Player Matchup

Loki
Loki
Dethdealer1976
Loki
Level 16
God Stats
4W - 7L
1,431 SR
Queue Stats
12W - 11L
1,446 Elo+
Solo
Fenrir
Fenrir
Nathdu94
Fenrir
Level 7
God Stats
0W - 5L
1,238 SR
Queue Stats
1W - 6L
1,078 Elo+
Solo
Tiamat
Tiamat
SealSquadLdr
Tiamat
Level 23
God Stats
1W - 4L
1,426 SR
Queue Stats
41W - 52L
1,435 Elo+
Solo
Artemis
Artemis
SpirantElf82463
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
masqueranium
Gilgamesh
Level 22
God Stats
7W - 5L
1,444 SR
Queue Stats
166W - 191L
1,305 Elo+
Solo
Team Averages
Level 14
1,408 SR
1,353 Elo+

VS

Team Averages
Level 20
1,540 SR
1,425 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Forhat
Kumbhakarna
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,267 Elo+
Solo
Vulcan
Vulcan
Havier_Phoenix
Vulcan
Level 28
God Stats
8W - 4L
1,536 SR
Queue Stats
54W - 47L
1,470 Elo+
Solo
Ullr
Ullr
ILOVEANIME9216
Ullr
Level 18
God Stats
4W - 1L
1,710 SR
Queue Stats
12W - 15L
1,579 Elo+
Solo
Ymir
Ymir
agape-passage8
Ymir
Level 19
God Stats
10W - 12L
1,456 SR
Queue Stats
21W - 35L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 0
4,948
495
4,380
6,224
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Nathdu94
Fenrir
6
0 / 5 / 0
4,058
406
189
5,718
1,294
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
9
2 / 2 / 0
5,520
552
6,242
7,418
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 6 / 0
3,776
378
803
3,901
379
Gilgamesh
masqueranium
Gilgamesh
8
0 / 4 / 2
4,641
464
4,063
6,961
4,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
1 / 1 / 3
5,853
585
1,614
4,623
2,870
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Kumbhakarna
Forhat
Kumbhakarna
9
1 / 1 / 3
5,773
577
1,459
7,717
5,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 2 / 2
5,672
567
2,727
4,324
1,337
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
12 / 0 / 0
8,274
827
6,225
5,039
1,872
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 0 / 2
7,234
723
5,636
6,491
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
20
20
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
1
3
2.5
L
2
3
0
0.67
W
Kumbhakarna
Forhat
Kumbhakarna
1
1
3
2.5
W
0
2
2
0.5
W
12
0
0
12
L
Fenrir
Nathdu94
Fenrir
0
5
0
0
L
Tiamat
2
2
0
1
L
0
6
0
0
W
6
0
2
7
L
Gilgamesh
masqueranium
Gilgamesh
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,677
Damage
17,661
30,222
Taken
28,194
11,793
Mitigated
14,448
5,161
Healing
8,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
1,614
858
0
1,233
4,623
2,870
868
0
4,623
0
22,537
L
4,380
1,536
0
1,430
6,224
1,654
0
811
5,413
0
25,445
W
Kumbhakarna
Forhat
Kumbhakarna
1,459
512
0
918
7,717
5,713
108
878
6,774
8,586
0
W
2,727
2,024
0
1,930
4,324
1,337
132
3,067
829
24,796
0
W
6,225
3,863
0
1,913
5,039
1,872
4,158
0
5,039
0
46,897
L
Fenrir
Nathdu94
Fenrir
189
96
0
797
5,718
1,294
0
1,402
4,316
0
10,198
L
Tiamat
6,242
954
0
2,517
7,418
3,995
0
5,230
2,188
28,133
0
L
803
512
0
0
3,901
379
0
0
3,901
0
3,174
W
5,636
1,717
0
2,438
6,491
2,656
0
1,646
4,687
36,534
0
L
Gilgamesh
masqueranium
Gilgamesh
4,063
1,163
0
417
6,961
4,471
0
2,379
4,582
0
16,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,943
Gold Earned
32,806
151
Minions Killed
282
0
Camps Cleared
0
898,566
Distance Traveled
934,666
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,853
585
47
5
0
171,285
0
L
Loki
4,948
495
46
5
0
216,339
1
W
Kumbhakarna
5,773
577
12
1
0
206,516
2
W
Vulcan
5,672
567
43
4
0
165,638
0
W
Ullr
8,274
827
94
9
0
186,080
3
L
Fenrir
4,058
406
22
2
0
175,045
0
L
Tiamat
5,520
552
50
5
0
182,511
0
L
Artemis
3,776
378
5
1
0
129,249
0
W
Ymir
7,234
723
86
9
0
205,147
1
L
Gilgamesh
4,641
464
28
3
0
195,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role