Player Matchup

Guan Yu
Guan Yu
Biggs_man05
Guan Yu
Level 28
God Stats
4W - 6L
1,373 SR
Queue Stats
87W - 89L
1,427 Elo+
Solo
Danzaburou
Danzaburou
NBW Dream
Danzaburou
Level 28
God Stats
32W - 28L
1,507 SR
Queue Stats
80W - 75L
1,390 Elo+
Solo
Kali
Kali
ReaperZerx
Kali
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,314 Elo+
Solo
Ra
Ra
SebaasRP
Ra
Level 2
God Stats
1W - 1L
1,233 SR
Queue Stats
2W - 3L
1,209 Elo+
Solo
Amaterasu
Amaterasu
Solyaniz
Amaterasu
Level 11
God Stats
1W - 3L
1,166 SR
Queue Stats
21W - 70L
1,337 Elo+
Solo
Team Averages
Level 19
1,356 SR
1,335 Elo+

VS

Team Averages
Level 15
1,369 SR
1,299 Elo+
Kumbhakarna
Kumbhakarna
KINGLY_CHERRY
Kumbhakarna
Level 24
God Stats
0W - 3L
1,163 SR
Queue Stats
8W - 8L
1,399 Elo+
Solo
Bellona
Bellona
Luna-Ravenwolf
Bellona
Level 7
God Stats
3W - 6L
1,342 SR
Queue Stats
3W - 10L
1,218 Elo+
Solo
Ra
Ra
Notion-ChronoJL
Ra
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,410 Elo+
Solo
Artemis
Artemis
PanteraTex
Artemis
Level 7
God Stats
7W - 19L
1,510 SR
Queue Stats
101W - 108L
1,331 Elo+
Solo
Cthulhu
Cthulhu
damnedbloodymess
Cthulhu
Level 27
God Stats
0W - 4L
1,332 SR
Queue Stats
0W - 4L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Biggs_man05
Guan Yu
17
7 / 2 / 9
10,984
499
10,587
11,895
11,499
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
NBW Dream
Danzaburou
18
11 / 0 / 6
12,055
548
20,159
10,143
4,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
9 / 3 / 3
13,209
600
12,537
14,359
7,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 3 / 7
8,264
376
4,889
6,546
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Solyaniz
Amaterasu
13
2 / 4 / 6
8,609
391
1,682
12,928
4,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KINGLY_CHERRY
Kumbhakarna
14
3 / 9 / 2
10,067
458
4,002
22,244
8,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
2 / 8 / 1
10,305
468
5,855
16,927
13,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
5 / 7 / 1
10,912
496
15,208
14,741
4,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
PanteraTex
Artemis
8
1 / 2 / 0
7,137
324
2,756
6,472
1,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 6 / 3
8,838
402
4,312
19,715
9,236
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
31
Kills
12
12
Deaths
32
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Biggs_man05
Guan Yu
7
2
9
5.75
L
Kumbhakarna
KINGLY_CHERRY
Kumbhakarna
3
9
2
0.44
L
2
8
1
0.31
W
Danzaburou
NBW Dream
Danzaburou
11
0
6
14
L
5
7
1
0.79
L
Artemis
PanteraTex
Artemis
1
2
0
0.5
W
9
3
3
3.5
W
2
3
7
1.83
W
Amaterasu
Solyaniz
Amaterasu
2
4
6
1.25
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,854
Damage
32,133
55,871
Taken
80,099
30,339
Mitigated
36,926
17,160
Healing
15,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Biggs_man05
Guan Yu
10,587
1,102
2,266
6,345
11,895
11,499
2,286
3,120
8,693
0
49,681
L
Kumbhakarna
KINGLY_CHERRY
Kumbhakarna
4,002
865
1,500
4,884
22,244
8,250
2,784
1,957
19,590
34,628
0
L
5,855
1,128
0
351
16,927
13,330
1,126
403
16,328
0
54,179
W
Danzaburou
NBW Dream
Danzaburou
20,159
10,099
0
2,174
10,143
4,019
5,082
2,605
7,502
0
91,027
L
15,208
2,177
102
3,472
14,741
4,789
1,166
548
13,868
61,689
0
L
Artemis
PanteraTex
Artemis
2,756
859
0
1,853
6,472
1,321
188
28
6,128
0
22,932
W
12,537
5,257
0
4,802
14,359
7,796
1,927
3,426
10,771
0
85,744
W
4,889
686
35
944
6,546
2,052
754
4,694
1,708
16,142
0
W
Amaterasu
Solyaniz
Amaterasu
1,682
898
0
594
12,928
4,973
689
8,914
3,493
0
12,728
L
4,312
418
232
3,476
19,715
9,236
916
1,299
18,018
43,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,121
Gold Earned
47,259
417
Minions Killed
404
0
Camps Cleared
0
1,875,307
Distance Traveled
1,484,308
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,984
499
84
4
0
402,840
0
L
Kumbhakarna
10,067
458
69
3
0
373,040
0
L
Bellona
10,305
468
103
5
0
285,455
0
W
Danzaburou
12,055
548
148
7
0
400,854
3
L
Ra
10,912
496
99
5
0
372,847
1
L
Artemis
7,137
324
47
2
0
138,404
1
W
Kali
13,209
600
140
6
0
357,716
0
W
Ra
8,264
376
24
1
0
288,831
1
W
Amaterasu
8,609
391
21
1
0
425,066
0
L
Cthulhu
8,838
402
86
4
0
314,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role