Player Matchup

Artemis
Artemis
Doctor-Divine69
Artemis
Level 85
God Stats
12W - 7L
1,770 SR
Queue Stats
450W - 503L
1,343 Elo+
Solo
Ne Zha
Ne Zha
HYPEReaction10
Ne Zha
Level 109
God Stats
2W - 1L
1,458 SR
Queue Stats
129W - 147L
1,368 Elo+
Solo
Nu Wa
Nu Wa
Its Blisx
Nu Wa
Level 55
God Stats
10W - 15L
1,471 SR
Queue Stats
121W - 158L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
Michy miin
Sun Wukong
Level 69
God Stats
13W - 5L
1,805 SR
Queue Stats
92W - 108L
1,398 Elo+
Solo
Ymir
Ymir
only301
Ymir
Level 48
God Stats
6W - 7L
1,355 SR
Queue Stats
134W - 144L
1,325 Elo+
Solo
Team Averages
Level 73
1,572 SR
1,366 Elo+

VS

Team Averages
Level 63
1,570 SR
1,359 Elo+
Ratatoskr
Ratatoskr
IVIX REAPER8231
Ratatoskr
Level 48
God Stats
14W - 10L
1,532 SR
Queue Stats
79W - 57L
1,367 Elo+
Solo
Cerberus
Cerberus
NotoriousSteveO
Cerberus
Level 120
God Stats
2W - 1L
1,683 SR
Queue Stats
68W - 86L
1,408 Elo+
Solo
Charybdis
Charybdis
PunkMcFunk
Charybdis
Level 64
God Stats
1W - 3L
1,708 SR
Queue Stats
44W - 52L
1,370 Elo+
Solo
Da Ji
Da Ji
SleepingPixel
Da Ji
Level 36
God Stats
3W - 5L
1,511 SR
Queue Stats
49W - 65L
1,400 Elo+
Party 1
Tiamat
Tiamat
galvatron377
Tiamat
Level 45
God Stats
0W - 2L
1,416 SR
Queue Stats
5W - 8L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 6
11,126
484
13,485
10,419
4,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
9 / 6 / 6
12,959
563
16,511
21,246
9,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Its Blisx
Nu Wa
18
5 / 6 / 3
12,566
546
11,536
10,595
3,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Michy miin
Sun Wukong
20
10 / 4 / 4
13,260
577
15,748
19,835
21,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
only301
Ymir
16
3 / 0 / 5
11,424
497
6,683
17,051
18,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
IVIX REAPER8231
Ratatoskr
18
8 / 7 / 0
11,676
508
11,392
21,923
8,059
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
15
0 / 7 / 4
8,582
373
9,616
22,439
19,672
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charybdis
PunkMcFunk
Charybdis
16
4 / 6 / 3
9,772
425
11,776
16,077
4,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
6 / 8 / 0
10,481
456
8,703
19,615
7,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
16
1 / 6 / 0
10,142
441
4,592
13,552
7,645
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
32
Kills
19
20
Deaths
34
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
4
6
2
W
9
6
6
2
L
Ratatoskr
IVIX REAPER8231
Ratatoskr
8
7
0
1.14
W
Nu Wa
Its Blisx
Nu Wa
5
6
3
1.08
W
Sun Wukong
Michy miin
Sun Wukong
10
4
4
3
L
Cerberus
0
7
4
0.29
L
Charybdis
PunkMcFunk
Charybdis
4
6
3
0.92
L
6
8
0
0.75
L
Tiamat
1
6
0
0.17
W
Ymir
only301
Ymir
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,963
Damage
46,079
79,146
Taken
93,606
56,389
Mitigated
48,028
22,552
Healing
15,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,485
5,900
0
2,411
10,419
4,143
2,158
2,831
7,588
0
62,460
W
16,511
9,136
0
10,184
21,246
9,161
0
3,383
17,863
0
112,871
L
Ratatoskr
IVIX REAPER8231
Ratatoskr
11,392
3,380
0
4,682
21,923
8,059
966
4,846
16,650
0
92,032
W
Nu Wa
Its Blisx
Nu Wa
11,536
3,181
96
1,524
10,595
3,198
1,629
467
10,128
63,021
0
W
Sun Wukong
Michy miin
Sun Wukong
15,748
1,751
0
7,281
19,835
21,281
0
4,419
15,416
5,735
66,955
L
Cerberus
9,616
994
0
3,613
22,439
19,672
203
5,259
16,859
47,898
0
L
Charybdis
PunkMcFunk
Charybdis
11,776
6,478
0
3,569
16,077
4,963
52
3,681
12,208
0
60,538
L
8,703
2,210
0
1,080
19,615
7,689
394
2,655
16,487
0
51,200
L
Tiamat
4,592
72
0
2,895
13,552
7,645
188
2,215
10,295
54,298
0
W
Ymir
only301
Ymir
6,683
1,571
0
1,056
17,051
18,606
738
3,470
13,581
53,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,335
Gold Earned
50,653
563
Minions Killed
475
0
Camps Cleared
0
2,012,283
Distance Traveled
1,957,762
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,126
484
85
4
0
376,436
7
W
Ne Zha
12,959
563
133
6
0
421,889
0
L
Ratatoskr
11,676
508
127
6
0
397,559
1
W
Nu Wa
12,566
546
108
5
0
380,106
0
W
Sun Wukong
13,260
577
148
6
0
398,662
1
L
Cerberus
8,582
373
80
3
0
418,208
5
L
Charybdis
9,772
425
93
4
0
355,180
3
L
Da Ji
10,481
456
75
3
0
390,420
4
L
Tiamat
10,142
441
100
4
0
396,395
2
W
Ymir
11,424
497
89
4
0
435,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role