Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Lilythi
Serqet
Level 157
God Stats
1W - 2L
1,183 SR
Queue Stats
757W - 613L
1,621 Elo+
Solo
Terra
Terra
Sz Equinox Sz
Terra
Level 85
God Stats
6W - 1L
1,309 SR
Queue Stats
22W - 18L
1,453 Elo+
Solo
Artemis
Artemis
Xαkal
Artemis
Level 158
God Stats
2W - 2L
1,624 SR
Queue Stats
219W - 174L
1,544 Elo+
Solo
Team Averages
Level 143
1,423 SR
1,523 Elo+

VS

Team Averages
Level 128
1,564 SR
1,491 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Marcaok
Bastet
Level 160
God Stats
1W - 4L
1,603 SR
Queue Stats
139W - 136L
1,562 Elo+
Solo
Tiamat
Tiamat
SweetJoyce
Tiamat
Level 152
God Stats
1W - 1L
1,715 SR
Queue Stats
24W - 29L
1,456 Elo+
Solo
King Arthur
King Arthur
acregameplays
King Arthur
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 4 / 8
9,920
992
12,560
9,374
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
 
Ah Puch
16
2 / 0 / 8
9,132
913
11,305
4,653
1,668
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Lilythi
Serqet
16
3 / 1 / 9
9,754
975
6,940
8,645
3,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 0 / 11
8,870
887
1,891
11,993
8,905
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Xαkal
Artemis
16
4 / 1 / 6
9,766
977
14,039
10,467
4,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

268

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
5 / 0 / 0
9,869
987
5,727
5,300
1,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
 
Chang'e
15
0 / 2 / 4
8,648
865
10,803
9,209
2,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
Marcaok
Bastet
15
1 / 3 / 4
9,174
917
14,149
10,031
3,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
SweetJoyce
Tiamat
15
0 / 2 / 4
8,620
862
6,190
12,208
5,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
acregameplays
King Arthur
15
0 / 6 / 2
8,452
845
5,737
14,163
6,934
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
13
Kills
6
6
Deaths
13
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
4
8
1.75
W
Ah Puch
 
Ah Puch
2
0
8
6
L
Jing Wei
 
Jing Wei
5
0
0
5
L
Chang'e
 
Chang'e
0
2
4
1
W
Serqet
Lilythi
Serqet
3
1
9
7.5
L
Bastet
Marcaok
Bastet
1
3
4
1
L
Tiamat
SweetJoyce
Tiamat
0
2
4
1
W
1
0
11
6.5
W
Artemis
Xαkal
Artemis
4
1
6
7
L
King Arthur
acregameplays
King Arthur
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,735
Damage
42,606
45,132
Taken
50,911
21,101
Mitigated
20,004
9,320
Healing
8,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,560
3,089
0
1,097
9,374
2,978
0
1,369
8,005
55,260
0
W
Ah Puch
 
Ah Puch
11,305
221
0
1,120
4,653
1,668
0
1,760
2,893
24,216
0
L
Jing Wei
 
Jing Wei
5,727
4,535
0
1,144
5,300
1,565
0
3,329
1,885
0
27,235
L
Chang'e
 
Chang'e
10,803
512
2,483
2,611
9,209
2,878
0
3,028
5,823
40,335
0
W
Serqet
Lilythi
Serqet
6,940
1,606
0
0
8,645
3,549
0
4,813
3,832
156
15,010
L
Bastet
Marcaok
Bastet
14,149
1,732
0
0
10,031
3,348
0
4,012
5,885
0
31,557
L
Tiamat
SweetJoyce
Tiamat
6,190
286
141
1,753
12,208
5,279
0
6,360
5,581
19,791
0
W
1,891
298
3,704
3,399
11,993
8,905
0
5,008
6,985
5,608
0
W
Artemis
Xαkal
Artemis
14,039
7,947
0
0
10,467
4,001
0
4,043
6,424
0
29,465
L
King Arthur
acregameplays
King Arthur
5,737
606
0
150
14,163
6,934
0
8,537
5,344
0
18,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,442
Gold Earned
44,763
211
Minions Killed
241
12
Camps Cleared
5
932,282
Distance Traveled
911,717
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,920
992
100
10
0
154,882
0
W
Ah Puch
9,132
913
40
4
1
205,275
4
L
Jing Wei
9,869
987
61
6
2
148,793
0
L
Chang'e
8,648
865
67
7
1
198,975
0
W
Serqet
9,754
975
21
2
6
212,620
4
L
Bastet
9,174
917
47
5
2
199,956
2
L
Tiamat
8,620
862
25
3
0
186,168
0
W
Terra
8,870
887
9
1
0
186,384
0
W
Artemis
9,766
977
41
4
5
173,121
0
L
King Arthur
8,452
845
41
4
0
177,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role