Player Matchup

Hera
Hera
Hyperhypo66
Hera
Level 26
God Stats
4W - 2L
1,504 SR
Queue Stats
28W - 40L
1,313 Elo+
Solo
Neith
Neith
Kurry117132
Neith
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Thor
Thor
Sillent0
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,157 Elo+
Solo
Cthulhu
Cthulhu
TIgERPSYKOO
Cthulhu
Level 18
God Stats
1W - 1L
1,315 SR
Queue Stats
6W - 2L
1,538 Elo+
Solo
Bacchus
Bacchus
l Reagan I
Bacchus
Level 17
God Stats
23W - 25L
1,561 SR
Queue Stats
193W - 205L
1,478 Elo+
Party 1
Team Averages
Level 14
1,476 SR
1,397 Elo+

VS

Team Averages
Level 15
1,435 SR
1,310 Elo+
Cernunnos
Cernunnos
Jaannkkss
Cernunnos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,307 Elo+
Solo
Loki
Loki
MizuSolgaa
Loki
Level 29
God Stats
2W - 4L
1,489 SR
Queue Stats
50W - 49L
1,357 Elo+
Solo
Set
Set
MrGx5330
Set
Level 8
God Stats
1W - 3L
1,278 SR
Queue Stats
50W - 45L
1,231 Elo+
Solo
Bellona
Bellona
mgfifas_onecri
Bellona
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 129L
1,411 Elo+
Solo
Olorun
Olorun
skorpiodanny
Olorun
Level 16
God Stats
1W - 3L
1,410 SR
Queue Stats
104W - 116L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 0
10,167
678
9,226
6,259
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
4 / 3 / 4
7,852
523
6,726
5,463
1,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
10
0 / 9 / 1
6,271
418
3,221
9,524
2,982
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
TIgERPSYKOO
Cthulhu
12
2 / 1 / 0
7,454
497
4,129
8,365
5,721
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bacchus
l Reagan I
Bacchus
11
4 / 1 / 4
7,800
520
4,611
8,157
6,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jaannkkss
Cernunnos
4
0 / 3 / 0
4,616
308
589
2,390
645
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
9 / 2 / 1
8,020
535
8,037
9,471
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 7 / 0
6,506
434
2,485
11,085
5,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 0 / 7
6,573
438
2,721
7,658
5,512
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
10
2 / 5 / 3
6,515
434
6,425
10,891
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
17
Kills
14
15
Deaths
17
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
1
0
7
L
Cernunnos
Jaannkkss
Cernunnos
0
3
0
0
W
4
3
4
2
L
9
2
1
4.75
L
1
7
0
0.14
W
Thor
0
9
1
0.06
W
Cthulhu
TIgERPSYKOO
Cthulhu
2
1
0
2
W
Bacchus
l Reagan I
Bacchus
4
1
4
6
L
2
0
7
5.5
L
Olorun
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,913
Damage
20,257
37,768
Taken
41,495
18,634
Mitigated
18,657
5,897
Healing
8,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,226
3,793
0
1,930
6,259
1,881
2,390
0
6,050
66,226
0
L
Cernunnos
Jaannkkss
Cernunnos
589
250
0
2
2,390
645
0
1,140
1,250
0
3,290
W
6,726
4,527
0
771
5,463
1,839
2,138
2,455
3,008
0
34,437
L
8,037
2,655
0
4,100
9,471
3,265
0
3,769
5,702
0
48,026
L
2,485
1,314
0
560
11,085
5,702
1,434
8,472
2,613
0
27,919
W
Thor
3,221
1,175
0
98
9,524
2,982
360
742
8,782
0
22,202
W
Cthulhu
TIgERPSYKOO
Cthulhu
4,129
1,173
78
848
8,365
5,721
562
0
8,248
28,236
0
W
Bacchus
l Reagan I
Bacchus
4,611
1,055
0
2,172
8,157
6,211
440
3,228
4,929
18,945
0
L
2,721
677
0
742
7,658
5,512
0
2,318
5,340
0
14,238
L
Olorun
6,425
3,407
88
2,852
10,891
3,533
0
2,267
8,624
30,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,544
Gold Earned
32,230
315
Minions Killed
201
0
Camps Cleared
0
1,333,375
Distance Traveled
1,044,377
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,167
678
131
9
0
278,521
3
L
Cernunnos
4,616
308
5
0
0
67,141
0
W
Neith
7,852
523
79
5
0
239,524
0
L
Loki
8,020
535
84
6
0
294,840
1
L
Set
6,506
434
39
3
0
245,734
1
W
Thor
6,271
418
34
2
0
269,970
3
W
Cthulhu
7,454
497
49
3
0
261,613
1
W
Bacchus
7,800
520
22
1
0
283,747
0
L
Bellona
6,573
438
20
1
0
252,098
1
L
Olorun
6,515
434
53
4
0
184,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role