Player Matchup

Izanami
Izanami
Barbariska_devil
Izanami
Level 27
God Stats
3W - 4L
1,334 SR
Queue Stats
122W - 177L
1,322 Elo+
Solo
Fenrir
Fenrir
Deconlay
Fenrir
Level 29
God Stats
76W - 77L
1,521 SR
Queue Stats
93W - 102L
1,369 Elo+
Solo
Cthulhu
Cthulhu
Nathdu94
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,048 Elo+
Solo
Ymir
Ymir
agape-passage8
Ymir
Level 19
God Stats
10W - 12L
1,480 SR
Queue Stats
21W - 35L
1,322 Elo+
Solo
Scylla
Scylla
masqueranium
Scylla
Level 22
God Stats
4W - 1L
1,314 SR
Queue Stats
166W - 191L
1,291 Elo+
Solo
Team Averages
Level 21
1,430 SR
1,270 Elo+

VS

Team Averages
Level 21
1,506 SR
1,428 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DarnelBoat44
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,377 Elo+
Party 1
Ymir
Ymir
Leafboy18
Ymir
Level 2
God Stats
0W - 1L
1,717 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Thiskidisblank
Danzaburou
Level 25
God Stats
2W - 2L
1,285 SR
Queue Stats
24W - 18L
1,387 Elo+
Party 1
Arachne
Arachne
ihitwomen20
Arachne
Level 24
God Stats
2W - 2L
1,530 SR
Queue Stats
40W - 36L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 6
5,982
598
2,842
4,003
1,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Deconlay
Fenrir
10
10 / 0 / 4
6,874
687
4,118
4,728
1,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Nathdu94
Cthulhu
6
1 / 3 / 2
4,615
462
803
5,153
2,831
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
5 / 0 / 1
7,082
708
4,796
5,675
2,746
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
10
4 / 3 / 4
6,120
612
3,888
5,194
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
1 / 2 / 1
5,031
503
2,418
6,469
3,213
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

7
2 / 8 / 1
4,774
477
3,917
6,695
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
6
1 / 5 / 0
4,385
439
931
7,310
4,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Thiskidisblank
Danzaburou
8
0 / 2 / 2
4,772
477
986
4,193
1,005
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
ihitwomen20
Arachne
7
3 / 5 / 3
5,187
519
4,528
6,566
1,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
22
Kills
7
7
Deaths
22
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
2
1
0.75
W
2
1
6
5
L
2
8
1
0.31
W
Fenrir
Deconlay
Fenrir
10
0
4
12
L
Ymir
1
5
0
0.2
W
Cthulhu
Nathdu94
Cthulhu
1
3
2
0.67
L
Danzaburou
Thiskidisblank
Danzaburou
0
2
2
0.5
W
5
0
1
5.5
L
Arachne
ihitwomen20
Arachne
3
5
3
0.9
W
Scylla
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,447
Damage
12,780
24,753
Taken
31,233
9,358
Mitigated
12,189
5,725
Healing
3,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,418
1,613
0
1,898
6,469
3,213
0
2,788
3,681
0
20,054
W
2,842
1,993
0
1,417
4,003
1,104
331
588
3,415
0
29,596
L
3,917
252
0
52
6,695
2,068
0
3,582
3,113
16,859
0
W
Fenrir
Deconlay
Fenrir
4,118
817
0
0
4,728
1,302
0
910
3,758
0
15,472
L
Ymir
931
252
0
311
7,310
4,239
0
886
6,424
6,406
0
W
Cthulhu
Nathdu94
Cthulhu
803
67
0
349
5,153
2,831
0
1,450
3,551
11,916
0
L
Danzaburou
Thiskidisblank
Danzaburou
986
438
0
985
4,193
1,005
0
178
4,015
0
21,697
W
4,796
902
0
3,209
5,675
2,746
528
547
5,074
40,910
0
L
Arachne
ihitwomen20
Arachne
4,528
3,562
0
609
6,566
1,664
0
2,053
4,513
0
18,466
W
Scylla
3,888
416
0
750
5,194
1,375
467
893
4,043
25,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,673
Gold Earned
24,149
254
Minions Killed
162
0
Camps Cleared
0
956,127
Distance Traveled
898,080
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,031
503
44
4
0
174,627
0
W
Izanami
5,982
598
57
6
0
193,047
0
L
Agni
4,774
477
23
2
0
165,118
0
W
Fenrir
6,874
687
34
3
0
239,832
0
L
Ymir
4,385
439
11
1
0
171,585
0
W
Cthulhu
4,615
462
24
2
0
158,978
0
L
Danzaburou
4,772
477
49
5
0
180,661
0
W
Ymir
7,082
708
86
9
0
178,681
2
L
Arachne
5,187
519
35
4
0
206,089
2
W
Scylla
6,120
612
53
5
0
185,589
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role