Player Matchup

Rama
Rama
EnriqueIgoni
Rama
Level 6
God Stats
22W - 25L
1,500 SR
Queue Stats
68W - 86L
1,560 Elo+
Solo
Sylvanus
Sylvanus
PrOz AsHLeY
Sylvanus
Level 28
God Stats
2W - 3L
1,517 SR
Queue Stats
63W - 70L
1,386 Elo+
Solo
Hera
Hera
Rednayru
Hera
Level 17
God Stats
0W - 3L
1,140 SR
Queue Stats
3W - 13L
1,155 Elo+
Solo
Osiris
Osiris
Tubeetz-_-
Osiris
Level 16
God Stats
4W - 6L
1,452 SR
Queue Stats
14W - 15L
1,458 Elo+
Solo
Sol
Sol
kaosytabu
Sol
Level 28
God Stats
67W - 32L
1,645 SR
Queue Stats
164W - 166L
1,496 Elo+
Solo
Team Averages
Level 19
1,451 SR
1,411 Elo+

VS

Team Averages
Level 18
1,563 SR
1,471 Elo+
Anubis
Anubis
BigNoo3_Yamete
Anubis
Level 28
God Stats
7W - 1L
1,675 SR
Queue Stats
85W - 49L
1,532 Elo+
Solo
Anhur
Anhur
Crosstueto26
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,583 Elo+
Solo
Cabrakan
Cabrakan
Kiwi-Kiran
Cabrakan
Level 4
God Stats
1W - 1L
1,269 SR
Queue Stats
7W - 10L
1,538 Elo+
Solo
Nemesis
Nemesis
PEC022
Nemesis
Level 26
God Stats
7W - 9L
1,873 SR
Queue Stats
57W - 70L
1,376 Elo+
Solo
Thor
Thor
Slayer911758
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 11 / 0
5,762
412
3,467
10,484
1,974
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
PrOz AsHLeY
Sylvanus
5
0 / 6 / 0
4,783
342
1,463
7,422
1,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hera
8
0 / 7 / 1
5,590
399
1,969
7,958
1,458
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
Tubeetz-_-
Osiris
12
6 / 3 / 0
7,484
535
6,313
9,563
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
4 / 7 / 1
7,332
524
8,252
13,513
3,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
19 / 1 / 2
10,484
749
20,826
10,789
5,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
10 / 5 / 3
8,292
592
6,293
10,294
3,577
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Kiwi-Kiran
Cabrakan
11
2 / 2 / 8
7,256
518
2,951
8,168
8,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
PEC022
Nemesis
12
1 / 3 / 3
6,980
499
1,323
8,847
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 0 / 12
7,325
523
3,838
4,672
1,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
11
Kills
33
34
Deaths
11
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
19
1
2
20
W
10
5
3
2.3
L
1
11
0
0.09
W
Cabrakan
Kiwi-Kiran
Cabrakan
2
2
8
3
W
Nemesis
PEC022
Nemesis
1
3
3
0.83
L
Sylvanus
PrOz AsHLeY
Sylvanus
0
6
0
0
L
Hera
0
7
1
0.07
W
1
0
12
7
L
Osiris
Tubeetz-_-
Osiris
6
3
0
2
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,464
Damage
35,231
48,940
Taken
42,770
11,737
Mitigated
21,674
10,465
Healing
16,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,826
886
0
8,562
10,789
5,602
581
2,284
8,505
77,163
0
W
6,293
3,438
0
3,916
10,294
3,577
1,321
4,353
5,941
0
39,553
L
3,467
3,022
0
812
10,484
1,974
798
6,706
3,778
0
20,766
W
Cabrakan
Kiwi-Kiran
Cabrakan
2,951
331
0
1,799
8,168
8,059
0
2,579
5,589
18,763
0
W
Nemesis
PEC022
Nemesis
1,323
734
0
1,655
8,847
2,532
514
1,064
7,783
0
40,448
L
Sylvanus
PrOz AsHLeY
Sylvanus
1,463
630
11
1,229
7,422
1,610
238
6,198
1,224
10,090
2,811
L
Hera
1,969
599
0
1,158
7,958
1,458
292
1,086
6,872
23,153
0
W
3,838
931
0
816
4,672
1,904
270
1,116
3,556
0
32,374
L
Osiris
Tubeetz-_-
Osiris
6,313
2,281
0
1,736
9,563
3,693
0
5,674
3,889
0
35,628
L
8,252
2,892
0
5,519
13,513
3,002
0
4,263
9,250
48,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,951
Gold Earned
40,337
249
Minions Killed
377
0
Camps Cleared
0
1,023,606
Distance Traveled
1,200,709
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,484
749
156
11
0
224,937
1
W
Anhur
8,292
592
61
4
0
221,635
1
L
Rama
5,762
412
36
3
0
194,197
0
W
Cabrakan
7,256
518
26
2
0
209,314
2
W
Nemesis
6,980
499
79
6
0
237,206
2
L
Sylvanus
4,783
342
28
2
0
128,440
1
L
Hera
5,590
399
35
3
0
221,364
4
W
Thor
7,325
523
55
4
0
307,617
1
L
Osiris
7,484
535
68
5
0
271,717
9
L
Sol
7,332
524
82
6
0
207,888
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role