Player Matchup

Chiron
Chiron
CanabisNooberson
Chiron
Level 38
God Stats
2W - 5L
1,408 SR
Queue Stats
9W - 11L
1,539 Elo+
Solo
Kumbhakarna
Kumbhakarna
KuramaInvader300
Kumbhakarna
Level 64
God Stats
13W - 12L
1,523 SR
Queue Stats
270W - 292L
1,453 Elo+
Party 2
Skadi
Skadi
X_-TOKYO_X
Skadi
Level 25
God Stats
10W - 5L
1,661 SR
Queue Stats
247W - 276L
1,438 Elo+
Party 2
Arachne
Arachne
exclonion
Arachne
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
housenetwork1
Morgan Le Fay
Level 47
God Stats
3W - 12L
1,371 SR
Queue Stats
298W - 313L
1,415 Elo+
Solo
Team Averages
Level 43
1,493 SR
1,469 Elo+

VS

Team Averages
Level 71
1,442 SR
1,413 Elo+
Kali
Kali
MainLoki
Kali
Level 38
God Stats
7W - 11L
1,520 SR
Queue Stats
285W - 249L
1,541 Elo+
Solo
Charybdis
Charybdis
OokamiCPS
Charybdis
Level 121
God Stats
24W - 19L
1,336 SR
Queue Stats
96W - 83L
1,417 Elo+
Solo
Amaterasu
Amaterasu
Tsugumiii
Amaterasu
Level 27
God Stats
2W - 2L
1,398 SR
Queue Stats
96W - 102L
1,376 Elo+
Party 1
Agni
Agni
biondo1726
Agni
Level 129
God Stats
4W - 3L
1,565 SR
Queue Stats
302W - 357L
1,361 Elo+
Party 1
Sylvanus
Sylvanus
yunnonnuy
Sylvanus
Level 41
God Stats
3W - 6L
1,388 SR
Queue Stats
149W - 180L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,230
523
4,524
6,529
1,846
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
KuramaInvader300
Kumbhakarna
8
0 / 4 / 1
4,589
459
1,179
8,032
5,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
7
0 / 5 / 0
4,301
430
2,449
7,459
1,700
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
exclonion
Arachne
7
0 / 2 / 1
4,390
439
1,058
9,075
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
housenetwork1
Morgan Le Fay
5
1 / 3 / 0
4,089
409
1,851
3,846
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
6 / 1 / 3
6,976
698
7,335
8,198
3,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
OokamiCPS
Charybdis
10
3 / 0 / 4
5,830
583
3,453
3,302
1,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Tsugumiii
Amaterasu
10
1 / 1 / 3
5,410
541
1,913
5,294
3,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 0 / 3
6,424
642
5,575
3,773
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
yunnonnuy
Sylvanus
11
4 / 1 / 3
6,225
623
5,844
5,581
2,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
18
18
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Kumbhakarna
KuramaInvader300
Kumbhakarna
0
4
1
0.13
W
Kali
6
1
3
7.5
W
Charybdis
OokamiCPS
Charybdis
3
0
4
5
W
Amaterasu
Tsugumiii
Amaterasu
1
1
3
2.5
L
Skadi
0
5
0
0
W
4
0
3
5.5
L
Arachne
exclonion
Arachne
0
2
1
0.25
L
Morgan Le Fay
housenetwork1
Morgan Le Fay
1
3
0
0.33
W
Sylvanus
yunnonnuy
Sylvanus
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,061
Damage
24,120
34,941
Taken
26,148
12,146
Mitigated
12,115
11,159
Healing
12,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,524
1,324
0
1,469
6,529
1,846
219
84
6,391
0
21,017
L
Kumbhakarna
KuramaInvader300
Kumbhakarna
1,179
121
255
2,680
8,032
5,243
0
3,451
4,547
14,028
0
W
Kali
7,335
3,197
0
4,183
8,198
3,781
0
243
7,917
0
37,693
W
Charybdis
OokamiCPS
Charybdis
3,453
1,370
0
1,231
3,302
1,034
1,513
371
2,931
0
25,235
W
Amaterasu
Tsugumiii
Amaterasu
1,913
653
0
1,403
5,294
3,613
120
0
5,294
2,340
15,262
L
Skadi
2,449
1,123
0
1,976
7,459
1,700
0
2,285
5,086
0
19,359
W
5,575
784
0
1,524
3,773
1,045
939
1,320
2,203
30,285
0
L
Arachne
exclonion
Arachne
1,058
914
0
3,779
9,075
2,368
0
2,617
6,332
0
13,630
L
Morgan Le Fay
housenetwork1
Morgan Le Fay
1,851
238
0
1,000
3,846
989
0
1,637
1,955
9,846
0
W
Sylvanus
yunnonnuy
Sylvanus
5,844
2,688
957
2,927
5,581
2,642
613
808
4,773
26,115
7,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,599
Gold Earned
30,865
155
Minions Killed
289
0
Camps Cleared
0
772,510
Distance Traveled
873,227
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,230
523
45
5
0
134,851
3
L
Kumbhakarna
4,589
459
19
2
0
182,003
4
W
Kali
6,976
698
74
7
0
225,669
3
W
Charybdis
5,830
583
36
4
0
128,744
2
W
Amaterasu
5,410
541
30
3
0
182,110
2
L
Skadi
4,301
430
40
4
0
172,214
2
W
Agni
6,424
642
66
7
0
176,024
4
L
Arachne
4,390
439
35
4
0
174,236
0
L
Morgan Le Fay
4,089
409
16
2
0
109,206
1
W
Sylvanus
6,225
623
83
8
0
160,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role