Player Matchup

Neith
Neith
Kirito725
Neith
Level 43
God Stats
17W - 8L
1,711 SR
Queue Stats
43W - 29L
1,559 Elo+
Party 2
Ares
Ares
Maximors
Ares
Level 67
God Stats
4W - 4L
1,460 SR
Queue Stats
194W - 177L
1,501 Elo+
Solo
Kukulkan
Kukulkan
Neofun
Kukulkan
Level 76
God Stats
17W - 12L
1,418 SR
Queue Stats
138W - 110L
1,496 Elo+
Party 2
Odin
Odin
elrissiko
Odin
Level 41
God Stats
12W - 8L
1,292 SR
Queue Stats
74W - 90L
1,482 Elo+
Solo
Fenrir
Fenrir
komider
Fenrir
Level 49
God Stats
17W - 17L
1,629 SR
Queue Stats
159W - 161L
1,530 Elo+
Solo
Team Averages
Level 55
1,502 SR
1,514 Elo+

VS

Team Averages
Level 68
1,476 SR
1,462 Elo+
Hercules
Hercules
Jobiii
Hercules
Level 47
God Stats
2W - 3L
1,544 SR
Queue Stats
217W - 206L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Khorné
Ah Muzen Cab
Level 46
God Stats
15W - 21L
1,451 SR
Queue Stats
43W - 52L
1,418 Elo+
Party 1
Kuzenbo
Kuzenbo
LoboMonsta
Kuzenbo
Level 160
God Stats
24W - 22L
1,720 SR
Queue Stats
51W - 60L
1,477 Elo+
Solo
Arachne
Arachne
MrAxeiz
Arachne
Level 49
God Stats
3W - 5L
1,529 SR
Queue Stats
47W - 56L
1,423 Elo+
Party 1
Poseidon
Poseidon
josefhStalin
Poseidon
Level 37
God Stats
13W - 13L
1,138 SR
Queue Stats
382W - 434L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kirito725
Neith
16
4 / 1 / 11
10,484
582
11,255
9,810
3,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
14
5 / 4 / 14
9,612
534
11,009
18,452
15,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Neofun
Kukulkan
16
8 / 4 / 6
10,385
577
12,985
11,288
4,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Odin
17
9 / 1 / 1
10,766
598
8,682
10,041
7,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
komider
Fenrir
16
7 / 1 / 8
9,952
553
14,321
15,086
6,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jobiii
Hercules
14
4 / 6 / 2
9,200
511
5,812
16,412
9,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
Khorné
Ah Muzen Cab
15
0 / 6 / 2
9,111
506
5,939
10,659
3,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
LoboMonsta
Kuzenbo
14
3 / 6 / 4
9,512
528
11,012
18,545
17,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
MrAxeiz
Arachne
14
2 / 8 / 2
9,171
510
8,799
17,387
6,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
josefhStalin
Poseidon
14
2 / 7 / 2
9,038
502
9,837
12,342
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
23
33
Kills
11
11
Deaths
33
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
Jobiii
Hercules
4
6
2
0.83
L
Ah Muzen Cab
Khorné
Ah Muzen Cab
0
6
2
0.17
W
Neith
Kirito725
Neith
4
1
11
9.5
L
Kuzenbo
LoboMonsta
Kuzenbo
3
6
4
0.83
W
Ares
5
4
14
3
L
Arachne
MrAxeiz
Arachne
2
8
2
0.38
W
Kukulkan
Neofun
Kukulkan
8
4
6
2.75
W
Odin
9
1
1
9.5
L
Poseidon
josefhStalin
Poseidon
2
7
2
0.43
W
Fenrir
komider
Fenrir
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,252
Damage
41,399
64,677
Taken
75,345
38,693
Mitigated
39,646
17,930
Healing
18,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Jobiii
Hercules
5,812
1,961
0
4,262
16,412
9,106
0
8,164
8,060
0
42,996
L
Ah Muzen Cab
Khorné
Ah Muzen Cab
5,939
2,330
0
2,300
10,659
3,489
840
1,259
9,142
0
54,529
W
Neith
Kirito725
Neith
11,255
7,461
0
5,608
9,810
3,482
0
3,510
6,128
0
78,527
L
Kuzenbo
LoboMonsta
Kuzenbo
11,012
2,134
1,329
3,464
18,545
17,124
187
6,414
11,772
32,470
0
W
Ares
11,009
430
0
2,503
18,452
15,759
0
5,600
12,303
33,770
0
L
Arachne
MrAxeiz
Arachne
8,799
4,859
0
4,545
17,387
6,488
0
4,057
13,000
0
45,849
W
Kukulkan
Neofun
Kukulkan
12,985
2,085
0
1,894
11,288
4,722
497
4,908
6,050
53,525
0
W
Odin
8,682
3,396
0
481
10,041
7,992
402
1,215
8,818
610
53,416
L
Poseidon
josefhStalin
Poseidon
9,837
1,572
0
2,264
12,342
3,439
280
4,130
8,041
52,248
0
W
Fenrir
komider
Fenrir
14,321
2,621
0
7,444
15,086
6,738
0
5,191
9,781
0
74,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,199
Gold Earned
46,032
535
Minions Killed
398
0
Camps Cleared
0
1,720,162
Distance Traveled
1,647,917
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,200
511
67
4
0
328,301
4
L
Ah Muzen Cab
9,111
506
108
6
0
299,054
0
W
Neith
10,484
582
150
8
0
311,340
1
L
Kuzenbo
9,512
528
35
2
0
350,004
5
W
Ares
9,612
534
21
1
0
335,710
2
L
Arachne
9,171
510
81
5
0
351,625
1
W
Kukulkan
10,385
577
116
6
0
336,832
1
W
Odin
10,766
598
138
8
0
341,061
0
L
Poseidon
9,038
502
107
6
0
318,933
5
W
Fenrir
9,952
553
110
6
0
395,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role