Player Matchup

Nemesis
Nemesis
Kyzaa II
Nemesis
Level 41
God Stats
5W - 5L
1,538 SR
Queue Stats
8W - 14L
1,244 Elo+
Party 1
Bastet
Bastet
ZlLeroy
Bastet
Level 19
God Stats
8W - 12L
1,386 SR
Queue Stats
8W - 14L
1,244 Elo+
Party 1
Hercules
Hercules
xCanaz
Hercules
Level 27
God Stats
2W - 1L
1,515 SR
Queue Stats
8W - 14L
1,244 Elo+
Party 1
Team Averages
Level 29
1,480 SR
1,244 Elo+

VS

Team Averages
Level 26
1,500 SR
1,118 Elo+
Ymir
Ymir
CreachXP
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 26L
993 Elo+
Party 2
Odin
Odin
XY ProHD
Odin
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 46L
1,112 Elo+
Party 2
Osiris
Osiris
xXGRIMREAPER98Xx
Osiris
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 41L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kyzaa II
Nemesis
20
17 / 1 / 9
18,466
684
37,736
25,282
12,356
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bastet
ZlLeroy
Bastet
20
8 / 3 / 14
16,769
621
25,197
16,522
6,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hercules
xCanaz
Hercules
19
3 / 4 / 18
17,704
656
12,777
37,155
27,091
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 9 / 5
15,121
560
14,834
35,704
74,123
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odin
14
0 / 10 / 3
13,466
499
10,728
24,740
25,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
6 / 9 / 2
16,393
607
32,488
35,246
33,664
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
28
Kills
8
8
Deaths
28
41
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
9
5
0.5
W
Nemesis
Kyzaa II
Nemesis
17
1
9
21.5
L
Odin
0
10
3
0.15
W
Bastet
ZlLeroy
Bastet
8
3
14
5
W
Hercules
xCanaz
Hercules
3
4
18
3
L
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,710
Damage
58,050
78,959
Taken
95,690
46,049
Mitigated
133,274
23,714
Healing
7,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
14,834
1,779
0
0
35,704
74,123
298
0
35,704
43,572
0
W
Nemesis
Kyzaa II
Nemesis
37,736
21,772
0
10,063
25,282
12,356
1,571
7,483
17,799
0
107,972
L
Odin
10,728
1,936
0
659
24,740
25,487
0
176
24,564
12,031
30,016
W
Bastet
ZlLeroy
Bastet
25,197
6,939
0
3,391
16,522
6,602
1,336
3,696
12,826
0
68,807
W
Hercules
xCanaz
Hercules
12,777
2,480
0
10,260
37,155
27,091
349
8,371
28,784
0
30,991
L
32,488
12,187
475
6,451
35,246
33,664
430
803
34,266
0
88,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,939
Gold Earned
44,980
213
Minions Killed
258
10
Camps Cleared
6
1,617,019
Distance Traveled
1,153,548
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
15,121
560
64
2
0
416,898
0
W
Nemesis
18,466
684
93
3
7
550,629
0
L
Odin
13,466
499
73
3
2
338,925
1
W
Bastet
16,769
621
86
3
3
560,044
3
W
Hercules
17,704
656
34
1
0
506,346
0
L
Osiris
16,393
607
121
4
4
397,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role