Player Matchup

Discordia
Discordia
DrYeske
Discordia
Level 160
God Stats
3W - 4L
1,442 SR
Queue Stats
251W - 258L
1,406 Elo+
Solo
Yemoja
Yemoja
GoBananasNoSplit
Yemoja
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 163L
1,532 Elo+
Solo
Da Ji
Da Ji
ObamaX
Da Ji
Level 69
God Stats
5W - 4L
1,502 SR
Queue Stats
387W - 413L
1,391 Elo+
Party 2
Sun Wukong
Sun Wukong
PaulAtishon
Sun Wukong
Level 121
God Stats
2W - 2L
1,448 SR
Queue Stats
703W - 661L
1,505 Elo+
Solo
Ullr
Ullr
in6ig0
Ullr
Level 62
God Stats
9W - 17L
1,400 SR
Queue Stats
424W - 393L
1,550 Elo+
Party 2
Team Averages
Level 95
1,458 SR
1,477 Elo+

VS

Team Averages
Level 70
1,497 SR
1,390 Elo+
Anubis
Anubis
Eragorn_96
Anubis
Level 38
God Stats
16W - 23L
1,400 SR
Queue Stats
77W - 165L
1,267 Elo+
Party 3
Thanatos
Thanatos
FenrirIsntBroken
Thanatos
Level 117
God Stats
9W - 9L
1,581 SR
Queue Stats
263W - 241L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
Raviiio
Gilgamesh
Level 103
God Stats
11W - 7L
1,558 SR
Queue Stats
466W - 411L
1,493 Elo+
Party 1
Artemis
Artemis
chesito67
Artemis
Level 57
God Stats
15W - 19L
1,448 SR
Queue Stats
42W - 50L
1,423 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
flawles_b0iiii1
Ah Muzen Cab
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 205L
1,263 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DrYeske
Discordia
20
5 / 2 / 15
14,211
547
12,938
10,271
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 3 / 16
14,200
546
7,792
18,010
24,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
ObamaX
Da Ji
20
17 / 6 / 9
15,809
608
25,092
24,800
12,385
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
PaulAtishon
Sun Wukong
20
7 / 2 / 17
15,857
610
14,795
22,726
20,759
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ullr
in6ig0
Ullr
20
12 / 2 / 11
16,508
635
18,247
18,804
8,787
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Eragorn_96
Anubis
18
2 / 8 / 4
11,924
459
4,951
19,402
6,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 10 / 6
11,888
457
11,258
22,576
9,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Raviiio
Gilgamesh
16
2 / 12 / 7
10,388
400
14,885
23,290
23,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
chesito67
Artemis
19
6 / 10 / 4
12,726
489
19,329
21,900
7,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
flawles_b0iiii1
Ah Muzen Cab
16
1 / 5 / 5
10,222
393
6,372
16,528
4,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
41
45
Kills
15
15
Deaths
45
68
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Discordia
DrYeske
Discordia
5
2
15
6.25
L
Anubis
Eragorn_96
Anubis
2
8
4
0.5
L
4
10
6
0.7
W
4
3
16
4
W
Da Ji
ObamaX
Da Ji
17
6
9
3.58
W
Sun Wukong
PaulAtishon
Sun Wukong
7
2
17
7.75
L
Gilgamesh
Raviiio
Gilgamesh
2
12
7
0.46
L
Artemis
chesito67
Artemis
6
10
4
0.8
L
Ah Muzen Cab
flawles_b0iiii1
Ah Muzen Cab
1
5
5
0.7
W
Ullr
in6ig0
Ullr
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,864
Damage
56,795
94,611
Taken
103,696
70,271
Mitigated
51,369
35,079
Healing
29,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DrYeske
Discordia
12,938
460
0
3,064
10,271
4,008
1,156
859
9,412
81,090
0
L
Anubis
Eragorn_96
Anubis
4,951
0
372
4,952
19,402
6,309
0
5,321
13,586
65,685
0
L
11,258
1,988
0
14,444
22,576
9,507
0
3,026
19,386
0
72,959
W
7,792
1,236
2,332
3,944
18,010
24,332
565
2,424
15,586
29,146
0
W
Da Ji
ObamaX
Da Ji
25,092
3,284
0
7,014
24,800
12,385
1,571
1,051
23,749
0
121,697
W
Sun Wukong
PaulAtishon
Sun Wukong
14,795
1,658
0
9,455
22,726
20,759
2,011
898
21,828
0
106,177
L
Gilgamesh
Raviiio
Gilgamesh
14,885
3,644
0
1,326
23,290
23,783
0
3,351
19,653
0
55,042
L
Artemis
chesito67
Artemis
19,329
10,534
0
3,483
21,900
7,258
0
4,155
17,657
0
83,852
L
Ah Muzen Cab
flawles_b0iiii1
Ah Muzen Cab
6,372
2,662
914
4,096
16,528
4,512
0
3,728
12,684
0
40,625
W
Ullr
in6ig0
Ullr
18,247
7,340
0
9,270
18,804
8,787
2,551
252
18,552
0
179,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,585
Gold Earned
57,148
733
Minions Killed
502
0
Camps Cleared
0
2,422,712
Distance Traveled
2,177,457
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,211
547
141
5
0
503,687
8
L
Anubis
11,924
459
125
5
0
385,336
0
L
Thanatos
11,888
457
103
4
0
482,594
4
W
Yemoja
14,200
546
55
2
0
427,435
3
W
Da Ji
15,809
608
151
6
0
483,326
4
W
Sun Wukong
15,857
610
165
6
0
527,110
6
L
Gilgamesh
10,388
400
84
3
0
432,366
3
L
Artemis
12,726
489
118
5
0
411,565
3
L
Ah Muzen Cab
10,222
393
72
3
0
465,596
0
W
Ullr
16,508
635
221
9
0
481,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role