Player Matchup

Raijin
Raijin
Gold III
Dorchehboo
Raijin
Gold III
Level 97
God Stats
8W - 3L
1,630 SR
Queue Stats
44W - 31L
1,620 MMR
Solo
Chang'e
Chang'e
Bronze III
Powermaxx390
Chang'e
Bronze III
Level 89
God Stats
0W - 2L
1,307 SR
Queue Stats
10W - 18L
1,541 MMR
Party 2
Xbalanque
Xbalanque
Platinum III
ReportDorkyPork
Xbalanque
Platinum III
Level 160
God Stats
1W - 2L
1,356 SR
Queue Stats
358W - 344L
1,577 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
the_fran_2017
Kumbhakarna
Silver I
Level 101
God Stats
2W - 1L
1,845 SR
Queue Stats
10W - 19L
1,541 MMR
Party 2
Arachne
Arachne
Bronze III
theslayingfrog3
Arachne
Bronze III
Level 76
God Stats
0W - 1L
1,456 SR
Queue Stats
1W - 3L
1,541 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,519 SR
1,564 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 74
1,563 SR
1,569 MMR
Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum V
AhmedCr579
Erlang Shen
Platinum V
Level 144
God Stats
53W - 47L
1,609 SR
Queue Stats
325W - 324L
1,584 MMR
Solo
Geb
Geb
Gold IV
MayzIII
Geb
Gold IV
Level 82
God Stats
3W - 4L
1,331 SR
Queue Stats
262W - 268L
1,428 MMR
Solo
Anhur
Anhur
Gold IV
Memogenc
Anhur
Gold IV
Level 48
God Stats
15W - 11L
1,823 SR
Queue Stats
115W - 96L
1,774 MMR
Party 1
Chronos
Chronos
Platinum V
Smite-Rush25
Chronos
Platinum V
Level 64
God Stats
23W - 14L
1,554 SR
Queue Stats
110W - 122L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dorchehboo
Raijin
18
6 / 5 / 3
11,914
496
23,949
18,326
6,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
Powermaxx390
Chang'e
16
1 / 9 / 1
10,507
438
10,937
23,560
8,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
ReportDorkyPork
Xbalanque
18
3 / 6 / 1
11,485
479
15,949
16,287
4,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
the_fran_2017
Kumbhakarna
14
0 / 3 / 11
10,040
418
3,438
20,719
19,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 7 / 5
11,410
475
11,341
22,526
12,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
UllrMorgan Le FayArtioTiamatGilgamesh

VS

Bans
OdinPeleSusanoKaliFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
2 / 3 / 15
12,559
523
11,263
26,129
36,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
AhmedCr579
Erlang Shen
20
10 / 4 / 6
14,278
595
23,088
25,598
15,615
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
19
6 / 2 / 9
13,155
548
14,145
17,718
23,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
Memogenc
Anhur
20
12 / 3 / 5
15,523
647
23,574
18,360
7,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Smite-Rush25
Chronos
19
0 / 3 / 7
12,612
526
8,264
15,399
6,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
72
14
Kills
30
30
Deaths
15
21
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
3
15
3.17
W
Erlang Shen
AhmedCr579
Erlang Shen
10
4
6
3.25
L
Raijin
Dorchehboo
Raijin
6
5
3
1.5
W
Geb
6
2
9
5.25
W
Anhur
Memogenc
Anhur
12
3
5
4.83
L
Chang'e
Powermaxx390
Chang'e
1
9
1
0.17
L
Xbalanque
ReportDorkyPork
Xbalanque
3
6
1
0.58
W
Chronos
Smite-Rush25
Chronos
0
3
7
1.17
L
Kumbhakarna
the_fran_2017
Kumbhakarna
0
3
11
1.83
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,614
Damage
80,334
101,418
Taken
103,204
52,030
Mitigated
90,202
29,317
Healing
38,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,263
2,457
0
5,139
26,129
36,992
51
9,463
16,198
49,374
0
W
Erlang Shen
AhmedCr579
Erlang Shen
23,088
11,394
0
10,596
25,598
15,615
0
11,063
14,343
0
113,399
L
Raijin
Dorchehboo
Raijin
23,949
1,188
177
3,232
18,326
6,920
0
4,957
13,313
100,681
0
W
Geb
14,145
958
224
6,047
17,718
23,086
358
9,344
8,301
63,959
0
W
Anhur
Memogenc
Anhur
23,574
15,555
0
11,084
18,360
7,826
1,037
2,487
15,871
0
161,913
L
Chang'e
Powermaxx390
Chang'e
10,937
2,120
1,067
6,983
23,560
8,262
157
9,681
12,893
63,862
0
L
Xbalanque
ReportDorkyPork
Xbalanque
15,949
7,231
0
3,773
16,287
4,199
0
2,336
13,951
0
102,989
W
Chronos
Smite-Rush25
Chronos
8,264
2,580
0
5,602
15,399
6,683
6,771
6,999
7,991
99,051
0
L
Kumbhakarna
the_fran_2017
Kumbhakarna
3,438
478
2,681
3,230
20,719
19,705
375
7,016
13,201
15,081
0
L
11,341
7,573
0
8,174
22,526
12,944
0
7,892
14,388
0
92,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,356
Gold Earned
68,127
649
Minions Killed
673
0
Camps Cleared
0
2,090,128
Distance Traveled
2,254,470
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,559
523
59
2
0
431,410
1
W
Erlang Shen
14,278
595
138
6
0
455,429
5
L
Raijin
11,914
496
184
8
0
394,954
7
W
Geb
13,155
548
107
4
0
452,187
2
W
Anhur
15,523
647
185
8
0
433,389
6
L
Chang'e
10,507
438
139
6
0
326,854
8
L
Xbalanque
11,485
479
168
7
0
433,590
4
W
Chronos
12,612
526
184
8
0
482,055
10
L
Kumbhakarna
10,040
418
22
1
0
463,351
5
L
Arachne
11,410
475
136
6
0
471,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role