gold Earned
55,869
196
Minions Killed
180
3
Camps Cleared
11
691,273
Distance Traveled
891,614
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,585
1,059
17
2
0
175,856
0
L
Kukulkan
9,954
995
23
2
1
163,689
3
W
Neith
6,330
633
0
0
0
0
0
W
Eset
11,928
1,193
69
7
0
155,880
0
L
Anhur
11,599
1,160
31
3
5
182,085
5
L
Olorun
13,293
1,329
84
8
3
167,883
1
W
Da Ji
16,549
1,655
29
3
2
155,633
0
W
Chang'e
13,943
1,394
62
6
1
209,864
2
L
Thanatos
10,438
1,044
25
3
2
202,101
0
W
Jormungandr
10,859
1,086
36
4
0
169,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role