Player Matchup

Mulan
Mulan
Angry banana918
Mulan
Level 67
God Stats
6W - 1L
1,661 SR
Queue Stats
110W - 130L
1,502 Elo+
Party 1
Artio
Artio
Cyanide roar
Artio
Level 104
God Stats
2W - 0L
1,726 SR
Queue Stats
73W - 73L
1,530 Elo+
Party 1
Ullr
Ullr
xXDr ArchumXx
Ullr
Level 18
God Stats
2W - 1L
1,414 SR
Queue Stats
23W - 4L
1,839 Elo+
Solo
Team Averages
Level 63
1,600 SR
1,624 Elo+

VS

Team Averages
Level 37
1,635 SR
1,553 Elo+
Bacchus
Bacchus
Geraltdi
Bacchus
Level 27
God Stats
14W - 7L
1,718 SR
Queue Stats
40W - 31L
1,458 Elo+
Solo
Anhur
Anhur
MrDrWalmart
Anhur
Level 5
God Stats
7W - 13L
1,721 SR
Queue Stats
10W - 20L
1,720 Elo+
Solo
Nu Wa
Nu Wa
PhatBudz419
Nu Wa
Level 80
God Stats
180W - 218L
1,466 SR
Queue Stats
377W - 443L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 3
8,879
740
10,768
10,020
4,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 5
7,357
613
4,076
11,226
4,555
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 2 / 2
8,401
700
7,917
10,238
3,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Geraltdi
Bacchus
11
3 / 2 / 3
8,267
689
8,887
11,726
13,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 6 / 3
6,965
580
3,740
9,582
2,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 3 / 4
7,200
600
10,506
6,828
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
11
Kills
5
6
Deaths
11
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
W
0
2
5
1.25
L
Bacchus
Geraltdi
Bacchus
3
2
3
2.25
L
1
6
3
0.42
L
1
3
4
1
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,761
Damage
23,133
31,484
Taken
28,136
12,126
Mitigated
18,727
7,417
Healing
4,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,768
1,683
0
321
10,020
4,568
381
5,217
4,497
0
23,681
W
4,076
325
1,856
4,108
11,226
4,555
543
6,964
3,884
18,934
0
L
Bacchus
Geraltdi
Bacchus
8,887
649
313
3,554
11,726
13,499
156
2,826
8,900
20,407
0
L
3,740
1,722
0
0
9,582
2,913
320
446
9,136
0
10,435
L
10,506
4,339
0
1,131
6,828
2,315
296
936
5,892
30,711
0
W
7,917
3,182
0
1,132
10,238
3,003
504
6,829
3,173
0
41,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,637
Gold Earned
22,432
135
Minions Killed
95
6
Camps Cleared
2
650,390
Distance Traveled
600,007
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,879
740
23
2
1
220,192
0
W
Artio
7,357
613
31
3
1
217,660
1
L
Bacchus
8,267
689
25
2
1
222,230
1
L
Anhur
6,965
580
19
2
0
179,445
0
L
Nu Wa
7,200
600
51
4
1
198,332
3
W
Ullr
8,401
700
81
7
4
212,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role