Player Matchup

Sol
Sol
Emanonik
Sol
Level 43
God Stats
24W - 36L
1,407 SR
Queue Stats
122W - 188L
1,269 Elo+
Party 2
Cernunnos
Cernunnos
KirkaDiavol
Cernunnos
Level 37
God Stats
6W - 3L
1,642 SR
Queue Stats
84W - 127L
1,344 Elo+
Party 2
Ares
Ares
KordyDesan
Ares
Level 61
God Stats
7W - 3L
1,493 SR
Queue Stats
228W - 312L
1,322 Elo+
Party 2
Team Averages
Level 47
1,514 SR
1,312 Elo+

VS

Team Averages
Level 75
1,486 SR
1,354 Elo+
Anhur
Anhur
EyebrowRaising
Anhur
Level 88
God Stats
0W - 3L
1,284 SR
Queue Stats
37W - 47L
1,384 Elo+
Party 1
Mercury
Mercury
General_Velis
Mercury
Level 109
God Stats
1W - 4L
1,761 SR
Queue Stats
31W - 59L
1,345 Elo+
Party 1
Kukulkan
Kukulkan
perarazarac
Kukulkan
Level 28
God Stats
46W - 73L
1,415 SR
Queue Stats
229W - 388L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 13
13,020
651
10,765
13,413
6,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
KirkaDiavol
Cernunnos
19
14 / 7 / 10
15,583
779
24,978
22,535
11,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
5 / 5 / 17
13,573
679
9,540
21,146
28,021
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 6
14,316
716
14,801
18,211
6,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
15
3 / 13 / 10
12,688
634
14,569
20,056
7,565
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
perarazarac
Kukulkan
17
5 / 5 / 8
13,671
684
17,857
12,781
6,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
40
24
Kills
16
16
Deaths
24
40
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
4
13
2.88
L
8
6
6
1.83
L
Mercury
3
13
10
0.62
W
Cernunnos
KirkaDiavol
Cernunnos
14
7
10
2.71
W
5
5
17
2.7
L
Kukulkan
perarazarac
Kukulkan
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,283
Damage
47,227
57,094
Taken
51,048
45,862
Mitigated
20,619
12,803
Healing
7,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,765
2,330
0
4,045
13,413
6,050
748
5,573
7,840
50,014
0
L
14,801
8,633
0
4,264
18,211
6,849
2,323
7,099
11,112
0
55,289
L
Mercury
14,569
7,933
0
1,628
20,056
7,565
433
8,351
11,705
0
38,939
W
Cernunnos
KirkaDiavol
Cernunnos
24,978
10,732
0
5,060
22,535
11,791
2,496
5,667
16,868
0
84,951
W
9,540
828
943
2,755
21,146
28,021
45
7,101
14,045
22,126
0
L
Kukulkan
perarazarac
Kukulkan
17,857
2,944
0
1,213
12,781
6,205
569
5,487
7,294
50,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,176
Gold Earned
40,675
234
Minions Killed
207
8
Camps Cleared
8
1,051,253
Distance Traveled
1,012,402
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,020
651
90
5
3
370,553
4
L
Anhur
14,316
716
73
4
2
341,631
3
L
Mercury
12,688
634
51
3
6
343,541
2
W
Cernunnos
15,583
779
123
6
4
317,428
4
W
Ares
13,573
679
21
1
1
363,272
2
L
Kukulkan
13,671
684
83
4
0
327,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role