Player Matchup

Odin
Odin
Jonji420
Odin
Level 24
God Stats
1W - 6L
1,137 SR
Queue Stats
29W - 22L
1,401 Elo+
Party 1
Thor
Thor
PanteraTex
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,756 Elo+
Solo
Arachne
Arachne
PowerLineMan0418
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,358 Elo+
Solo
Fenrir
Fenrir
The_Envoy20
Fenrir
Level 16
God Stats
4W - 6L
1,115 SR
Queue Stats
8W - 13L
1,368 Elo+
Solo
Thanatos
Thanatos
hippie_84
Thanatos
Level 7
God Stats
7W - 5L
1,694 SR
Queue Stats
9W - 16L
1,604 Elo+
Party 1
Team Averages
Level 15
1,389 SR
1,497 Elo+

VS

Team Averages
Level 18
1,433 SR
1,497 Elo+
Chernobog
Chernobog
B33fkill3rforth
Chernobog
Level 26
God Stats
19W - 25L
1,380 SR
Queue Stats
113W - 159L
1,334 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BaT4u1
Morgan Le Fay
Level 16
God Stats
14W - 9L
1,499 SR
Queue Stats
45W - 23L
1,715 Elo+
Solo
Ratatoskr
Ratatoskr
EmoGummyWorms
Ratatoskr
Level 14
God Stats
2W - 4L
1,544 SR
Queue Stats
9W - 11L
1,454 Elo+
Solo
Xbalanque
Xbalanque
Skuht
Xbalanque
Level 15
God Stats
17W - 12L
1,500 SR
Queue Stats
18W - 13L
1,500 Elo+
Solo
Ymir
Ymir
sauperlgregor160
Ymir
Level 21
God Stats
1W - 3L
1,241 SR
Queue Stats
82W - 80L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
1 / 12 / 8
11,051
921
10,308
23,113
8,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
2 / 5 / 7
11,396
950
9,843
22,165
15,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
9 / 10 / 2
13,235
1,103
16,869
24,237
8,383
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
19
2 / 10 / 9
11,623
969
10,926
27,753
18,363
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
hippie_84
Thanatos
18
3 / 6 / 7
11,911
993
5,415
17,380
6,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
B33fkill3rforth
Chernobog
19
0 / 5 / 20
11,238
937
6,126
10,102
8,069
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
BaT4u1
Morgan Le Fay
20
12 / 0 / 25
15,166
1,264
37,676
7,732
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
EmoGummyWorms
Ratatoskr
20
18 / 5 / 19
15,119
1,260
22,803
13,233
9,303
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Skuht
Xbalanque
19
5 / 4 / 24
12,643
1,054
20,826
10,276
3,801
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
8 / 3 / 29
13,779
1,148
14,110
17,235
23,516
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
160
17
Kills
43
43
Deaths
17
33
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Chernobog
B33fkill3rforth
Chernobog
0
5
20
2
W
Morgan Le Fay
BaT4u1
Morgan Le Fay
12
0
25
24.5
W
Ratatoskr
EmoGummyWorms
Ratatoskr
18
5
19
5.5
L
Odin
1
12
8
0.42
L
2
5
7
1.1
L
9
10
2
1
W
Xbalanque
Skuht
Xbalanque
5
4
24
4.25
L
Fenrir
2
10
9
0.65
L
Thanatos
hippie_84
Thanatos
3
6
7
1.08
W
8
3
29
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,361
Damage
101,541
114,648
Taken
58,578
56,440
Mitigated
48,231
12,867
Healing
5,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
B33fkill3rforth
Chernobog
6,126
3,468
0
0
10,102
8,069
0
0
10,058
0
17,720
W
Morgan Le Fay
BaT4u1
Morgan Le Fay
37,676
7,078
0
1,858
7,732
3,542
0
74
7,394
62,796
0
W
Ratatoskr
EmoGummyWorms
Ratatoskr
22,803
3,944
0
104
13,233
9,303
0
38
12,777
0
50,013
L
Odin
10,308
4,343
0
0
23,113
8,450
0
11,531
11,582
0
28,048
L
9,843
1,657
0
1,979
22,165
15,118
0
9,428
12,737
0
35,630
L
16,869
9,306
124
3,840
24,237
8,383
0
10,513
13,724
133
37,282
W
Xbalanque
Skuht
Xbalanque
20,826
13,398
0
2,441
10,276
3,801
0
0
10,126
0
35,282
L
Fenrir
10,926
2,568
255
1,553
27,753
18,363
0
12,585
15,168
0
29,940
L
Thanatos
hippie_84
Thanatos
5,415
1,237
806
4,310
17,380
6,126
0
7,729
9,651
0
24,260
W
14,110
2,145
207
523
17,235
23,516
0
0
17,003
38,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,216
Gold Earned
67,945
194
Minions Killed
262
3
Camps Cleared
8
1,061,237
Distance Traveled
1,041,226
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,238
937
33
3
1
159,816
1
W
Morgan Le Fay
15,166
1,264
56
5
3
240,369
0
W
Ratatoskr
15,119
1,260
51
4
1
234,200
1
L
Odin
11,051
921
41
3
0
211,979
0
L
Thor
11,396
950
43
4
0
204,966
0
L
Arachne
13,235
1,103
35
3
0
211,359
0
W
Xbalanque
12,643
1,054
47
4
0
184,135
0
L
Fenrir
11,623
969
32
3
1
221,530
0
L
Thanatos
11,911
993
43
4
2
211,403
2
W
Ymir
13,779
1,148
75
6
3
222,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role