Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MOODYMONGREL
Nu Wa
Level 108
God Stats
1W - 1L
1,451 SR
Queue Stats
62W - 59L
1,512 Elo+
Solo
Ganesha
Ganesha
Proteuswins
Ganesha
Level 117
God Stats
2W - 1L
1,689 SR
Queue Stats
104W - 114L
1,415 Elo+
Solo
Raijin
Raijin
TinySongstress4
Raijin
Level 112
God Stats
2W - 1L
1,526 SR
Queue Stats
82W - 76L
1,466 Elo+
Solo
Odin
Odin
xNiickolas
Odin
Level 147
God Stats
1W - 0L
1,678 SR
Queue Stats
76W - 61L
1,530 Elo+
Solo
Team Averages
Level 129
1,569 SR
1,485 Elo+

VS

Team Averages
Level 117
1,463 SR
1,475 Elo+
Cernunnos
Cernunnos
Barb is dead
Cernunnos
Level 148
God Stats
5W - 7L
1,586 SR
Queue Stats
214W - 224L
1,474 Elo+
Party 1
King Arthur
King Arthur
Jamieson_92
King Arthur
Level 129
God Stats
5W - 2L
1,427 SR
Queue Stats
164W - 183L
1,429 Elo+
Solo
Skadi
Skadi
MaD_MaXQc
Skadi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 60L
1,581 Elo+
Solo
Ne Zha
Ne Zha
Qc Waters
Ne Zha
Level 108
God Stats
7W - 7L
1,650 SR
Queue Stats
224W - 244L
1,445 Elo+
Party 1
Merlin
Merlin
Yechezk
Merlin
Level 50
God Stats
7W - 10L
1,152 SR
Queue Stats
398W - 425L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
3 / 4 / 14
10,508
876
15,040
10,992
3,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 2 / 15
10,629
886
14,921
6,021
2,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
Proteuswins
Ganesha
17
1 / 4 / 18
9,843
820
7,124
11,927
11,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 2 / 14
9,439
787
8,072
7,592
2,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
11 / 5 / 9
10,745
895
14,070
16,502
15,437
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Barb is dead
Cernunnos
15
0 / 5 / 10
8,335
695
7,945
12,214
4,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Jamieson_92
King Arthur
15
1 / 6 / 10
8,487
707
7,364
23,142
22,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Skadi
MaD_MaXQc
Skadi
15
5 / 6 / 7
9,535
795
11,721
11,757
4,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Qc Waters
Ne Zha
14
5 / 5 / 8
9,097
758
8,967
10,492
4,447
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Yechezk
Merlin
18
5 / 4 / 7
10,262
855
10,242
11,658
5,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
58
25
Kills
16
17
Deaths
26
70
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
4
14
2.5
L
Cernunnos
Barb is dead
Cernunnos
0
5
10
1
L
King Arthur
Jamieson_92
King Arthur
1
6
10
1
W
7
2
15
7.25
L
Skadi
MaD_MaXQc
Skadi
5
6
7
1.42
W
Ganesha
Proteuswins
Ganesha
1
4
18
2.5
L
Ne Zha
Qc Waters
Ne Zha
5
5
8
1.8
W
3
2
14
5
L
Merlin
Yechezk
Merlin
5
4
7
2.13
W
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,227
Damage
46,239
53,034
Taken
69,263
35,180
Mitigated
41,539
19,843
Healing
23,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,040
1,401
951
4,054
10,992
3,408
1,492
2,201
8,791
31,092
0
L
Cernunnos
Barb is dead
Cernunnos
7,945
3,139
1,095
3,005
12,214
4,664
1,741
9,238
2,976
0
29,728
L
King Arthur
Jamieson_92
King Arthur
7,364
462
1,693
6,845
23,142
22,923
54
15,962
7,180
431
15,937
W
14,921
5,538
1,539
1,371
6,021
2,041
2,126
1,429
4,592
30,821
0
L
Skadi
MaD_MaXQc
Skadi
11,721
4,065
703
1,114
11,757
4,232
104
7,986
3,771
0
22,418
W
Ganesha
Proteuswins
Ganesha
7,124
303
1,061
1,433
11,927
11,323
822
1,847
10,080
22,517
0
L
Ne Zha
Qc Waters
Ne Zha
8,967
2,370
1,940
2,872
10,492
4,447
528
8,539
1,953
0
12,617
W
8,072
1,686
1,636
1,560
7,592
2,971
1,064
1,724
5,868
15,254
0
L
Merlin
Yechezk
Merlin
10,242
593
1,084
2,777
11,658
5,273
0
7,914
3,744
40,095
0
W
14,070
1,606
1,803
4,435
16,502
15,437
371
3,378
13,124
7,933
15,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,164
Gold Earned
45,716
125
Minions Killed
161
0
Camps Cleared
0
1,074,720
Distance Traveled
1,010,862
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,508
876
44
4
0
194,118
1
L
Cernunnos
8,335
695
57
5
0
176,113
1
L
King Arthur
8,487
707
5
0
0
203,115
0
W
Nu Wa
10,629
886
41
3
0
210,542
1
L
Skadi
9,535
795
23
2
0
188,232
0
W
Ganesha
9,843
820
3
0
0
242,113
0
L
Ne Zha
9,097
758
11
1
0
237,774
1
W
Raijin
9,439
787
14
1
0
200,743
2
L
Merlin
10,262
855
65
5
0
205,628
1
W
Odin
10,745
895
23
2
0
227,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role