Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
FazeDonley
Osiris
Level 37
God Stats
4W - 6L
1,526 SR
Queue Stats
167W - 177L
1,435 Elo+
Party 1
Hel
Hel
daniiiiiiilka33
Hel
Level 64
God Stats
129W - 123L
1,588 SR
Queue Stats
289W - 377L
1,443 Elo+
Solo
Team Averages
Level 53
1,538 SR
1,459 Elo+

VS

Team Averages
Level 35
1,561 SR
1,400 Elo+
Ah Muzen Cab
Ah Muzen Cab
KYNİSH
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,181 Elo+
Solo
Nox
Nox
Tamayorihime
Nox
Level 61
God Stats
4W - 5L
1,371 SR
Queue Stats
70W - 94L
1,464 Elo+
Solo
Apollo
Apollo
jako076
Apollo
Level 28
God Stats
9W - 5L
1,813 SR
Queue Stats
138W - 119L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
10 / 1 / 7
11,333
756
10,908
14,487
6,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
FazeDonley
Osiris
16
5 / 2 / 15
11,025
735
9,940
17,403
17,184
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
7 / 4 / 11
10,976
732
10,448
16,466
5,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KYNİSH
Ah Muzen Cab
12
1 / 9 / 6
8,848
590
12,574
12,547
4,376
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 8 / 3
9,673
645
12,529
11,121
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
jako076
Apollo
11
2 / 5 / 4
8,515
568
12,145
12,667
3,907
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
22
Kills
7
7
Deaths
22
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
1
7
13.5
W
Osiris
FazeDonley
Osiris
5
2
15
6.25
L
Ah Muzen Cab
KYNİSH
Ah Muzen Cab
1
9
6
0.44
L
4
8
3
0.69
W
7
4
11
3.13
L
Apollo
jako076
Apollo
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,296
Damage
37,248
48,356
Taken
36,335
28,904
Mitigated
12,144
25,329
Healing
3,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,908
3,666
0
2,605
14,487
6,305
510
3,071
11,416
0
44,330
W
Osiris
FazeDonley
Osiris
9,940
2,098
0
3,786
17,403
17,184
327
4,730
12,673
0
31,017
L
Ah Muzen Cab
KYNİSH
Ah Muzen Cab
12,574
5,037
0
2,023
12,547
4,376
29
3,447
9,100
0
29,927
L
12,529
1,588
0
407
11,121
3,861
222
4,170
6,951
36,648
0
W
10,448
801
8,295
10,643
16,466
5,415
156
5,678
10,788
34,108
0
L
Apollo
jako076
Apollo
12,145
7,969
0
1,371
12,667
3,907
27
3,459
9,208
0
28,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,334
Gold Earned
27,036
184
Minions Killed
147
8
Camps Cleared
4
859,634
Distance Traveled
670,884
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,333
756
54
4
6
301,202
2
W
Osiris
11,025
735
57
4
0
284,307
3
L
Ah Muzen Cab
8,848
590
43
3
0
211,480
0
L
Nox
9,673
645
61
4
3
217,321
4
W
Hel
10,976
732
73
5
2
274,125
1
L
Apollo
8,515
568
43
3
1
242,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role