Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Ganjainmybrain
Ra
Level 160
God Stats
3W - 5L
1,463 SR
Queue Stats
174W - 186L
1,462 Elo+
Party 2
Cu Chulainn
Cu Chulainn
zTheRockz
Cu Chulainn
Level 147
God Stats
7W - 5L
1,489 SR
Queue Stats
17W - 10L
1,548 Elo+
Party 2
Team Averages
Level 144
1,484 SR
1,503 Elo+

VS

Team Averages
Level 122
1,542 SR
1,550 Elo+
Kukulkan
Kukulkan
Deacon_st_joh813
Kukulkan
Level 149
God Stats
4W - 4L
1,369 SR
Queue Stats
403W - 431L
1,508 Elo+
Party 1
Cupid
Cupid
TioDaTapioca
Cupid
Level 140
God Stats
26W - 9L
1,758 SR
Queue Stats
93W - 50L
1,660 Elo+
Party 1
Hercules
Hercules
papalitolowow
Hercules
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 9 / 5
9,734
608
8,163
15,999
7,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 7 / 2
9,979
624
8,463
12,952
4,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
zTheRockz
Cu Chulainn
14
2 / 4 / 7
9,882
618
17,879
19,062
17,363
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 14
10,524
658
7,780
10,876
6,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
12 / 4 / 6
12,623
789
20,076
15,651
7,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
papalitolowow
Hercules
15
6 / 2 / 12
11,299
706
14,017
19,883
23,146
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
9
Kills
20
20
Deaths
9
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
9
5
0.61
W
2
3
14
3
L
4
7
2
0.71
W
12
4
6
3.75
W
Hercules
papalitolowow
Hercules
6
2
12
6
L
Cu Chulainn
zTheRockz
Cu Chulainn
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,505
Damage
41,873
48,013
Taken
46,410
30,116
Mitigated
36,753
6,368
Healing
12,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,163
2,260
0
1,944
15,999
7,782
29
2,791
13,208
0
19,084
W
7,780
1,301
0
2,063
10,876
6,252
345
2,910
7,880
36,900
0
L
8,463
817
1,659
2,265
12,952
4,971
0
1,507
11,445
39,227
0
W
20,076
14,198
1,097
5,675
15,651
7,355
2,672
3,285
12,258
0
58,680
W
Hercules
papalitolowow
Hercules
14,017
4,777
0
3,778
19,883
23,146
349
5,676
13,817
161
28,438
L
Cu Chulainn
zTheRockz
Cu Chulainn
17,879
3,203
0
500
19,062
17,363
0
3,862
15,200
6,100
36,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,595
Gold Earned
34,446
170
Minions Killed
173
8
Camps Cleared
5
815,873
Distance Traveled
901,059
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,734
608
28
2
2
236,960
2
W
Kukulkan
10,524
658
59
4
3
291,065
1
L
Ra
9,979
624
93
6
5
268,345
0
W
Cupid
12,623
789
80
5
1
289,072
4
W
Hercules
11,299
706
34
2
1
320,922
0
L
Cu Chulainn
9,882
618
49
3
1
310,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role