Player Matchup

Neith
Neith
AccursedGuy
Neith
Level 18
God Stats
5W - 5L
1,367 SR
Queue Stats
33W - 35L
1,337 Elo+
Solo
Hel
Hel
AgustinBirman98
Hel
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 16L
1,569 Elo+
Solo
Kuzenbo
Kuzenbo
Deyben13s
Kuzenbo
Level 12
God Stats
1W - 2L
1,526 SR
Queue Stats
10W - 29L
1,310 Elo+
Solo
Nemesis
Nemesis
Omagnataa
Nemesis
Level 4
God Stats
1W - 2L
1,683 SR
Queue Stats
1W - 5L
1,384 Elo+
Solo
Odin
Odin
RishiPXTG2
Odin
Level 7
God Stats
1W - 2L
1,496 SR
Queue Stats
5W - 5L
1,476 Elo+
Solo
Team Averages
Level 11
1,515 SR
1,415 Elo+

VS

Team Averages
Level 12
1,445 SR
1,494 Elo+
Apollo
Apollo
NicoSoria24
Apollo
Level 29
God Stats
14W - 14L
1,527 SR
Queue Stats
112W - 133L
1,500 Elo+
Party 1
Thanatos
Thanatos
Renmzu
Thanatos
Level 5
God Stats
10W - 8L
1,220 SR
Queue Stats
16W - 10L
1,362 Elo+
Party 2
Zeus
Zeus
TheGraycool
Zeus
Level 6
God Stats
4W - 5L
1,188 SR
Queue Stats
21W - 24L
1,362 Elo+
Party 2
Awilix
Awilix
virteamo
Awilix
Level 16
God Stats
7W - 6L
1,588 SR
Queue Stats
35W - 24L
1,589 Elo+
Party 1
Bacchus
Bacchus
zedsombraloca
Bacchus
Level 4
God Stats
2W - 0L
1,704 SR
Queue Stats
2W - 0L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 0
10,441
580
11,354
13,667
4,529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 6 / 0
10,705
595
4,891
12,602
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Deyben13s
Kuzenbo
13
1 / 6 / 4
7,788
433
4,764
12,315
10,886
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Omagnataa
Nemesis
12
0 / 10 / 3
7,701
428
3,811
13,470
5,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
3 / 5 / 2
8,167
454
5,376
10,715
10,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
2 / 6 / 10
9,452
525
4,366
10,446
3,196
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Renmzu
Thanatos
16
12 / 4 / 4
10,815
601
14,192
13,144
5,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 5 / 7
8,347
464
5,264
8,823
2,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
virteamo
Awilix
17
16 / 1 / 6
11,477
638
17,592
10,058
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
13
1 / 0 / 10
8,269
459
3,369
8,366
9,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
16
Kills
32
32
Deaths
16
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
8
5
0
1.6
L
4
6
0
0.67
L
Kuzenbo
Deyben13s
Kuzenbo
1
6
4
0.5
W
Apollo
2
6
10
1.17
L
Nemesis
Omagnataa
Nemesis
0
10
3
0.15
W
Thanatos
Renmzu
Thanatos
12
4
4
3.5
L
3
5
2
0.8
W
1
5
7
0.9
W
Awilix
virteamo
Awilix
16
1
6
19
W
Bacchus
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,196
Damage
44,783
62,769
Taken
50,837
34,890
Mitigated
25,213
14,540
Healing
19,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,354
6,276
0
4,579
13,667
4,529
1,118
1,933
11,734
0
76,604
L
4,891
48
1,145
4,773
12,602
4,281
0
2,082
10,520
79,981
0
L
Kuzenbo
Deyben13s
Kuzenbo
4,764
1,914
0
2,110
12,315
10,886
788
2,094
10,221
26,566
0
W
Apollo
4,366
2,289
0
2,299
10,446
3,196
697
52
10,394
0
67,546
L
Nemesis
Omagnataa
Nemesis
3,811
2,080
0
1,277
13,470
5,156
22
1,312
12,158
0
35,754
W
Thanatos
Renmzu
Thanatos
14,192
4,647
0
11,989
13,144
5,494
200
6,736
5,958
0
52,313
L
5,376
955
0
656
10,715
10,038
250
1,279
9,436
11,593
15,202
W
5,264
1,235
0
1,220
8,823
2,869
462
2,645
6,133
36,213
0
W
Awilix
virteamo
Awilix
17,592
8,078
0
3,494
10,058
3,889
0
1,595
8,281
0
61,560
W
Bacchus
3,369
538
0
961
8,366
9,765
107
550
7,693
15,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,802
Gold Earned
48,360
444
Minions Killed
376
0
Camps Cleared
0
1,655,199
Distance Traveled
1,695,651
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,441
580
135
8
0
311,150
0
L
Hel
10,705
595
156
9
0
345,897
2
L
Kuzenbo
7,788
433
40
2
0
321,814
2
W
Apollo
9,452
525
112
6
0
337,253
0
L
Nemesis
7,701
428
54
3
0
355,677
0
W
Thanatos
10,815
601
86
5
0
352,055
2
L
Odin
8,167
454
59
3
0
320,661
1
W
Zeus
8,347
464
68
4
0
323,392
6
W
Awilix
11,477
638
88
5
0
386,842
0
W
Bacchus
8,269
459
22
1
0
296,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role