Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Kømany
Da Ji
Level 67
God Stats
96W - 113L
1,564 SR
Queue Stats
385W - 536L
1,445 Elo+
Party 1
Zeus
Zeus
VeniQueTeCojo
Zeus
Level 64
God Stats
41W - 29L
1,592 SR
Queue Stats
631W - 657L
1,513 Elo+
Party 1
Team Averages
Level 95
1,552 SR
1,486 Elo+

VS

Team Averages
Level 23
1,452 SR
1,345 Elo+
Nox
Nox
 
Nox
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
KaikeSocaYT
Serqet
Level 16
God Stats
1W - 5L
1,366 SR
Queue Stats
17W - 32L
1,265 Elo+
Solo
King Arthur
King Arthur
NandinhOLuiz
King Arthur
Level 25
God Stats
3W - 5L
1,491 SR
Queue Stats
23W - 52L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 3 / 15
7,762
776
6,216
10,400
6,529
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
Kømany
Da Ji
13
14 / 3 / 4
9,405
941
12,619
7,819
3,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 0 / 14
8,877
888
14,935
5,183
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 6 / 4
6,481
648
3,522
9,145
2,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
10
2 / 9 / 4
7,477
748
4,925
13,278
6,746
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
NandinhOLuiz
King Arthur
8
4 / 7 / 0
7,117
712
3,886
14,444
7,441
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
22
Kills
6
6
Deaths
22
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
3
15
3.17
L
Nox
 
Nox
0
6
4
0.33
L
Serqet
2
9
4
0.44
W
Da Ji
Kømany
Da Ji
14
3
4
5.33
L
King Arthur
NandinhOLuiz
King Arthur
4
7
0
0.57
W
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,770
Damage
12,333
23,402
Taken
36,867
11,586
Mitigated
17,128
2,944
Healing
2,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,216
689
0
279
10,400
6,529
144
2,197
7,287
4,274
13,125
L
Nox
 
Nox
3,522
471
0
554
9,145
2,941
0
2,509
6,412
15,441
0
L
Serqet
4,925
1,388
63
1,028
13,278
6,746
0
4,183
8,824
0
8,728
W
Da Ji
Kømany
Da Ji
12,619
3,349
0
953
7,819
3,506
716
790
6,983
0
25,298
L
King Arthur
NandinhOLuiz
King Arthur
3,886
1,127
0
845
14,444
7,441
0
8,562
5,480
0
6,251
W
14,935
1,244
0
1,712
5,183
1,551
1,260
873
4,200
38,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,044
Gold Earned
21,075
113
Minions Killed
46
5
Camps Cleared
2
538,074
Distance Traveled
518,147
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,762
776
23
2
1
196,559
2
L
Nox
6,481
648
33
3
1
172,446
4
L
Serqet
7,477
748
7
1
1
167,264
4
W
Da Ji
9,405
941
31
3
2
169,793
0
L
King Arthur
7,117
712
6
1
0
178,437
0
W
Zeus
8,877
888
59
6
2
171,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role