Player Matchup

Zeus
Zeus
 
Zeus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Acapnias
Jing Wei
Level 160
God Stats
4W - 3L
1,502 SR
Queue Stats
484W - 512L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
Brandon5390
Gilgamesh
Level 128
God Stats
2W - 3L
1,609 SR
Queue Stats
34W - 43L
1,524 Elo+
Solo
Izanami
Izanami
Fatal3st
Izanami
Level 160
God Stats
9W - 5L
1,710 SR
Queue Stats
65W - 69L
1,552 Elo+
Party 1
Hel
Hel
Solo Sponge
Hel
Level 158
God Stats
1W - 0L
1,393 SR
Queue Stats
144W - 134L
1,559 Elo+
Party 1
Team Averages
Level 149
1,543 SR
1,526 Elo+

VS

Team Averages
Level 145
1,565 SR
1,578 Elo+
Janus
Janus
 
Janus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Alsador
Morgan Le Fay
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 75L
1,595 Elo+
Party 2
Set
Set
Jestacio
Set
Level 157
God Stats
0W - 3L
1,387 SR
Queue Stats
83W - 55L
1,626 Elo+
Party 2
Chernobog
Chernobog
PassTheGuinness
Chernobog
Level 133
God Stats
2W - 1L
1,772 SR
Queue Stats
111W - 101L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
Ymiracless
Gilgamesh
Level 156
God Stats
11W - 9L
1,667 SR
Queue Stats
70W - 59L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
7 / 2 / 2
9,940
994
8,228
7,063
2,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Acapnias
Jing Wei
16
2 / 1 / 5
8,565
857
5,583
7,468
3,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Brandon5390
Gilgamesh
14
4 / 1 / 9
9,241
924
8,318
11,196
10,861
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Fatal3st
Izanami
15
3 / 2 / 5
8,540
854
8,211
9,936
3,536
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 3 / 8
7,627
763
6,744
10,088
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 2 / 3
7,365
737
4,230
5,255
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Alsador
Morgan Le Fay
14
1 / 4 / 4
7,510
751
5,924
7,715
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 1
8,265
827
8,590
10,173
4,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
PassTheGuinness
Chernobog
13
0 / 3 / 3
6,987
699
5,826
8,926
3,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Ymiracless
Gilgamesh
14
4 / 4 / 5
9,043
904
12,068
12,811
5,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
17
Kills
9
9
Deaths
17
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
2
2
4
L
Janus
 
Janus
1
2
3
1.25
W
Jing Wei
Acapnias
Jing Wei
2
1
5
4.5
L
Morgan Le Fay
Alsador
Morgan Le Fay
1
4
4
0.75
W
Gilgamesh
Brandon5390
Gilgamesh
4
1
9
8.5
W
Izanami
Fatal3st
Izanami
3
2
5
2.75
L
3
4
1
0.88
L
Chernobog
PassTheGuinness
Chernobog
0
3
3
0.5
W
1
3
8
1.67
L
Gilgamesh
Ymiracless
Gilgamesh
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,084
Damage
36,638
45,751
Taken
44,880
23,525
Mitigated
17,418
19,771
Healing
4,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,228
278
0
770
7,063
2,718
675
1,541
5,406
41,439
0
L
Janus
 
Janus
4,230
0
0
535
5,255
1,684
2
1,157
4,098
23,211
0
W
Jing Wei
Acapnias
Jing Wei
5,583
3,523
0
1,951
7,468
3,046
975
1,274
6,104
0
30,913
L
Morgan Le Fay
Alsador
Morgan Le Fay
5,924
156
0
1,166
7,715
2,416
0
2,761
4,954
16,711
0
W
Gilgamesh
Brandon5390
Gilgamesh
8,318
1,155
130
2,950
11,196
10,861
24
2,790
8,350
0
19,347
W
Izanami
Fatal3st
Izanami
8,211
4,062
0
1,403
9,936
3,536
1,135
1,691
8,153
0
35,540
L
8,590
1,936
0
945
10,173
4,252
0
4,133
6,040
0
32,947
L
Chernobog
PassTheGuinness
Chernobog
5,826
2,893
0
1,479
8,926
3,573
0
3,567
5,359
0
23,697
W
6,744
259
6,873
5,694
10,088
3,364
326
2,570
7,203
14,500
0
L
Gilgamesh
Ymiracless
Gilgamesh
12,068
2,506
0
212
12,811
5,493
0
3,354
9,457
0
17,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,913
Gold Earned
39,170
283
Minions Killed
225
12
Camps Cleared
4
1,053,842
Distance Traveled
951,755
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,940
994
87
9
9
191,858
3
L
Janus
7,365
737
55
6
1
148,421
2
W
Jing Wei
8,565
857
73
7
1
202,030
1
L
Morgan Le Fay
7,510
751
28
3
0
185,834
3
W
Gilgamesh
9,241
924
31
3
1
236,253
3
W
Izanami
8,540
854
76
8
1
208,390
2
L
Set
8,265
827
81
8
1
207,170
1
L
Chernobog
6,987
699
51
5
2
197,736
0
W
Hel
7,627
763
16
2
0
215,311
2
L
Gilgamesh
9,043
904
10
1
0
212,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role