Player Matchup

Discordia
Discordia
TrevosaurusRex5
Discordia
Level 148
God Stats
3W - 3L
1,801 SR
Queue Stats
445W - 455L
1,528 Elo+
Solo
Izanami
Izanami
malciumriu
Izanami
Level 128
God Stats
56W - 42L
1,599 SR
Queue Stats
705W - 691L
1,514 Elo+
Solo
Vamana
Vamana
mclovinwixx
Vamana
Level 146
God Stats
2W - 3L
1,499 SR
Queue Stats
600W - 578L
1,501 Elo+
Solo
Susano
Susano
wDkDOM1NAT1ONx5
Susano
Level 25
God Stats
1W - 2L
1,785 SR
Queue Stats
29W - 20L
1,563 Elo+
Party 1
Sylvanus
Sylvanus
wDkTheRealArtic
Sylvanus
Level 89
God Stats
5W - 9L
1,502 SR
Queue Stats
141W - 129L
1,608 Elo+
Party 1
Team Averages
Level 107
1,637 SR
1,543 Elo+

VS

Team Averages
Level 80
1,505 SR
1,520 Elo+
Ares
Ares
DirtyRiceBowl
Ares
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
166W - 138L
1,476 Elo+
Solo
Set
Set
SPAR7AN 117 44
Set
Level 88
God Stats
48W - 48L
1,452 SR
Queue Stats
287W - 282L
1,438 Elo+
Solo
Vulcan
Vulcan
Stvn_2711
Vulcan
Level 83
God Stats
7W - 7L
1,495 SR
Queue Stats
135W - 142L
1,501 Elo+
Party 2
Heimdallr
Heimdallr
Thesmile49
Heimdallr
Level 138
God Stats
12W - 12L
1,580 SR
Queue Stats
477W - 508L
1,612 Elo+
Party 2
Cu Chulainn
Cu Chulainn
smoremore
Cu Chulainn
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
TrevosaurusRex5
Discordia
14
1 / 7 / 4
8,825
441
6,147
10,422
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
malciumriu
Izanami
18
8 / 5 / 2
11,517
576
13,835
15,638
4,725
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
18
4 / 7 / 0
11,317
566
13,540
18,958
23,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 12 / 2
8,124
406
6,923
19,062
5,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
12
1 / 8 / 4
7,807
390
6,300
17,931
15,676
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 4 / 8
11,358
568
13,808
17,609
18,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
14 / 2 / 11
12,186
609
18,076
14,038
6,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Stvn_2711
Vulcan
15
0 / 5 / 7
9,372
469
2,946
11,914
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Thesmile49
Heimdallr
17
6 / 2 / 7
10,811
541
12,464
14,552
5,150
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
smoremore
Cu Chulainn
17
7 / 2 / 7
11,064
553
12,253
17,379
15,710
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
15
Kills
39
39
Deaths
15
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
12
4
8
4
W
14
2
11
9.75
W
Vulcan
Stvn_2711
Vulcan
0
5
7
0.7
W
Heimdallr
Thesmile49
Heimdallr
6
2
7
4.75
L
Discordia
TrevosaurusRex5
Discordia
1
7
4
0.43
L
Izanami
malciumriu
Izanami
8
5
2
1.8
L
Vamana
4
7
0
0.57
W
Cu Chulainn
smoremore
Cu Chulainn
7
2
7
5.25
L
1
12
2
0.17
L
Sylvanus
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,745
Damage
59,547
82,011
Taken
75,492
52,657
Mitigated
49,865
18,446
Healing
16,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,808
956
709
5,403
17,609
18,035
410
5,110
12,189
40,954
0
W
18,076
8,882
0
1,928
14,038
6,680
0
2,074
11,882
0
90,539
W
Vulcan
Stvn_2711
Vulcan
2,946
719
75
1,318
11,914
4,290
0
2,788
8,872
57,343
0
W
Heimdallr
Thesmile49
Heimdallr
12,464
5,540
0
2,728
14,552
5,150
4,112
2,177
12,355
0
83,258
L
Discordia
TrevosaurusRex5
Discordia
6,147
201
0
1,264
10,422
3,372
0
3,161
7,261
53,236
0
L
Izanami
malciumriu
Izanami
13,835
10,121
0
3,782
15,638
4,725
0
5,441
10,197
0
73,571
L
Vamana
13,540
5,314
0
5,343
18,958
23,374
110
4,361
14,597
10,513
57,875
W
Cu Chulainn
smoremore
Cu Chulainn
12,253
2,832
0
4,154
17,379
15,710
240
2,419
14,960
11,471
55,665
L
6,923
1,636
0
4,124
19,062
5,510
0
1,939
17,123
0
47,757
L
Sylvanus
6,300
1,198
936
2,997
17,931
15,676
0
5,000
12,931
27,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,590
Gold Earned
54,791
470
Minions Killed
545
0
Camps Cleared
0
1,786,550
Distance Traveled
1,840,455
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,358
568
66
3
0
386,192
0
W
Set
12,186
609
121
6
0
400,088
0
W
Vulcan
9,372
469
106
5
0
324,556
0
W
Heimdallr
10,811
541
129
6
0
373,413
2
L
Discordia
8,825
441
92
5
0
297,313
0
L
Izanami
11,517
576
120
6
0
397,886
0
L
Vamana
11,317
566
132
7
0
354,259
1
W
Cu Chulainn
11,064
553
123
6
0
356,206
2
L
Susano
8,124
406
79
4
0
374,196
0
L
Sylvanus
7,807
390
47
2
0
362,896
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role