Player Matchup

Ymir
Ymir
Baron_Hitchi
Ymir
Level 18
God Stats
27W - 27L
1,452 SR
Queue Stats
44W - 60L
1,393 Elo+
Solo
Aphrodite
Aphrodite
DaniDelicious_92
Aphrodite
Level 21
God Stats
10W - 14L
1,427 SR
Queue Stats
38W - 50L
1,336 Elo+
Solo
King Arthur
King Arthur
HADES XCIV
King Arthur
Level 19
God Stats
7W - 10L
1,329 SR
Queue Stats
80W - 71L
1,394 Elo+
Solo
Chiron
Chiron
Vilki22
Chiron
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,169 Elo+
Solo
Loki
Loki
xGamaro19
Loki
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
121W - 103L
1,528 Elo+
Solo
Team Averages
Level 19
1,442 SR
1,364 Elo+

VS

Team Averages
Level 22
1,480 SR
1,445 Elo+
Skadi
Skadi
Final_Hope93
Skadi
Level 29
God Stats
8W - 11L
1,339 SR
Queue Stats
270W - 280L
1,476 Elo+
Solo
Ra
Ra
Hamadj741
Ra
Level 24
God Stats
34W - 28L
1,374 SR
Queue Stats
410W - 341L
1,479 Elo+
Solo
Zeus
Zeus
InverseCana
Zeus
Level 11
God Stats
3W - 0L
1,684 SR
Queue Stats
17W - 16L
1,431 Elo+
Solo
Ares
Ares
LocalLoco44
Ares
Level 15
God Stats
16W - 10L
1,502 SR
Queue Stats
52W - 39L
1,474 Elo+
Solo
Bellona
Bellona
ketz_lp
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 3
9,040
822
5,549
17,095
23,053
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Aphrodite
16
0 / 1 / 3
10,176
925
6,796
13,905
14,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
HADES XCIV
King Arthur
16
2 / 11 / 4
10,079
916
10,642
24,840
22,821
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Vilki22
Chiron
16
0 / 4 / 6
9,599
873
8,784
14,492
5,566
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
16
6 / 4 / 2
11,117
1,011
12,889
13,979
5,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

101

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 13
11,402
1,037
24,520
7,199
3,257
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 1 / 17
10,641
967
18,828
10,131
5,580
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 2 / 15
11,808
1,073
15,974
7,665
3,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 2 / 18
11,090
1,008
8,438
14,147
16,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
ketz_lp
Bellona
18
7 / 2 / 7
10,944
995
9,662
10,137
7,592
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
95
8
Kills
25
25
Deaths
8
18
Assists
70
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Aphrodite
0
1
3
1.5
W
8
1
13
14.5
L
King Arthur
HADES XCIV
King Arthur
2
11
4
0.36
W
4
1
17
12.5
W
6
2
15
6.75
W
0
2
18
4.5
L
Chiron
Vilki22
Chiron
0
4
6
0.75
W
Bellona
ketz_lp
Bellona
7
2
7
5.25
L
Loki
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,660
Damage
77,422
84,311
Taken
49,279
70,959
Mitigated
36,624
14,508
Healing
14,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,549
642
309
701
17,095
23,053
0
8,054
9,041
25,554
0
L
Aphrodite
6,796
514
3,096
4,805
13,905
14,172
0
5,859
8,046
24,076
0
W
24,520
11,942
0
1,326
7,199
3,257
0
1,702
5,497
0
42,580
L
King Arthur
HADES XCIV
King Arthur
10,642
887
691
1,015
24,840
22,821
0
13,345
11,495
0
33,518
W
18,828
2,341
2,602
3,555
10,131
5,580
0
1,599
8,532
47,671
0
W
15,974
3,541
105
400
7,665
3,980
0
2,156
5,509
25,058
0
W
8,438
871
0
3,662
14,147
16,215
0
3,968
10,179
18,561
0
L
Chiron
Vilki22
Chiron
8,784
4,400
743
3,084
14,492
5,566
0
8,409
6,083
0
25,037
W
Bellona
ketz_lp
Bellona
9,662
4,876
254
2,454
10,137
7,592
0
2,920
7,217
0
29,512
L
Loki
12,889
3,374
0
64
13,979
5,347
0
7,573
6,406
0
25,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,011
Gold Earned
55,885
171
Minions Killed
209
3
Camps Cleared
9
936,242
Distance Traveled
994,019
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,040
822
44
4
1
169,812
1
L
Aphrodite
10,176
925
43
4
0
192,482
0
W
Skadi
11,402
1,037
43
4
1
189,457
3
L
King Arthur
10,079
916
33
3
0
193,866
0
W
Ra
10,641
967
63
6
0
198,427
1
W
Zeus
11,808
1,073
36
3
1
178,144
0
W
Ares
11,090
1,008
23
2
3
207,894
0
L
Chiron
9,599
873
35
3
0
160,041
0
W
Bellona
10,944
995
44
4
4
220,097
0
L
Loki
11,117
1,011
16
1
2
220,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role