Player Matchup

Guan Yu
Guan Yu
Abimael12
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,304 Elo+
Solo
Ares
Ares
DirtySeaSLug
Ares
Level 26
God Stats
3W - 4L
1,587 SR
Queue Stats
162W - 135L
1,638 Elo+
Solo
Anhur
Anhur
Fartybutthole
Anhur
Level 7
God Stats
3W - 5L
1,552 SR
Queue Stats
25W - 35L
1,559 Elo+
Solo
Arachne
Arachne
LavishKoda
Arachne
Level 23
God Stats
0W - 2L
1,209 SR
Queue Stats
32W - 31L
1,477 Elo+
Solo
Kukulkan
Kukulkan
LordExodial
Kukulkan
Level 24
God Stats
3W - 6L
1,204 SR
Queue Stats
248W - 217L
1,606 Elo+
Solo
Team Averages
Level 16
1,411 SR
1,517 Elo+

VS

Team Averages
Level 19
1,599 SR
1,625 Elo+
Thor
Thor
HermanaCerebita
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,914 Elo+
Solo
Izanami
Izanami
Hi11ine
Izanami
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,528 Elo+
Solo
Thoth
Thoth
LlamaLord901
Thoth
Level 22
God Stats
3W - 1L
1,554 SR
Queue Stats
74W - 57L
1,490 Elo+
Solo
Mulan
Mulan
MRLODAX9030
Mulan
Level 29
God Stats
7W - 3L
1,797 SR
Queue Stats
171W - 177L
1,539 Elo+
Solo
Sylvanus
Sylvanus
Tridas
Sylvanus
Level 27
God Stats
16W - 9L
1,644 SR
Queue Stats
92W - 56L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Abimael12
Guan Yu
5
0 / 3 / 0
3,049
508
723
3,397
1,426
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 2 / 1
3,801
634
1,826
5,567
1,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 1 / 0
2,650
442
0
571
83
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
LavishKoda
Arachne
5
1 / 2 / 2
3,583
597
1,891
3,727
1,326
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
LordExodial
Kukulkan
8
2 / 1 / 0
4,456
743
2,894
3,055
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,558
593
802
3,715
1,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Hi11ine
Izanami
7
3 / 1 / 1
4,713
786
2,698
3,900
988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 0 / 0
4,229
705
453
2,525
642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
1 / 1 / 4
3,876
646
3,873
4,058
1,203
Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Tridas
Sylvanus
8
4 / 0 / 0
5,176
863
2,032
1,655
1,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
9
9
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Abimael12
Guan Yu
0
3
0
0
L
1
2
1
0.75
L
0
1
0
0
W
0
2
0
0
W
Izanami
Hi11ine
Izanami
3
1
1
3.5
L
Arachne
LavishKoda
Arachne
1
2
2
1
W
1
0
0
1
L
Kukulkan
LordExodial
Kukulkan
2
1
0
2
W
1
1
4
3
W
Sylvanus
Tridas
Sylvanus
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,334
Damage
9,858
16,317
Taken
15,853
5,296
Mitigated
5,233
3,086
Healing
4,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Abimael12
Guan Yu
723
94
0
280
3,397
1,426
0
1,706
1,691
0
4,663
L
1,826
128
235
839
5,567
1,585
0
0
5,567
7,750
0
L
0
0
0
0
571
83
0
0
571
0
0
W
802
236
0
1,140
3,715
1,217
0
928
2,605
0
13,043
W
Izanami
Hi11ine
Izanami
2,698
1,813
0
1,427
3,900
988
659
1,201
2,699
0
23,444
L
Arachne
LavishKoda
Arachne
1,891
1,369
0
720
3,727
1,326
0
83
3,644
0
7,244
W
453
0
0
850
2,525
642
0
975
1,452
20,348
0
L
Kukulkan
LordExodial
Kukulkan
2,894
564
0
1,012
3,055
876
0
453
2,602
26,208
0
W
3,873
1,503
0
250
4,058
1,203
0
1,352
2,496
0
10,701
W
Sylvanus
Tridas
Sylvanus
2,032
719
0
886
1,655
1,183
520
0
1,655
17,069
5,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,539
Gold Earned
21,552
104
Minions Killed
204
0
Camps Cleared
0
472,363
Distance Traveled
530,870
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,049
508
13
2
0
105,574
0
L
Ares
3,801
634
14
2
0
121,917
1
L
Anhur
2,650
442
0
0
0
16,919
0
W
Thor
3,558
593
37
6
0
114,544
0
W
Izanami
4,713
786
57
10
0
102,560
0
L
Arachne
3,583
597
20
3
0
117,486
0
W
Thoth
4,229
705
36
6
0
112,106
2
L
Kukulkan
4,456
743
57
10
0
110,467
1
W
Mulan
3,876
646
17
3
0
126,151
0
W
Sylvanus
5,176
863
57
10
0
75,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role