Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DarKnight_P1
Charybdis
Level 29
God Stats
7W - 8L
1,526 SR
Queue Stats
309W - 296L
1,521 Elo+
Solo
Ao Kuang
Ao Kuang
KjacMyers2
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,582 Elo+
Solo
Yemoja
Yemoja
Velidity
Yemoja
Level 16
God Stats
0W - 2L
1,519 SR
Queue Stats
8W - 7L
1,557 Elo+
Solo
Ra
Ra
black_death6547
Ra
Level 18
God Stats
0W - 2L
1,304 SR
Queue Stats
36W - 28L
1,539 Elo+
Solo
Team Averages
Level 21
1,470 SR
1,540 Elo+

VS

Team Averages
Level 36
1,613 SR
1,592 Elo+
Ullr
Ullr
Elrotas_510
Ullr
Level 128
God Stats
8W - 5L
1,704 SR
Queue Stats
106W - 76L
1,563 Elo+
Party 1
Susano
Susano
GoddMm
Susano
Level 29
God Stats
18W - 15L
1,569 SR
Queue Stats
141W - 161L
1,499 Elo+
Solo
Mulan
Mulan
l---3cm---lqt
Mulan
Level 7
God Stats
9W - 4L
1,817 SR
Queue Stats
27W - 14L
1,580 Elo+
Party 1
Cerberus
Cerberus
lacucharamordida
Cerberus
Level 14
God Stats
3W - 3L
1,473 SR
Queue Stats
16W - 14L
1,488 Elo+
Party 1
Thoth
Thoth
xDeadly__Escanor
Thoth
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
33W - 12L
1,829 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 4 / 2
5,767
444
4,833
7,961
4,579
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
DarKnight_P1
Charybdis
10
1 / 3 / 1
5,815
447
6,157
7,256
1,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
KjacMyers2
Ao Kuang
11
2 / 3 / 1
6,488
499
3,983
11,317
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Velidity
Yemoja
8
1 / 1 / 1
5,664
436
3,342
8,977
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 3 / 1
5,916
455
3,038
5,129
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,018
540
6,481
6,222
2,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Susano
GoddMm
Susano
11
3 / 1 / 3
6,557
504
4,159
8,090
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 1 / 0
8,461
651
6,930
9,479
4,465
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 7
6,261
482
5,115
9,734
7,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 0 / 4
7,664
590
5,100
3,221
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
14
14
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
2
0.25
L
Charybdis
DarKnight_P1
Charybdis
1
3
1
0.5
W
4
1
3
5.5
W
Susano
GoddMm
Susano
3
1
3
4.5
L
Ao Kuang
KjacMyers2
Ao Kuang
2
3
1
0.83
L
Yemoja
Velidity
Yemoja
1
1
1
1.5
L
0
3
1
0.17
W
4
1
0
4
W
0
1
7
3.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,353
Damage
27,785
40,640
Taken
36,746
16,553
Mitigated
17,498
10,852
Healing
14,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,833
1,050
0
993
7,961
4,579
140
0
7,961
0
24,716
L
Charybdis
DarKnight_P1
Charybdis
6,157
3,368
0
1,330
7,256
1,716
0
1,910
5,320
0
31,669
W
6,481
1,734
0
11
6,222
2,287
878
1,879
4,343
0
46,215
W
Susano
GoddMm
Susano
4,159
794
0
3,670
8,090
2,652
0
2,347
5,743
0
34,852
L
Ao Kuang
KjacMyers2
Ao Kuang
3,983
1,095
0
3,532
11,317
3,398
0
1,716
9,547
34,144
0
L
Yemoja
Velidity
Yemoja
3,342
465
345
2,961
8,977
5,259
0
3,721
5,106
14,187
0
L
3,038
568
253
1,438
5,129
1,601
0
2,510
2,491
40,769
0
W
6,930
1,516
0
5,164
9,479
4,465
146
1,360
8,119
0
56,432
W
5,115
417
0
4,073
9,734
7,121
70
3,088
6,646
17,201
0
W
5,100
0
0
1,116
3,221
973
0
1,689
1,532
48,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,650
Gold Earned
35,961
276
Minions Killed
416
0
Camps Cleared
0
1,212,516
Distance Traveled
1,278,945
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,767
444
38
3
0
236,897
2
L
Charybdis
5,815
447
65
5
0
216,140
3
W
Ullr
7,018
540
94
7
0
236,932
1
W
Susano
6,557
504
49
4
0
277,135
7
L
Ao Kuang
6,488
499
81
6
0
252,118
3
L
Yemoja
5,664
436
22
2
0
249,689
5
L
Ra
5,916
455
70
5
0
257,672
5
W
Mulan
8,461
651
130
10
0
240,636
0
W
Cerberus
6,261
482
23
2
0
254,372
2
W
Thoth
7,664
590
120
9
0
269,870
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role