Player Matchup

Jormungandr
Jormungandr
DyalnB
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,427 Elo+
Solo
Skadi
Skadi
Sslothies
Skadi
Level 27
God Stats
0W - 1L
1,760 SR
Queue Stats
3W - 5L
1,200 Elo+
Solo
Bellona
Bellona
shredder50
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
xMrRed17x
Danzaburou
Level 30
God Stats
7W - 12L
1,348 SR
Queue Stats
128W - 154L
1,431 Elo+
Solo
Nemesis
Nemesis
yourmomsman0008
Nemesis
Level 25
God Stats
5W - 6L
1,300 SR
Queue Stats
62W - 53L
1,386 Elo+
Solo
Team Averages
Level 18
1,482 SR
1,389 Elo+

VS

Team Averages
Level 21
1,652 SR
1,504 Elo+
Horus
Horus
AeroDecay
Horus
Level 26
God Stats
4W - 1L
1,606 SR
Queue Stats
67W - 51L
1,595 Elo+
Party 1
Bellona
Bellona
CLEBEROLI
Bellona
Level 26
God Stats
3W - 3L
1,831 SR
Queue Stats
4W - 3L
1,472 Elo+
Solo
Chiron
Chiron
Phantomice122
Chiron
Level 25
God Stats
33W - 18L
1,636 SR
Queue Stats
57W - 42L
1,604 Elo+
Party 1
Set
Set
avidtinderuser
Set
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
来年再叙曾经风花雪月
Ao Kuang
Level 26
God Stats
2W - 1L
1,686 SR
Queue Stats
46W - 53L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DyalnB
Jormungandr
4
0 / 2 / 0
2,922
584
1,573
3,280
1,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Sslothies
Skadi
5
0 / 2 / 0
3,153
631
1,124
3,053
654
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
shredder50
Bellona
4
0 / 3 / 0
2,906
581
715
3,104
1,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
xMrRed17x
Danzaburou
4
0 / 4 / 0
2,822
564
981
3,973
603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
3,099
620
499
2,457
587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AeroDecay
Horus
6
3 / 0 / 4
4,175
835
1,922
3,618
1,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bellona
CLEBEROLI
Bellona
6
2 / 0 / 1
3,853
771
1,317
1,868
1,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
3 / 0 / 4
4,005
801
4,394
2,694
632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
3 / 0 / 1
4,097
819
2,865
2,384
931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 0
3,582
716
773
2,623
585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
12
12
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
AeroDecay
Horus
3
0
4
5
W
Bellona
CLEBEROLI
Bellona
2
0
1
2.5
L
Jormungandr
DyalnB
Jormungandr
0
2
0
0
W
3
0
4
5
L
Skadi
Sslothies
Skadi
0
2
0
0
W
3
0
1
3.5
L
Bellona
shredder50
Bellona
0
3
0
0
L
Danzaburou
xMrRed17x
Danzaburou
0
4
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,892
Damage
11,271
15,867
Taken
13,187
5,409
Mitigated
4,531
3,107
Healing
7,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AeroDecay
Horus
1,922
938
833
2,069
3,618
1,260
96
1,118
2,500
0
5,133
W
Bellona
CLEBEROLI
Bellona
1,317
441
0
366
1,868
1,123
336
0
1,868
0
11,774
L
Jormungandr
DyalnB
Jormungandr
1,573
496
0
325
3,280
1,578
0
0
3,280
5,764
0
W
4,394
3,087
299
1,230
2,694
632
345
455
2,239
0
17,379
L
Skadi
Sslothies
Skadi
1,124
730
0
1,020
3,053
654
0
233
2,820
0
9,808
W
2,865
1,278
0
1,572
2,384
931
0
0
2,384
0
19,215
L
Bellona
shredder50
Bellona
715
227
0
99
3,104
1,987
56
0
3,104
0
5,846
L
Danzaburou
xMrRed17x
Danzaburou
981
538
0
759
3,973
603
0
0
3,973
0
7,086
L
499
40
0
904
2,457
587
0
540
1,917
0
6,862
W
773
107
0
1,288
2,623
585
13
0
2,623
10,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,902
Gold Earned
19,712
68
Minions Killed
149
0
Camps Cleared
0
465,375
Distance Traveled
506,859
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,175
835
13
3
0
106,748
0
W
Bellona
3,853
771
29
6
0
105,021
1
L
Jormungandr
2,922
584
8
2
0
98,439
0
W
Chiron
4,005
801
37
7
0
93,919
0
L
Skadi
3,153
631
15
3
0
82,903
1
W
Set
4,097
819
35
7
0
100,510
0
L
Bellona
2,906
581
13
3
0
114,632
0
L
Danzaburou
2,822
564
11
2
0
93,059
0
L
Nemesis
3,099
620
21
4
0
76,342
0
W
Ao Kuang
3,582
716
35
7
0
100,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role