Player Matchup

Arachne
Arachne
EXOTC_ShooTa-
Arachne
Level 11
God Stats
15W - 30L
1,427 SR
Queue Stats
69W - 117L
1,142 Elo+
Party 3
Nemesis
Nemesis
Exterbal_Mathias
Nemesis
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
150W - 192L
1,255 Elo+
Solo
Charybdis
Charybdis
OMNlP0TENTT
Charybdis
Level 25
God Stats
3W - 1L
1,779 SR
Queue Stats
85W - 71L
1,329 Elo+
Solo
Olorun
Olorun
VIRUS-RNA_2
Olorun
Level 7
God Stats
43W - 56L
960 SR
Queue Stats
61W - 93L
1,068 Elo+
Party 3
Artemis
Artemis
VIRUS-RNA_3
Artemis
Level 4
God Stats
2W - 10L
1,176 SR
Queue Stats
3W - 17L
1,043 Elo+
Party 3
Team Averages
Level 15
1,368 SR
1,167 Elo+

VS

Team Averages
Level 12
1,496 SR
1,305 Elo+
Cthulhu
Cthulhu
Giantboi
Cthulhu
Level 18
God Stats
3W - 2L
1,623 SR
Queue Stats
10W - 11L
1,263 Elo+
Party 2
Thor
Thor
ImAlmightySavage
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,298 Elo+
Party 2
Tyr
Tyr
Lumpy_KSSG
Tyr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
snazzy-swarm2
Chaac
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 32L
1,246 Elo+
Party 1
Hades
Hades
star-grandie
Hades
Level 14
God Stats
2W - 4L
1,359 SR
Queue Stats
15W - 20L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
4 / 12 / 1
8,742
397
7,005
18,782
5,883
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
13 / 8 / 4
11,176
508
20,316
22,057
10,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
OMNlP0TENTT
Charybdis
14
12 / 5 / 3
9,854
448
16,540
15,850
5,722
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
12
0 / 12 / 8
7,800
355
3,453
14,487
4,748
Artemis
VIRUS-RNA_3
Artemis
14
9 / 13 / 8
10,168
462
12,034
15,976
5,115
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Giantboi
Cthulhu
13
2 / 12 / 15
9,600
436
10,012
21,570
11,992
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 12 / 6
7,821
356
1,847
11,643
4,216
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
36 / 1 / 4
14,380
654
32,831
21,036
13,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
10 / 6 / 7
11,412
519
11,929
15,943
9,159
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 8 / 10
9,652
439
6,094
11,157
5,335
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
92
38
Kills
50
50
Deaths
39
24
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Arachne
4
12
1
0.38
L
13
8
4
1.88
W
Cthulhu
Giantboi
Cthulhu
2
12
15
0.79
W
0
12
6
0.25
W
36
1
4
38
L
Charybdis
OMNlP0TENTT
Charybdis
12
5
3
2.7
L
Olorun
0
12
8
0.33
L
Artemis
VIRUS-RNA_3
Artemis
9
13
8
1
W
10
6
7
2.25
W
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,348
Damage
62,713
87,152
Taken
81,349
32,390
Mitigated
44,104
16,727
Healing
19,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
7,005
3,967
0
4,025
18,782
5,883
60
3,036
15,746
0
37,226
L
20,316
9,436
0
4,571
22,057
10,922
588
3,609
18,448
0
53,484
W
Cthulhu
Giantboi
Cthulhu
10,012
995
696
1,100
21,570
11,992
709
1,835
19,735
34,676
0
W
1,847
938
0
78
11,643
4,216
620
924
10,719
0
9,682
W
32,831
3,005
0
12,132
21,036
13,402
4,243
1,062
19,974
0
93,873
L
Charybdis
OMNlP0TENTT
Charybdis
16,540
10,463
0
4,671
15,850
5,722
1,536
3,038
12,812
0
54,033
L
Olorun
3,453
1,848
463
1,178
14,487
4,748
804
2,986
11,501
21,073
0
L
Artemis
VIRUS-RNA_3
Artemis
12,034
7,594
0
1,819
15,976
5,115
217
3,437
12,539
0
31,719
W
11,929
3,968
0
5,560
15,943
9,159
1,313
51
15,892
0
38,430
W
6,094
445
127
302
11,157
5,335
1,277
253
10,904
21,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,740
Gold Earned
52,865
268
Minions Killed
297
0
Camps Cleared
0
1,724,377
Distance Traveled
1,811,245
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,742
397
53
2
0
346,472
4
L
Nemesis
11,176
508
70
3
0
365,018
2
W
Cthulhu
9,600
436
43
2
0
368,407
0
W
Thor
7,821
356
13
1
0
296,317
0
W
Tyr
14,380
654
132
6
0
474,783
0
L
Charybdis
9,854
448
76
3
0
334,749
0
L
Olorun
7,800
355
27
1
0
339,125
6
L
Artemis
10,168
462
42
2
0
339,013
0
W
Chaac
11,412
519
72
3
0
358,363
0
W
Hades
9,652
439
37
2
0
313,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role