Player Matchup

Ganesha
Ganesha
Askyl007
Ganesha
Level 27
God Stats
1W - 8L
1,229 SR
Queue Stats
38W - 54L
1,385 Elo+
Solo
Odin
Odin
Miksenful
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,445 Elo+
Solo
Chang'e
Chang'e
UnknownEgo
Chang'e
Level 27
God Stats
3W - 2L
1,488 SR
Queue Stats
120W - 100L
1,462 Elo+
Solo
Thor
Thor
WhiteXXXPride
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,266 Elo+
Solo
Pele
Pele
ZioGoblin
Pele
Level 29
God Stats
2W - 1L
1,494 SR
Queue Stats
22W - 14L
1,529 Elo+
Solo
Team Averages
Level 21
1,442 SR
1,417 Elo+

VS

Team Averages
Level 34
1,403 SR
1,334 Elo+
Merlin
Merlin
Deadsmile666
Merlin
Level 18
God Stats
2W - 2L
1,262 SR
Queue Stats
19W - 13L
1,383 Elo+
Solo
Ravana
Ravana
Godfunky
Ravana
Level 22
God Stats
8W - 7L
1,596 SR
Queue Stats
98W - 101L
1,384 Elo+
Solo
Hercules
Hercules
Mal0yi
Hercules
Level 20
God Stats
0W - 3L
1,159 SR
Queue Stats
10W - 16L
1,365 Elo+
Solo
Tiamat
Tiamat
MrAClark
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,270 Elo+
Party 1
Hachiman
Hachiman
blobbyyy984
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Askyl007
Ganesha
19
0 / 0 / 33
11,682
1,168
10,803
11,129
11,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
18
9 / 0 / 22
11,606
1,161
15,965
10,960
13,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
UnknownEgo
Chang'e
18
9 / 2 / 19
10,937
1,094
18,965
15,456
6,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 1 / 17
10,615
1,062
8,121
7,880
6,220
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
18
15 / 0 / 18
12,906
1,291
21,157
13,517
7,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

323

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 8 / 1
9,317
932
19,675
17,872
5,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
Godfunky
Ravana
15
0 / 12 / 3
8,669
867
10,820
20,955
11,011
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Mal0yi
Hercules
15
0 / 9 / 3
8,893
889
11,316
22,408
22,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
MrAClark
Tiamat
15
1 / 9 / 2
9,157
916
9,634
17,699
11,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
blobbyyy984
Hachiman
15
0 / 2 / 0
8,129
813
785
2,396
604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
12
40
Kills
3
3
Deaths
40
109
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Askyl007
Ganesha
0
0
33
16.5
L
Merlin
2
8
1
0.31
L
Ravana
Godfunky
Ravana
0
12
3
0.13
L
Hercules
Mal0yi
Hercules
0
9
3
0.17
W
Odin
9
0
22
20
L
Tiamat
MrAClark
Tiamat
1
9
2
0.22
W
Chang'e
UnknownEgo
Chang'e
9
2
19
9.25
W
7
1
17
15.5
W
Pele
15
0
18
24
L
Hachiman
blobbyyy984
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,011
Damage
52,230
58,942
Taken
81,330
45,070
Mitigated
50,770
21,379
Healing
9,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Askyl007
Ganesha
10,803
777
3,526
2,655
11,129
11,444
0
5,700
5,015
22,208
0
L
Merlin
19,675
711
675
820
17,872
5,537
0
5,418
11,826
42,173
0
L
Ravana
Godfunky
Ravana
10,820
3,015
0
479
20,955
11,011
0
7,382
12,616
0
16,038
L
Hercules
Mal0yi
Hercules
11,316
1,681
0
5,352
22,408
22,130
0
11,229
10,460
0
29,703
W
Odin
15,965
4,422
0
1,306
10,960
13,018
0
5,249
5,146
52
29,115
L
Tiamat
MrAClark
Tiamat
9,634
1,086
0
1,712
17,699
11,488
0
5,211
12,082
23,430
0
W
Chang'e
UnknownEgo
Chang'e
18,965
2,371
5,363
6,010
15,456
6,508
0
8,427
6,757
41,091
0
W
8,121
313
0
0
7,880
6,220
0
4,533
3,215
0
18,191
W
Pele
21,157
5,356
0
2,519
13,517
7,880
0
5,400
7,888
0
43,872
L
Hachiman
blobbyyy984
Hachiman
785
494
0
134
2,396
604
0
580
1,734
0
5,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,746
Gold Earned
44,165
206
Minions Killed
156
8
Camps Cleared
3
1,064,796
Distance Traveled
771,530
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,682
1,168
0
0
0
228,293
1
L
Merlin
9,317
932
50
5
1
179,244
0
L
Ravana
8,669
867
5
1
1
174,819
0
L
Hercules
8,893
889
60
6
1
177,474
0
W
Odin
11,606
1,161
48
5
2
241,012
1
L
Tiamat
9,157
916
30
3
0
187,678
0
W
Chang'e
10,937
1,094
60
6
3
198,891
1
W
Thor
10,615
1,062
37
4
2
163,214
0
W
Pele
12,906
1,291
61
6
1
233,386
1
L
Hachiman
8,129
813
11
1
0
52,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role