Player Matchup

Ymir
Ymir
AndriuGZ
Ymir
Level 144
God Stats
4W - 4L
1,430 SR
Queue Stats
100W - 92L
1,526 Elo+
Solo
Erlang Shen
Erlang Shen
BabyGarcDooDoo
Erlang Shen
Level 69
God Stats
10W - 14L
1,466 SR
Queue Stats
355W - 337L
1,550 Elo+
Solo
Anubis
Anubis
Cheesestache
Anubis
Level 109
God Stats
6W - 2L
1,730 SR
Queue Stats
174W - 154L
1,511 Elo+
Party 1
Rama
Rama
HotguyNathan
Rama
Level 65
God Stats
8W - 9L
1,464 SR
Queue Stats
75W - 76L
1,470 Elo+
Party 1
Aphrodite
Aphrodite
KEYLENYT
Aphrodite
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 34L
1,490 Elo+
Solo
Team Averages
Level 103
1,518 SR
1,509 Elo+

VS

Team Averages
Level 61
1,532 SR
1,535 Elo+
Neith
Neith
 
Neith
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
IMobbN
Ao Kuang
Level 56
God Stats
31W - 20L
1,632 SR
Queue Stats
70W - 72L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
SaidaiSoldier
Kuzenbo
Level 54
God Stats
2W - 2L
1,440 SR
Queue Stats
122W - 115L
1,513 Elo+
Solo
Anhur
Anhur
SuperToxicAF
Anhur
Level 46
God Stats
30W - 36L
1,631 SR
Queue Stats
395W - 327L
1,757 Elo+
Solo
Gilgamesh
Gilgamesh
aFatherFigure69
Gilgamesh
Level 51
God Stats
62W - 70L
1,457 SR
Queue Stats
418W - 511L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 3 / 3
6,510
543
3,089
11,543
4,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
BabyGarcDooDoo
Erlang Shen
13
7 / 1 / 4
7,725
644
6,374
8,553
4,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
13
6 / 1 / 5
8,184
682
12,031
8,244
4,171
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 2 / 3
6,970
581
5,277
7,188
1,491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
KEYLENYT
Aphrodite
12
1 / 1 / 5
7,117
593
3,727
6,238
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 6 / 1
5,818
485
4,514
9,315
2,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
IMobbN
Ao Kuang
10
3 / 6 / 0
6,027
502
6,136
11,289
2,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
9
1 / 3 / 2
5,612
468
2,874
11,158
7,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
4 / 2 / 1
7,068
589
9,990
8,084
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
aFatherFigure69
Gilgamesh
9
0 / 3 / 2
5,150
429
1,896
7,667
3,816
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
20
Kills
8
8
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
1
0.08
W
Ymir
2
3
3
1.17
W
Erlang Shen
BabyGarcDooDoo
Erlang Shen
7
1
4
9
W
Anubis
6
1
5
8.5
W
4
2
3
2.75
L
Ao Kuang
IMobbN
Ao Kuang
3
6
0
0.5
W
Aphrodite
KEYLENYT
Aphrodite
1
1
5
3.5
L
Kuzenbo
1
3
2
0.67
L
4
2
1
2.25
L
Gilgamesh
aFatherFigure69
Gilgamesh
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,498
Damage
25,410
41,766
Taken
47,513
16,249
Mitigated
18,262
19,879
Healing
12,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,514
1,073
0
1,363
9,315
2,580
528
6,239
3,076
0
35,877
W
Ymir
3,089
157
0
4,997
11,543
4,149
26
1,006
10,479
17,872
0
W
Erlang Shen
BabyGarcDooDoo
Erlang Shen
6,374
3,279
0
2,666
8,553
4,270
0
1,101
7,391
0
47,467
W
Anubis
12,031
645
0
3,590
8,244
4,171
0
3,709
4,510
55,229
0
W
5,277
4,300
0
1,544
7,188
1,491
250
1,343
5,845
0
33,930
L
Ao Kuang
IMobbN
Ao Kuang
6,136
2,432
0
3,166
11,289
2,662
0
3,841
7,448
34,821
0
W
Aphrodite
KEYLENYT
Aphrodite
3,727
194
2,763
4,319
6,238
2,168
315
1,772
4,466
37,372
0
L
Kuzenbo
2,874
1,546
802
2,388
11,158
7,031
0
4,171
6,987
14,940
0
L
9,990
5,704
0
3,519
8,084
2,173
870
1,710
6,374
0
48,391
L
Gilgamesh
aFatherFigure69
Gilgamesh
1,896
305
0
1,054
7,667
3,816
0
2,886
4,781
0
17,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,506
Gold Earned
29,675
354
Minions Killed
289
0
Camps Cleared
0
1,149,761
Distance Traveled
1,037,301
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,818
485
72
6
0
180,772
1
W
Ymir
6,510
543
21
2
0
231,871
3
W
Erlang Shen
7,725
644
76
6
0
271,388
3
W
Anubis
8,184
682
94
8
0
205,767
5
W
Rama
6,970
581
76
6
0
223,225
1
L
Ao Kuang
6,027
502
56
5
0
217,394
0
W
Aphrodite
7,117
593
87
7
0
217,510
2
L
Kuzenbo
5,612
468
28
2
0
220,760
1
L
Anhur
7,068
589
93
8
0
184,451
1
L
Gilgamesh
5,150
429
40
3
0
233,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role