Player Matchup

Odin
Odin
JoNOo44-
Odin
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 9L
944 Elo+
Party 1
Artio
Artio
KenziOGii
Artio
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
944 Elo+
Party 1
Ra
Ra
Prof BokdroL974
Ra
Level 65
God Stats
1W - 2L
1,589 SR
Queue Stats
33W - 39L
1,294 Elo+
Solo
Team Averages
Level 27
1,530 SR
1,061 Elo+

VS

Team Averages
Level 24
1,383 SR
1,164 Elo+
Achilles
Achilles
Bad panda 96
Achilles
Level 16
God Stats
10W - 22L
1,351 SR
Queue Stats
68W - 187L
1,050 Elo+
Party 2
Ao Kuang
Ao Kuang
FallenFalcon495
Ao Kuang
Level 28
God Stats
4W - 10L
1,297 SR
Queue Stats
143W - 358L
1,207 Elo+
Party 2
Baron Samedi
Baron Samedi
Shinypengu1n
Baron Samedi
Level 29
God Stats
4W - 10L
1,500 SR
Queue Stats
275W - 526L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
5 / 5 / 4
9,046
822
8,744
11,451
7,407
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
KenziOGii
Artio
9
1 / 11 / 4
7,349
668
2,276
18,407
16,009
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 7 / 4
8,156
741
7,982
8,075
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bad panda 96
Achilles
13
11 / 6 / 8
10,006
910
11,287
12,092
5,696
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
12
7 / 2 / 13
9,535
867
10,529
10,588
3,871
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Shinypengu1n
Baron Samedi
13
5 / 1 / 14
9,198
836
9,946
7,504
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
9
Kills
23
23
Deaths
9
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bad panda 96
Achilles
11
6
8
2.5
W
Ao Kuang
7
2
13
6.75
L
Odin
5
5
4
1.4
L
Artio
KenziOGii
Artio
1
11
4
0.27
L
3
7
4
0.71
W
Baron Samedi
Shinypengu1n
Baron Samedi
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,002
Damage
31,762
37,933
Taken
30,184
26,511
Mitigated
14,123
1,828
Healing
8,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bad panda 96
Achilles
11,287
5,210
0
1,977
12,092
5,696
600
4,501
7,409
0
32,982
W
Ao Kuang
10,529
4,744
166
3,647
10,588
3,871
243
2,947
7,469
21,214
0
L
Odin
8,744
2,117
0
221
11,451
7,407
0
5,105
6,346
0
14,894
L
Artio
KenziOGii
Artio
2,276
1,040
65
356
18,407
16,009
0
10,912
7,495
4,898
0
L
7,982
924
302
884
8,075
3,095
76
4,878
3,197
31,665
0
W
Baron Samedi
Shinypengu1n
Baron Samedi
9,946
1,510
1,090
1,890
7,504
4,556
1,161
2,920
4,410
25,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,551
Gold Earned
28,739
68
Minions Killed
95
4
Camps Cleared
4
539,239
Distance Traveled
570,604
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,006
910
38
3
1
195,163
1
W
Ao Kuang
9,535
867
23
2
2
201,979
1
L
Odin
9,046
822
9
1
2
196,257
0
L
Artio
7,349
668
1
0
0
174,968
0
L
Ra
8,156
741
58
5
2
168,014
3
W
Baron Samedi
9,198
836
34
3
1
173,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role