Player Matchup

Chang'e
Chang'e
Silver III
Assassin_Osprey
Chang'e
Silver III
Level 111
God Stats
8W - 15L
1,454 SR
Queue Stats
242W - 260L
812 MMR
Solo
Xing Tian
Xing Tian
Silver IV
EZmilehigh
Xing Tian
Silver IV
Level 142
God Stats
0W - 2L
1,541 SR
Queue Stats
103W - 120L
660 MMR
Solo
Loki
Loki
Bronze IV
JIT-Azzer
Loki
Bronze IV
Level 65
God Stats
7W - 6L
1,513 SR
Queue Stats
39W - 71L
981 MMR
Solo
Danzaburou
Danzaburou
Silver III
Lonewolf3115
Danzaburou
Silver III
Level 89
God Stats
9W - 7L
1,597 SR
Queue Stats
530W - 519L
966 MMR
Solo
Bellona
Bellona
Silver II
foxwarrior112
Bellona
Silver II
Level 102
God Stats
300W - 287L
1,545 SR
Queue Stats
975W - 1,029L
979 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,530 SR
880 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,530 SR
880 MMR
Vamana
Vamana
Silver III
DevotedPage5613
Vamana
Silver III
Level 77
God Stats
2W - 2L
1,576 SR
Queue Stats
238W - 251L
803 MMR
Party 1
Raijin
Raijin
Silver II
NineLves
Raijin
Silver II
Level 117
God Stats
4W - 4L
1,454 SR
Queue Stats
192W - 219L
965 MMR
Solo
He Bo
He Bo
Silver I
YawningScimitar
He Bo
Silver I
Level 53
God Stats
2W - 3L
1,516 SR
Queue Stats
68W - 79L
1,061 MMR
Party 1
Cerberus
Cerberus
Silver II
jank090404
Cerberus
Silver II
Level 160
God Stats
24W - 20L
1,599 SR
Queue Stats
647W - 664L
968 MMR
Solo
Chiron
Chiron
Silver V
ninja_FR23
Chiron
Silver V
Level 129
God Stats
52W - 60L
1,507 SR
Queue Stats
341W - 367L
603 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 12 / 1
13,338
534
22,331
27,379
9,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
EZmilehigh
Xing Tian
14
0 / 9 / 6
9,924
397
9,373
27,745
27,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
15
4 / 14 / 2
10,952
438
10,342
21,268
7,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Lonewolf3115
Danzaburou
17
4 / 9 / 1
11,855
474
9,520
17,957
5,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
20
2 / 6 / 2
13,057
522
15,607
26,276
24,527
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
GilgameshMorgan Le FayAthenaArachneAphrodite

VS

Bans
TiamatArtioZhong KuiPoseidonKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 10
14,065
563
13,893
24,257
19,976
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
NineLves
Raijin
20
19 / 1 / 13
15,678
627
18,888
18,208
7,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
15 / 2 / 18
14,554
582
29,110
20,861
8,559
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
jank090404
Cerberus
17
2 / 4 / 21
12,518
501
8,141
29,699
28,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
ninja_FR23
Chiron
19
10 / 3 / 13
13,779
551
27,975
23,773
9,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
125
15
Kills
50
50
Deaths
15
12
Assists
75
Player
Kills
Deaths
Assists
KDA
L
5
12
1
0.46
W
4
5
10
1.8
L
Xing Tian
EZmilehigh
Xing Tian
0
9
6
0.33
L
Loki
4
14
2
0.36
L
Danzaburou
Lonewolf3115
Danzaburou
4
9
1
0.5
W
Raijin
NineLves
Raijin
19
1
13
25.5
W
15
2
18
12
L
Bellona
2
6
2
0.5
W
Cerberus
jank090404
Cerberus
2
4
21
3.13
W
Chiron
ninja_FR23
Chiron
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,173
Damage
98,007
120,625
Taken
116,798
74,846
Mitigated
74,237
22,987
Healing
44,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,331
949
1,357
7,700
27,379
9,111
87
15,778
11,546
85,449
0
W
13,893
5,608
0
7,282
24,257
19,976
1,712
5,343
18,914
0
86,237
L
Xing Tian
EZmilehigh
Xing Tian
9,373
828
0
2,074
27,745
27,443
0
13,686
13,843
21,490
0
L
Loki
10,342
2,533
0
1,260
21,268
7,939
0
10,872
10,308
0
43,130
L
Danzaburou
Lonewolf3115
Danzaburou
9,520
1,415
0
3,314
17,957
5,826
0
6,646
11,311
0
80,984
W
Raijin
NineLves
Raijin
18,888
1,647
0
7,921
18,208
7,944
2,505
7,540
10,668
122,364
0
W
29,110
1,935
1,019
5,397
20,861
8,559
883
6,983
13,878
103,711
0
L
Bellona
15,607
6,950
0
7,282
26,276
24,527
2,288
9,157
15,539
12,347
94,436
W
Cerberus
jank090404
Cerberus
8,141
895
2,562
7,480
29,699
28,672
110
8,853
20,846
54,311
0
W
Chiron
ninja_FR23
Chiron
27,975
11,774
1,631
10,965
23,773
9,086
4,007
8,977
14,796
0
123,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,126
Gold Earned
70,594
542
Minions Killed
677
0
Camps Cleared
0
2,172,344
Distance Traveled
2,389,165
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,338
534
140
6
0
423,672
2
W
Vamana
14,065
563
156
6
0
547,192
0
L
Xing Tian
9,924
397
15
1
0
460,289
0
L
Loki
10,952
438
62
2
0
478,724
0
L
Danzaburou
11,855
474
125
5
0
414,611
2
W
Raijin
15,678
627
169
7
0
455,334
2
W
He Bo
14,554
582
112
4
0
510,861
1
L
Bellona
13,057
522
200
8
0
395,048
4
W
Cerberus
12,518
501
76
3
0
450,421
11
W
Chiron
13,779
551
164
7
0
425,357
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role