Player Matchup

Sol
Sol
DaedrA522
Sol
Level 24
God Stats
17W - 14L
1,728 SR
Queue Stats
125W - 103L
1,672 Elo+
Solo
Hades
Hades
DarkVapeLord
Hades
Level 18
God Stats
10W - 10L
1,577 SR
Queue Stats
75W - 62L
1,605 Elo+
Solo
Sylvanus
Sylvanus
PompusBrutus
Sylvanus
Level 10
God Stats
11W - 6L
1,772 SR
Queue Stats
36W - 26L
1,644 Elo+
Solo
Susano
Susano
Zari04
Susano
Level 26
God Stats
1W - 4L
1,351 SR
Queue Stats
53W - 46L
1,643 Elo+
Solo
Amaterasu
Amaterasu
Еndling
Amaterasu
Level 23
God Stats
7W - 2L
1,893 SR
Queue Stats
111W - 110L
1,569 Elo+
Solo
Team Averages
Level 20
1,664 SR
1,627 Elo+

VS

Team Averages
Level 24
1,644 SR
1,573 Elo+
Thanatos
Thanatos
 
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Albion433
Cernunnos
Level 29
God Stats
3W - 14L
1,601 SR
Queue Stats
14W - 25L
1,576 Elo+
Solo
Aphrodite
Aphrodite
ElReyDeLaYerba
Aphrodite
Level 10
God Stats
4W - 3L
1,616 SR
Queue Stats
18W - 14L
1,594 Elo+
Solo
Cthulhu
Cthulhu
RedStopSign
Cthulhu
Level 27
God Stats
4W - 2L
1,856 SR
Queue Stats
113W - 92L
1,614 Elo+
Solo
Janus
Janus
Yongenitales1
Janus
Level 25
God Stats
23W - 23L
1,648 SR
Queue Stats
211W - 204L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 0
7,881
716
6,103
3,947
1,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 0 / 4
6,414
583
1,589
6,180
2,681
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
PompusBrutus
Sylvanus
9
0 / 0 / 8
5,578
507
2,365
4,802
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Susano
Zari04
Susano
9
3 / 0 / 2
5,869
534
3,271
7,452
2,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Еndling
Amaterasu
11
1 / 1 / 0
6,227
566
5,519
8,066
5,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
0 / 2 / 0
4,940
449
1,939
5,569
1,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cernunnos
Albion433
Cernunnos
6
0 / 8 / 0
4,113
374
2,112
7,250
1,590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
ElReyDeLaYerba
Aphrodite
10
1 / 2 / 0
5,853
532
4,115
9,031
3,535
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
RedStopSign
Cthulhu
9
0 / 0 / 0
4,872
443
1,916
5,031
2,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 2 / 0
4,986
453
1,497
3,027
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
14
Kills
1
1
Deaths
14
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
2
0
0
L
Cernunnos
Albion433
Cernunnos
0
8
0
0
W
9
0
0
9
W
1
0
4
3
L
Aphrodite
ElReyDeLaYerba
Aphrodite
1
2
0
0.5
W
Sylvanus
PompusBrutus
Sylvanus
0
0
8
4
L
Cthulhu
RedStopSign
Cthulhu
0
0
0
0
L
0
2
0
0
W
Susano
Zari04
Susano
3
0
2
4
W
Amaterasu
Еndling
Amaterasu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,847
Damage
11,579
30,447
Taken
29,908
15,782
Mitigated
9,859
15,104
Healing
11,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,939
444
0
4,609
5,569
1,466
0
1,470
4,099
0
22,306
L
Cernunnos
Albion433
Cernunnos
2,112
1,216
0
291
7,250
1,590
0
5,006
2,244
0
11,573
W
6,103
3,544
0
2,800
3,947
1,105
391
859
2,813
52,060
0
W
1,589
192
129
4,399
6,180
2,681
0
1,386
4,794
38,164
0
L
Aphrodite
ElReyDeLaYerba
Aphrodite
4,115
1,027
0
5,443
9,031
3,535
0
0
9,031
36,888
0
W
Sylvanus
PompusBrutus
Sylvanus
2,365
1,088
355
2,447
4,802
4,097
141
659
4,020
16,877
8,008
L
Cthulhu
RedStopSign
Cthulhu
1,916
0
0
1,350
5,031
2,596
0
2,014
3,017
25,140
0
L
1,497
116
0
225
3,027
672
0
1,189
1,838
29,062
0
W
Susano
Zari04
Susano
3,271
1,156
0
1,549
7,452
2,177
0
685
6,767
0
30,068
W
Amaterasu
Еndling
Amaterasu
5,519
2,271
0
3,425
8,066
5,722
0
3,541
4,525
0
33,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,969
Gold Earned
24,764
354
Minions Killed
258
0
Camps Cleared
0
1,098,036
Distance Traveled
1,027,926
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,940
449
53
5
0
191,704
1
L
Cernunnos
4,113
374
25
2
0
209,564
0
W
Sol
7,881
716
105
10
0
221,276
4
W
Hades
6,414
583
83
8
0
217,416
1
L
Aphrodite
5,853
532
75
7
0
185,443
2
W
Sylvanus
5,578
507
34
3
0
196,530
0
L
Cthulhu
4,872
443
50
5
0
234,471
2
L
Janus
4,986
453
55
5
0
206,744
5
W
Susano
5,869
534
63
6
0
230,404
2
W
Amaterasu
6,227
566
69
6
0
232,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role