Player Matchup

Ares
Ares
Electivehail
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,297 Elo+
Solo
Amaterasu
Amaterasu
Exadactilos
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,313 Elo+
Solo
Anhur
Anhur
HardDrim
Anhur
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,632 Elo+
Solo
Thanatos
Thanatos
ToateDiamantelee
Thanatos
Level 24
God Stats
2W - 3L
1,702 SR
Queue Stats
58W - 42L
1,541 Elo+
Solo
Zeus
Zeus
starzy21
Zeus
Level 4
God Stats
0W - 3L
1,267 SR
Queue Stats
0W - 4L
1,105 Elo+
Solo
Team Averages
Level 8
1,494 SR
1,378 Elo+

VS

Team Averages
Level 21
1,579 SR
1,510 Elo+
Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Baramar35
Sylvanus
Level 29
God Stats
17W - 15L
1,407 SR
Queue Stats
85W - 74L
1,402 Elo+
Solo
Vulcan
Vulcan
PlanBozhij
Vulcan
Level 28
God Stats
8W - 9L
1,827 SR
Queue Stats
205W - 256L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
ikimas01
Baron Samedi
Level 2
God Stats
3W - 0L
1,718 SR
Queue Stats
5W - 0L
1,828 Elo+
Solo
Loki
Loki
steameyzzz
Loki
Level 18
God Stats
17W - 25L
1,444 SR
Queue Stats
32W - 37L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 11 / 5
7,292
384
3,153
22,558
15,332
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
Exadactilos
Amaterasu
11
2 / 10 / 3
7,129
375
4,012
19,422
13,075
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
HardDrim
Anhur
13
1 / 8 / 2
8,100
426
5,430
15,639
4,347
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
7 / 4 / 1
10,570
556
10,624
18,485
6,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
10
1 / 14 / 4
7,583
399
11,907
19,679
6,302
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
8 / 3 / 2
11,303
595
8,341
14,358
5,994
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Baramar35
Sylvanus
14
6 / 1 / 17
9,975
525
10,940
12,798
14,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
PlanBozhij
Vulcan
17
14 / 2 / 8
11,466
603
26,021
10,162
4,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
ikimas01
Baron Samedi
19
14 / 0 / 9
12,435
654
17,770
13,852
18,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
5 / 6 / 16
10,336
544
12,262
14,941
5,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
99
12
Kills
47
47
Deaths
12
15
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
3
2
3
W
Sylvanus
Baramar35
Sylvanus
6
1
17
14.5
L
1
11
5
0.32
L
Amaterasu
Exadactilos
Amaterasu
2
10
3
0.35
L
Anhur
HardDrim
Anhur
1
8
2
0.25
W
Vulcan
PlanBozhij
Vulcan
14
2
8
9
L
7
4
1
1.88
W
Baron Samedi
ikimas01
Baron Samedi
14
0
9
18.5
L
Zeus
1
14
4
0.21
W
5
6
16
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,126
Damage
75,334
95,783
Taken
66,111
45,799
Mitigated
49,075
24,596
Healing
30,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,341
5,693
189
3,216
14,358
5,994
7,327
1,088
13,270
0
87,742
W
Sylvanus
Baramar35
Sylvanus
10,940
3,221
7,275
5,493
12,798
14,843
1,670
4,741
8,057
23,437
3,947
L
3,153
242
946
1,335
22,558
15,332
119
15,083
7,029
11,364
0
L
Amaterasu
Exadactilos
Amaterasu
4,012
1,181
0
1,150
19,422
13,075
0
10,154
9,022
0
19,323
L
Anhur
HardDrim
Anhur
5,430
1,713
0
1,954
15,639
4,347
0
6,468
9,125
0
57,892
W
Vulcan
PlanBozhij
Vulcan
26,021
6,427
0
1,130
10,162
4,557
1,799
2,485
7,677
77,745
0
L
10,624
1,910
0
15,391
18,485
6,743
0
6,964
11,421
0
58,070
W
Baron Samedi
ikimas01
Baron Samedi
17,770
2,467
2,209
7,585
13,852
18,662
1,128
4,343
9,509
83,787
0
L
Zeus
11,907
2,713
0
3,820
19,679
6,302
0
14,434
5,029
39,538
0
W
12,262
3,653
0
3,627
14,941
5,019
0
2,494
12,447
0
59,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,674
Gold Earned
55,515
303
Minions Killed
520
0
Camps Cleared
0
1,584,120
Distance Traveled
1,731,939
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,303
595
139
7
0
335,646
0
W
Sylvanus
9,975
525
45
2
0
343,665
0
L
Ares
7,292
384
11
1
0
278,880
3
L
Amaterasu
7,129
375
38
2
0
371,191
1
L
Anhur
8,100
426
100
5
0
317,153
1
W
Vulcan
11,466
603
116
6
0
382,638
5
L
Thanatos
10,570
556
106
6
0
370,607
1
W
Baron Samedi
12,435
654
140
7
0
321,980
6
L
Zeus
7,583
399
48
3
0
246,289
3
W
Loki
10,336
544
80
4
0
348,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role