Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AcidicWyvern7
Skadi
Level 120
God Stats
7W - 6L
1,789 SR
Queue Stats
296W - 285L
1,573 Elo+
Solo
Sylvanus
Sylvanus
GOE Tite
Sylvanus
Level 95
God Stats
3W - 3L
1,876 SR
Queue Stats
136W - 102L
1,665 Elo+
Solo
Merlin
Merlin
Nicols097
Merlin
Level 89
God Stats
7W - 13L
1,518 SR
Queue Stats
129W - 111L
1,554 Elo+
Solo
Guan Yu
Guan Yu
StickmanMS
Guan Yu
Level 146
God Stats
15W - 8L
1,672 SR
Queue Stats
355W - 300L
1,558 Elo+
Solo
Team Averages
Level 119
1,671 SR
1,570 Elo+

VS

Team Averages
Level 126
1,626 SR
1,561 Elo+
Yemoja
Yemoja
MrCharmant
Yemoja
Level 158
God Stats
3W - 2L
1,739 SR
Queue Stats
286W - 315L
1,489 Elo+
Solo
Hou Yi
Hou Yi
Rinshura
Hou Yi
Level 80
God Stats
13W - 5L
1,771 SR
Queue Stats
592W - 570L
1,566 Elo+
Solo
Nu Wa
Nu Wa
WaldDruide_
Nu Wa
Level 159
God Stats
16W - 13L
1,569 SR
Queue Stats
666W - 652L
1,577 Elo+
Solo
Chaac
Chaac
blac622krose
Chaac
Level 106
God Stats
15W - 30L
1,446 SR
Queue Stats
410W - 405L
1,543 Elo+
Solo
Ravana
Ravana
jam3465
Ravana
Level 129
God Stats
7W - 5L
1,604 SR
Queue Stats
572W - 489L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 5 / 1
6,851
527
6,111
11,854
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 4 / 2
6,267
482
4,846
8,088
2,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
GOE Tite
Sylvanus
11
2 / 6 / 3
6,219
478
5,323
11,568
8,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Nicols097
Merlin
10
1 / 3 / 3
6,407
493
1,906
3,991
665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
StickmanMS
Guan Yu
12
1 / 2 / 1
6,595
507
7,139
12,525
14,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MrCharmant
Yemoja
10
0 / 1 / 13
6,685
514
3,871
8,143
6,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Rinshura
Hou Yi
14
4 / 1 / 5
7,566
582
5,617
7,903
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 10
7,720
594
9,830
8,675
2,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 1
8,192
630
7,814
10,999
4,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ravana
jam3465
Ravana
15
11 / 1 / 4
8,924
686
9,586
6,241
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
8
Kills
20
20
Deaths
8
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
1
0.7
L
1
4
2
0.5
L
Sylvanus
GOE Tite
Sylvanus
2
6
3
0.58
W
Yemoja
MrCharmant
Yemoja
0
1
13
6.5
L
Merlin
Nicols097
Merlin
1
3
3
0.83
W
Hou Yi
Rinshura
Hou Yi
4
1
5
6.5
L
Guan Yu
StickmanMS
Guan Yu
1
2
1
0.75
W
3
4
10
2
W
2
1
1
2.5
W
Ravana
jam3465
Ravana
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,325
Damage
36,718
48,026
Taken
41,961
30,277
Mitigated
18,122
19,982
Healing
17,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,111
1,680
0
9,097
11,854
3,692
0
5,085
6,507
0
39,774
L
4,846
1,897
0
1,241
8,088
2,795
0
2,050
5,964
0
33,565
L
Sylvanus
GOE Tite
Sylvanus
5,323
1,373
935
3,063
11,568
8,869
0
3,881
7,497
22,549
9,103
W
Yemoja
MrCharmant
Yemoja
3,871
547
1,413
2,194
8,143
6,188
0
1,974
6,030
16,763
0
L
Merlin
Nicols097
Merlin
1,906
125
0
689
3,991
665
0
1,002
2,915
30,061
0
W
Hou Yi
Rinshura
Hou Yi
5,617
2,229
0
3,077
7,903
2,578
32
913
6,990
0
45,842
L
Guan Yu
StickmanMS
Guan Yu
7,139
1,468
80
4,877
12,525
14,256
0
1,003
11,442
0
37,874
W
9,830
1,415
28
1,756
8,675
2,898
62
2,268
6,205
49,251
0
W
7,814
3,277
0
6,208
10,999
4,595
320
0
10,251
0
57,825
W
Ravana
jam3465
Ravana
9,586
3,133
0
3,114
6,241
1,863
0
1,221
4,878
0
52,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,339
Gold Earned
39,087
347
Minions Killed
447
0
Camps Cleared
0
1,121,339
Distance Traveled
1,237,403
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,851
527
82
6
0
253,158
2
L
Skadi
6,267
482
56
4
0
235,567
0
L
Sylvanus
6,219
478
45
3
0
211,166
1
W
Yemoja
6,685
514
28
2
0
251,352
4
L
Merlin
6,407
493
75
6
0
166,039
1
W
Hou Yi
7,566
582
93
7
0
228,998
1
L
Guan Yu
6,595
507
89
7
0
255,409
4
W
Nu Wa
7,720
594
99
8
0
236,692
4
W
Chaac
8,192
630
134
10
0
231,209
5
W
Ravana
8,924
686
93
7
0
289,152
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role