Player Matchup

Cthulhu
Cthulhu
BustinThem97
Cthulhu
Level 42
God Stats
7W - 7L
1,576 SR
Queue Stats
218W - 231L
1,428 Elo+
Solo
Charybdis
Charybdis
Im_Jaxboy
Charybdis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,317 Elo+
Party 2
Thanatos
Thanatos
Ittzboogiemonsta
Thanatos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,364 Elo+
Party 2
Chaac
Chaac
XxKillxSwitch21
Chaac
Level 86
God Stats
0W - 6L
1,083 SR
Queue Stats
1W - 8L
1,124 Elo+
Party 2
Merlin
Merlin
dartim28
Merlin
Level 158
God Stats
16W - 11L
1,392 SR
Queue Stats
160W - 200L
1,386 Elo+
Solo
Team Averages
Level 70
1,410 SR
1,324 Elo+

VS

Team Averages
Level 93
1,558 SR
1,478 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FutileBonewolf
Fenrir
Level 83
God Stats
8W - 13L
1,446 SR
Queue Stats
89W - 96L
1,387 Elo+
Solo
Serqet
Serqet
Mapex451
Serqet
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 103L
1,469 Elo+
Party 1
Cerberus
Cerberus
MillionthMouse1
Cerberus
Level 123
God Stats
23W - 15L
1,663 SR
Queue Stats
89W - 103L
1,517 Elo+
Party 1
Charybdis
Charybdis
RedcapCombo
Charybdis
Level 42
God Stats
21W - 8L
1,680 SR
Queue Stats
110W - 87L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BustinThem97
Cthulhu
6
0 / 5 / 0
4,138
414
3,229
8,209
2,684
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
Im_Jaxboy
Charybdis
5
0 / 8 / 0
3,851
385
2,005
6,516
1,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 4 / 1
4,207
421
1,138
4,402
994
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 4 / 2
4,555
456
2,639
7,918
3,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
dartim28
Merlin
10
2 / 0 / 0
6,081
608
2,379
2,690
794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 0 / 1
5,562
556
488
2,277
508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 1 / 4
5,539
554
2,556
6,288
2,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
Mapex451
Serqet
9
4 / 0 / 2
6,082
608
2,601
6,987
3,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
11
5 / 1 / 1
6,655
666
4,930
7,055
4,445
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
RedcapCombo
Charybdis
11
10 / 0 / 4
6,917
692
9,452
5,321
1,596
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
21
21
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
1
0.5
L
Cthulhu
BustinThem97
Cthulhu
0
5
0
0
W
2
1
4
4
L
Charybdis
Im_Jaxboy
Charybdis
0
8
0
0
L
0
4
1
0.13
W
Serqet
Mapex451
Serqet
4
0
2
5
W
Cerberus
5
1
1
5.5
W
Charybdis
RedcapCombo
Charybdis
10
0
4
12
L
0
4
2
0.25
L
Merlin
dartim28
Merlin
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,390
Damage
20,027
29,735
Taken
27,928
9,400
Mitigated
12,944
6,020
Healing
9,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
488
61
0
1,084
2,277
508
938
37
2,240
27,526
0
L
Cthulhu
BustinThem97
Cthulhu
3,229
623
70
1,778
8,209
2,684
0
0
8,209
18,750
0
W
2,556
681
0
1,858
6,288
2,396
0
1,486
4,761
0
26,853
L
Charybdis
Im_Jaxboy
Charybdis
2,005
1,252
160
487
6,516
1,023
0
0
6,414
0
7,266
L
1,138
567
0
1,238
4,402
994
0
904
3,498
0
9,989
W
Serqet
Mapex451
Serqet
2,601
676
0
1,696
6,987
3,999
0
1,954
5,033
0
15,282
W
Cerberus
4,930
346
0
2,757
7,055
4,445
0
729
5,938
40,654
0
W
Charybdis
RedcapCombo
Charybdis
9,452
4,219
0
2,292
5,321
1,596
529
1,402
3,919
0
42,111
L
2,639
470
0
599
7,918
3,905
97
4,139
3,779
0
14,552
L
Merlin
dartim28
Merlin
2,379
158
0
1,688
2,690
794
0
375
2,315
25,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,832
Gold Earned
30,755
160
Minions Killed
307
0
Camps Cleared
0
942,056
Distance Traveled
957,690
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,562
556
53
5
0
184,862
3
L
Cthulhu
4,138
414
32
3
0
180,845
3
W
Fenrir
5,539
554
49
5
0
194,434
1
L
Charybdis
3,851
385
16
2
0
179,503
0
L
Thanatos
4,207
421
23
2
0
202,304
0
W
Serqet
6,082
608
23
2
0
221,909
0
W
Cerberus
6,655
666
112
11
0
176,857
2
W
Charybdis
6,917
692
70
7
0
179,628
1
L
Chaac
4,555
456
29
3
0
193,354
2
L
Merlin
6,081
608
60
6
0
186,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role