Player Matchup

Tiamat
Tiamat
JoelMartin_97
Tiamat
Level 25
God Stats
1W - 6L
1,191 SR
Queue Stats
16W - 17L
1,309 Elo+
Solo
Izanami
Izanami
Spebere
Izanami
Level 25
God Stats
21W - 32L
1,316 SR
Queue Stats
60W - 93L
1,223 Elo+
Solo
Ne Zha
Ne Zha
UnstoppableSYRI
Ne Zha
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cabrakan
Cabrakan
keke08mama11
Cabrakan
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,373 Elo+
Solo
Merlin
Merlin
titipat06
Merlin
Level 17
God Stats
20W - 23L
1,378 SR
Queue Stats
155W - 155L
1,458 Elo+
Solo
Team Averages
Level 16
1,377 SR
1,373 Elo+

VS

Team Averages
Level 24
1,463 SR
1,324 Elo+
Danzaburou
Danzaburou
Efekan_106
Danzaburou
Level 29
God Stats
19W - 20L
1,374 SR
Queue Stats
111W - 101L
1,412 Elo+
Solo
Kuzenbo
Kuzenbo
KODIAC-MARMOSET
Kuzenbo
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 52L
1,203 Elo+
Solo
Bakasura
Bakasura
bikey72tmn
Bakasura
Level 17
God Stats
20W - 13L
1,474 SR
Queue Stats
161W - 175L
1,326 Elo+
Solo
Artemis
Artemis
frgrand_manitou
Artemis
Level 29
God Stats
36W - 43L
1,424 SR
Queue Stats
40W - 61L
1,245 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
shawumsenumse
Morgan Le Fay
Level 25
God Stats
20W - 16L
1,542 SR
Queue Stats
53W - 51L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 15 / 3
8,399
365
4,276
18,908
8,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
Spebere
Izanami
16
2 / 10 / 4
10,698
465
9,231
19,601
5,973
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 14 / 3
8,698
378
7,083
19,747
7,279
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cabrakan
keke08mama11
Cabrakan
13
0 / 19 / 2
7,988
347
2,849
22,658
18,799
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
titipat06
Merlin
17
3 / 8 / 3
11,076
482
15,216
20,098
7,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Efekan_106
Danzaburou
20
23 / 1 / 6
15,452
672
28,957
19,713
8,129
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 2 / 16
12,445
541
6,179
14,147
16,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
bikey72tmn
Bakasura
19
8 / 5 / 5
12,812
557
8,407
17,821
10,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 2 / 5
13,433
584
15,106
16,301
7,052
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
shawumsenumse
Morgan Le Fay
20
19 / 0 / 8
14,406
626
23,067
12,138
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
104
9
Kills
64
66
Deaths
10
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Efekan_106
Danzaburou
23
1
6
26
L
1
15
3
0.17
W
4
2
16
6
L
Izanami
Spebere
Izanami
2
10
4
0.4
L
3
14
3
0.32
W
Bakasura
bikey72tmn
Bakasura
8
5
5
2.1
W
10
2
5
6.25
L
Cabrakan
keke08mama11
Cabrakan
0
19
2
0.05
W
Morgan Le Fay
shawumsenumse
Morgan Le Fay
19
0
8
23
L
Merlin
titipat06
Merlin
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,655
Damage
81,716
101,012
Taken
80,120
47,991
Mitigated
47,114
9,817
Healing
33,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Efekan_106
Danzaburou
28,957
18,761
0
13,159
19,713
8,129
2,518
5,766
13,665
0
105,604
L
4,276
170
0
998
18,908
8,011
212
6,173
12,597
28,062
0
W
6,179
2,531
0
1,260
14,147
16,438
920
4,078
9,850
24,645
0
L
Izanami
Spebere
Izanami
9,231
6,654
0
2,393
19,601
5,973
0
4,533
14,613
0
63,288
L
7,083
1,666
0
873
19,747
7,279
0
4,783
14,664
0
29,517
W
Bakasura
bikey72tmn
Bakasura
8,407
6,550
0
6,625
17,821
10,135
2,279
1,659
16,046
0
78,787
W
15,106
8,087
102
7,702
16,301
7,052
2,418
3,783
12,114
0
97,262
L
Cabrakan
keke08mama11
Cabrakan
2,849
266
125
2,376
22,658
18,799
184
5,897
16,761
27,439
0
W
Morgan Le Fay
shawumsenumse
Morgan Le Fay
23,067
2,148
301
4,240
12,138
5,360
5,773
6,136
5,684
88,856
0
L
Merlin
titipat06
Merlin
15,216
483
0
3,052
20,098
7,929
0
7,860
12,238
74,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,859
Gold Earned
68,548
381
Minions Killed
567
0
Camps Cleared
0
1,727,429
Distance Traveled
2,094,774
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,452
672
151
7
0
412,946
1
L
Tiamat
8,399
365
46
2
0
360,526
0
W
Kuzenbo
12,445
541
28
1
0
415,693
4
L
Izanami
10,698
465
123
5
0
339,935
2
L
Ne Zha
8,698
378
45
2
0
372,014
0
W
Bakasura
12,812
557
125
5
0
436,493
1
W
Artemis
13,433
584
132
6
0
401,464
0
L
Cabrakan
7,988
347
43
2
0
307,838
3
W
Morgan Le Fay
14,406
626
131
6
0
428,178
0
L
Merlin
11,076
482
124
5
0
347,116
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role