Player Matchup

Ullr
Ullr
ConwayTwtchy
Ullr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
ItzaBandemic
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
ZZChaoticSnipez
Hades
Level 28
God Stats
19W - 15L
1,576 SR
Queue Stats
38W - 39L
1,410 Elo+
Party 2
Scylla
Scylla
cruz258
Scylla
Level 13
God Stats
17W - 17L
1,458 SR
Queue Stats
21W - 21L
1,361 Elo+
Solo
Freya
Freya
doctorreaper98
Freya
Level 27
God Stats
4W - 6L
1,390 SR
Queue Stats
38W - 59L
1,301 Elo+
Solo
Team Averages
Level 17
1,485 SR
1,414 Elo+

VS

Team Averages
Level 18
1,429 SR
1,364 Elo+
Nu Wa
Nu Wa
BurningMaple673
Nu Wa
Level 25
God Stats
12W - 16L
1,208 SR
Queue Stats
84W - 104L
1,385 Elo+
Party 1
Apollo
Apollo
Kamui Geno
Apollo
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 26L
1,392 Elo+
Party 1
Anubis
Anubis
Mellow Memestar
Anubis
Level 27
God Stats
19W - 9L
1,500 SR
Queue Stats
138W - 154L
1,396 Elo+
Party 1
Pele
Pele
SaintRoselyn
Pele
Level 5
God Stats
3W - 5L
1,511 SR
Queue Stats
13W - 15L
1,297 Elo+
Solo
Cerberus
Cerberus
xXGAMERXx200328
Cerberus
Level 16
God Stats
15W - 17L
1,424 SR
Queue Stats
47W - 63L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 11 / 0
5,598
329
2,758
10,635
2,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
ItzaBandemic
Mercury
7
0 / 10 / 1
5,520
325
1,567
9,938
1,757
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 6 / 0
6,917
407
9,443
17,426
6,475
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
cruz258
Scylla
7
0 / 4 / 1
5,807
342
2,059
5,247
675
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 7 / 0
6,672
392
5,634
10,787
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
6,742
397
1,218
771
209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Kamui Geno
Apollo
12
7 / 0 / 10
8,840
520
8,547
9,179
3,583
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
16 / 0 / 2
10,465
616
15,519
11,363
5,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
7 / 2 / 6
9,382
552
5,371
9,302
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
12
6 / 1 / 4
8,533
502
7,586
10,949
10,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
60
3
Kills
37
38
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
0
11
0
0
L
Mercury
ItzaBandemic
Mercury
0
10
1
0.05
W
Apollo
Kamui Geno
Apollo
7
0
10
12
W
16
0
2
17
W
7
2
6
5
L
1
6
0
0.17
L
Scylla
cruz258
Scylla
0
4
1
0.13
L
2
7
0
0.29
W
Cerberus
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,461
Damage
38,241
54,033
Taken
41,564
13,784
Mitigated
23,614
12,304
Healing
15,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,218
205
0
0
771
209
213
484
287
10,315
0
L
2,758
1,836
0
470
10,635
2,574
0
5,502
5,053
0
9,156
L
Mercury
ItzaBandemic
Mercury
1,567
711
0
1,099
9,938
1,757
0
4,735
5,163
0
11,337
W
Apollo
Kamui Geno
Apollo
8,547
4,374
0
2,075
9,179
3,583
3,944
5,664
3,515
0
33,882
W
15,519
2,119
0
8,464
11,363
5,818
2,073
4,693
6,670
66,860
0
W
5,371
1,813
0
2,872
9,302
3,426
976
2,084
7,218
0
51,089
L
9,443
658
486
6,890
17,426
6,475
135
8,066
9,284
47,347
0
L
Scylla
cruz258
Scylla
2,059
109
0
14
5,247
675
510
2,177
3,030
17,308
0
L
5,634
2,310
0
3,345
10,787
2,303
0
3,567
7,180
22,245
0
W
Cerberus
7,586
981
0
2,086
10,949
10,578
866
4,211
6,738
24,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,514
Gold Earned
43,962
164
Minions Killed
287
0
Camps Cleared
0
1,318,125
Distance Traveled
1,272,521
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,742
397
12
1
0
60,513
0
L
Ullr
5,598
329
19
1
0
301,018
1
L
Mercury
5,520
325
17
1
0
301,428
1
W
Apollo
8,840
520
59
3
0
285,960
0
W
Anubis
10,465
616
102
6
0
279,140
3
W
Pele
9,382
552
81
5
0
356,241
0
L
Hades
6,917
407
80
5
0
252,494
0
L
Scylla
5,807
342
20
1
0
204,965
0
L
Freya
6,672
392
28
2
0
258,220
0
W
Cerberus
8,533
502
33
2
0
290,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role