Player Matchup

Ra
Ra
BrandiLоve
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Onyx023
Neith
Level 4
God Stats
1W - 2L
1,221 SR
Queue Stats
2W - 2L
1,496 Elo+
Solo
Charybdis
Charybdis
SkyHop1
Charybdis
Level 18
God Stats
5W - 8L
1,432 SR
Queue Stats
29W - 43L
1,266 Elo+
Party 2
Pele
Pele
Wildchild1991
Pele
Level 29
God Stats
2W - 1L
1,443 SR
Queue Stats
5W - 12L
1,328 Elo+
Solo
Heimdallr
Heimdallr
fiftybest
Heimdallr
Level 24
God Stats
3W - 4L
1,464 SR
Queue Stats
33W - 49L
1,314 Elo+
Party 2
Team Averages
Level 15
1,412 SR
1,381 Elo+

VS

Team Averages
Level 18
1,474 SR
1,305 Elo+
Cthulhu
Cthulhu
DevilGhostRider
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 15L
1,594 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Physocapth
Morgan Le Fay
Level 15
God Stats
4W - 12L
1,509 SR
Queue Stats
34W - 45L
771 Elo+
Solo
Izanami
Izanami
ShaneBullet
Izanami
Level 28
God Stats
3W - 6L
1,327 SR
Queue Stats
15W - 30L
1,277 Elo+
Solo
Fenrir
Fenrir
pitodeleche33
Fenrir
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
122W - 159L
1,375 Elo+
Solo
Rama
Rama
xdavido256
Rama
Level 11
God Stats
3W - 2L
1,532 SR
Queue Stats
26W - 15L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
30 / 1 / 3
17,738
710
53,535
28,393
15,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Onyx023
Neith
3
0 / 0 / 0
7,032
281
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Charybdis
SkyHop1
Charybdis
16
2 / 14 / 6
10,743
430
10,265
20,660
7,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 8 / 9
10,161
406
5,425
15,707
7,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
fiftybest
Heimdallr
19
5 / 6 / 14
12,595
504
11,667
20,783
8,991
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 6 / 11
12,688
508
16,488
31,426
19,074
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Physocapth
Morgan Le Fay
17
2 / 10 / 2
11,502
460
7,458
22,010
7,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ShaneBullet
Izanami
18
5 / 8 / 1
12,437
497
13,008
17,077
5,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 6 / 3
9,324
373
4,299
10,853
3,958
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 7 / 9
11,183
447
19,213
17,272
4,837
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
54
37
Kills
28
29
Deaths
37
32
Assists
26
Player
Kills
Deaths
Assists
KDA
W
30
1
3
31.5
L
10
6
11
2.58
W
Neith
Onyx023
Neith
0
0
0
0
L
Morgan Le Fay
Physocapth
Morgan Le Fay
2
10
2
0.3
L
Izanami
ShaneBullet
Izanami
5
8
1
0.69
W
Charybdis
SkyHop1
Charybdis
2
14
6
0.36
W
0
8
9
0.56
W
Heimdallr
fiftybest
Heimdallr
5
6
14
2
L
4
6
3
0.92
L
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,892
Damage
60,466
85,543
Taken
98,638
39,204
Mitigated
40,427
29,050
Healing
14,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
53,535
5,476
5,602
15,394
28,393
15,505
2,460
9,400
18,993
186,070
0
L
16,488
1,363
504
6,899
31,426
19,074
837
19,150
12,276
45,390
0
W
Neith
Onyx023
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
Physocapth
Morgan Le Fay
7,458
1,003
108
3,988
22,010
7,435
3,641
12,016
9,994
60,893
0
L
Izanami
ShaneBullet
Izanami
13,008
7,563
0
1,013
17,077
5,123
3,659
7,408
9,669
0
85,476
W
Charybdis
SkyHop1
Charybdis
10,265
6,800
0
2,570
20,660
7,418
1,364
5,115
15,545
0
54,047
W
5,425
855
0
2,730
15,707
7,290
1,144
2,830
12,877
0
58,474
W
Heimdallr
fiftybest
Heimdallr
11,667
9,301
0
2,754
20,783
8,991
4,505
6,601
14,182
0
50,770
L
4,299
1,018
0
210
10,853
3,958
0
5,968
4,885
0
17,777
L
19,213
10,325
544
1,042
17,272
4,837
1,404
8,993
8,279
0
80,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,269
Gold Earned
57,134
487
Minions Killed
444
0
Camps Cleared
0
1,764,806
Distance Traveled
1,896,004
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
17,738
710
248
10
0
528,994
3
L
Cthulhu
12,688
508
50
2
0
479,146
2
W
Neith
7,032
281
0
0
0
0
0
L
Morgan Le Fay
11,502
460
96
4
0
343,013
0
L
Izanami
12,437
497
156
6
0
323,243
0
W
Charybdis
10,743
430
68
3
0
406,359
1
W
Pele
10,161
406
82
3
0
344,999
1
W
Heimdallr
12,595
504
89
4
0
484,454
0
L
Fenrir
9,324
373
33
1
0
342,793
0
L
Rama
11,183
447
109
4
0
407,809
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role