Player Matchup

Ares
Ares
ArtXad
Ares
Level 11
God Stats
0W - 1L
1,289 SR
Queue Stats
1W - 6L
1,170 Elo+
Solo
Kukulkan
Kukulkan
DoNE丶APD
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,379 Elo+
Party 1
Sun Wukong
Sun Wukong
Lier丨13
Sun Wukong
Level 5
God Stats
13W - 8L
1,500 SR
Queue Stats
15W - 16L
1,379 Elo+
Party 1
Erlang Shen
Erlang Shen
PetalOfHonor
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,385 Elo+
Solo
Anhur
Anhur
阿亮喜欢用暗器
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Team Averages
Level 8
1,458 SR
1,363 Elo+

VS

Team Averages
Level 20
1,502 SR
1,330 Elo+
King Arthur
King Arthur
DeViL_ByFeRx
King Arthur
Level 29
God Stats
6W - 8L
1,395 SR
Queue Stats
57W - 73L
1,308 Elo+
Solo
Ganesha
Ganesha
Djeetsingh
Ganesha
Level 16
God Stats
7W - 4L
1,621 SR
Queue Stats
35W - 45L
1,307 Elo+
Solo
Arachne
Arachne
GranMasta1
Arachne
Level 29
God Stats
13W - 13L
1,494 SR
Queue Stats
72W - 87L
1,327 Elo+
Solo
Charybdis
Charybdis
Radu35
Charybdis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,351 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XINGYA
Morgan Le Fay
Level 18
God Stats
9W - 16L
1,501 SR
Queue Stats
54W - 75L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ArtXad
Ares
4
0 / 4 / 0
6,256
272
311
4,972
1,978
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
DoNE丶APD
Kukulkan
17
3 / 7 / 4
10,616
462
16,131
15,681
5,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Lier丨13
Sun Wukong
18
3 / 6 / 2
10,905
474
13,399
22,071
18,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
PetalOfHonor
Erlang Shen
10
2 / 5 / 2
8,102
352
6,305
14,434
6,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
4 / 10 / 3
10,966
477
9,126
22,902
6,804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeViL_ByFeRx
King Arthur
18
4 / 2 / 5
12,387
539
7,444
16,616
6,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Djeetsingh
Ganesha
17
0 / 3 / 4
11,176
486
2,303
15,918
13,896
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
GranMasta1
Arachne
20
15 / 1 / 5
14,678
638
19,589
24,303
13,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Radu35
Charybdis
19
8 / 5 / 8
13,248
576
22,093
20,456
6,872
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
XINGYA
Morgan Le Fay
16
5 / 2 / 6
11,721
510
16,566
17,208
6,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
12
Kills
32
32
Deaths
13
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ares
ArtXad
Ares
0
4
0
0
W
King Arthur
DeViL_ByFeRx
King Arthur
4
2
5
3.25
W
Ganesha
Djeetsingh
Ganesha
0
3
4
0.67
L
Kukulkan
DoNE丶APD
Kukulkan
3
7
4
0.71
W
Arachne
GranMasta1
Arachne
15
1
5
17.5
L
Sun Wukong
Lier丨13
Sun Wukong
3
6
2
0.67
L
Erlang Shen
PetalOfHonor
Erlang Shen
2
5
2
0.6
W
Charybdis
Radu35
Charybdis
8
5
8
2.4
W
Morgan Le Fay
XINGYA
Morgan Le Fay
5
2
6
4
L
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,272
Damage
67,995
80,060
Taken
94,501
38,883
Mitigated
46,638
5,939
Healing
41,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
ArtXad
Ares
311
0
0
478
4,972
1,978
0
1,529
3,443
4,074
0
W
King Arthur
DeViL_ByFeRx
King Arthur
7,444
2,533
0
8,154
16,616
6,713
1,375
3,265
13,313
0
64,787
W
Ganesha
Djeetsingh
Ganesha
2,303
126
30
1,782
15,918
13,896
2,672
3,345
12,485
52,460
0
L
Kukulkan
DoNE丶APD
Kukulkan
16,131
734
0
523
15,681
5,241
0
7,018
8,663
60,812
0
W
Arachne
GranMasta1
Arachne
19,589
10,864
0
13,407
24,303
13,048
411
3,971
19,586
0
130,188
L
Sun Wukong
Lier丨13
Sun Wukong
13,399
2,228
0
883
22,071
18,502
0
4,787
17,173
0
64,142
L
Erlang Shen
PetalOfHonor
Erlang Shen
6,305
3,299
0
2,664
14,434
6,358
0
2,043
12,316
0
32,453
W
Charybdis
Radu35
Charybdis
22,093
15,135
0
10,669
20,456
6,872
6,461
4,898
15,372
0
97,226
W
Morgan Le Fay
XINGYA
Morgan Le Fay
16,566
1,059
447
6,927
17,208
6,109
2,716
5,245
11,726
60,259
0
L
9,126
4,599
0
1,391
22,902
6,804
0
3,284
19,596
0
47,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,845
Gold Earned
63,210
413
Minions Killed
595
0
Camps Cleared
0
1,602,161
Distance Traveled
2,286,902
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,256
272
10
0
0
116,261
3
W
King Arthur
12,387
539
108
5
0
456,036
1
W
Ganesha
11,176
486
67
3
0
409,630
3
L
Kukulkan
10,616
462
126
5
0
403,800
4
W
Arachne
14,678
638
178
8
0
581,308
1
L
Sun Wukong
10,905
474
125
5
0
440,582
0
L
Erlang Shen
8,102
352
65
3
0
286,146
0
W
Charybdis
13,248
576
153
7
0
385,022
6
W
Morgan Le Fay
11,721
510
89
4
0
454,906
3
L
Anhur
10,966
477
87
4
0
355,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role