Player Matchup

Horus
Horus
DieWIldeMildred
Horus
Level 76
God Stats
27W - 12L
1,719 SR
Queue Stats
335W - 317L
1,464 Elo+
Party 1
Izanami
Izanami
Faeriss
Izanami
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 182L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
Inhahdrim
Sun Wukong
Level 72
God Stats
3W - 5L
1,521 SR
Queue Stats
223W - 199L
1,472 Elo+
Solo
Aphrodite
Aphrodite
parzitano
Aphrodite
Level 64
God Stats
4W - 1L
1,727 SR
Queue Stats
428W - 436L
1,471 Elo+
Solo
Awilix
Awilix
zRigs
Awilix
Level 103
God Stats
3W - 7L
1,517 SR
Queue Stats
342W - 305L
1,486 Elo+
Party 1
Team Averages
Level 80
1,597 SR
1,466 Elo+

VS

Team Averages
Level 108
1,454 SR
1,461 Elo+
Sylvanus
Sylvanus
ArchedBog
Sylvanus
Level 122
God Stats
16W - 16L
1,592 SR
Queue Stats
126W - 135L
1,499 Elo+
Solo
Erlang Shen
Erlang Shen
DarkSouls360
Erlang Shen
Level 155
God Stats
9W - 7L
1,231 SR
Queue Stats
353W - 359L
1,466 Elo+
Solo
Skadi
Skadi
Lunkinio
Skadi
Level 62
God Stats
4W - 1L
1,554 SR
Queue Stats
61W - 58L
1,458 Elo+
Solo
Sol
Sol
ShyGod
Sol
Level 143
God Stats
12W - 9L
1,571 SR
Queue Stats
130W - 133L
1,443 Elo+
Solo
Loki
Loki
TeN1e
Loki
Level 59
God Stats
15W - 14L
1,322 SR
Queue Stats
187W - 195L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 12
10,636
462
8,626
25,701
34,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Faeriss
Izanami
13
1 / 5 / 3
8,905
387
5,818
12,661
4,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Inhahdrim
Sun Wukong
17
3 / 7 / 5
11,256
489
12,182
26,901
24,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
parzitano
Aphrodite
17
4 / 5 / 9
10,832
471
17,721
20,144
13,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
zRigs
Awilix
19
9 / 7 / 5
11,805
513
16,725
21,254
9,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArchedBog
Sylvanus
17
2 / 2 / 17
12,085
525
13,634
21,787
26,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
DarkSouls360
Erlang Shen
20
7 / 3 / 7
14,091
613
18,852
16,050
17,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Lunkinio
Skadi
20
3 / 3 / 6
13,285
578
15,150
16,023
5,923
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sol
ShyGod
Sol
19
10 / 4 / 3
12,528
545
24,883
17,291
7,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
TeN1e
Loki
19
6 / 7 / 3
12,206
531
11,670
18,520
6,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
64
19
Kills
28
29
Deaths
19
34
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ArchedBog
Sylvanus
2
2
17
5.25
W
Erlang Shen
DarkSouls360
Erlang Shen
7
3
7
3.5
L
2
5
12
1.6
L
Izanami
Faeriss
Izanami
1
5
3
0.5
L
Sun Wukong
Inhahdrim
Sun Wukong
3
7
5
0.79
W
Skadi
Lunkinio
Skadi
3
3
6
2
W
Sol
ShyGod
Sol
10
4
3
2.88
W
Loki
TeN1e
Loki
6
7
3
1.07
L
Aphrodite
parzitano
Aphrodite
4
5
9
1.7
L
Awilix
zRigs
Awilix
9
7
5
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,072
Damage
84,189
106,661
Taken
89,671
85,182
Mitigated
64,533
39,416
Healing
41,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ArchedBog
Sylvanus
13,634
3,131
7,465
11,090
21,787
26,683
341
7,931
13,856
29,763
0
W
Erlang Shen
DarkSouls360
Erlang Shen
18,852
8,249
0
5,390
16,050
17,980
831
1,158
14,892
0
99,755
L
8,626
3,363
5,091
6,716
25,701
34,034
0
10,878
14,823
130
15,004
L
Izanami
Faeriss
Izanami
5,818
4,663
0
2,142
12,661
4,168
925
1,906
10,755
0
58,426
L
Sun Wukong
Inhahdrim
Sun Wukong
12,182
3,118
0
9,039
26,901
24,322
0
5,391
21,510
4,049
55,407
W
Skadi
Lunkinio
Skadi
15,150
5,099
0
4,346
16,023
5,923
2,788
2,296
13,727
0
137,229
W
Sol
ShyGod
Sol
24,883
7,543
0
8,288
17,291
7,496
1,821
3,964
13,327
91,175
10,754
W
Loki
TeN1e
Loki
11,670
2,854
0
4,841
18,520
6,451
0
4,925
13,595
0
86,576
L
Aphrodite
parzitano
Aphrodite
17,721
2,422
5,370
10,591
20,144
13,093
130
11,049
9,095
76,994
0
L
Awilix
zRigs
Awilix
16,725
7,431
0
467
21,254
9,565
315
7,354
13,900
0
85,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,434
Gold Earned
64,195
500
Minions Killed
655
0
Camps Cleared
0
2,060,534
Distance Traveled
2,130,282
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,085
525
21
1
0
424,263
5
W
Erlang Shen
14,091
613
168
7
0
444,222
8
L
Horus
10,636
462
13
1
0
420,451
10
L
Izanami
8,905
387
128
6
0
315,602
3
L
Sun Wukong
11,256
489
107
5
0
432,718
7
W
Skadi
13,285
578
206
9
0
418,014
1
W
Sol
12,528
545
132
6
0
402,503
6
W
Loki
12,206
531
128
6
0
441,280
0
L
Aphrodite
10,832
471
134
6
0
417,717
2
L
Awilix
11,805
513
118
5
0
474,046
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role