Player Matchup

Olorun
Olorun
Gold IV
Agusta__Atomica
Olorun
Gold IV
Level 148
God Stats
1W - 1L
1,346 SR
Queue Stats
146W - 160L
1,646 MMR
Solo
Anhur
Anhur
Platinum III
ReportDorkyPork
Anhur
Platinum III
Level 160
God Stats
13W - 15L
1,398 SR
Queue Stats
358W - 344L
1,621 MMR
Solo
Bacchus
Bacchus
Platinum V
Smite-Rush25
Bacchus
Platinum V
Level 64
God Stats
29W - 30L
1,608 SR
Queue Stats
110W - 122L
1,602 MMR
Solo
Achilles
Achilles
Gold IV
Splinter_Lab
Achilles
Gold IV
Level 94
God Stats
4W - 5L
1,316 SR
Queue Stats
121W - 128L
1,462 MMR
Party 2
Scylla
Scylla
Platinum IV
Xaalek
Scylla
Platinum IV
Level 117
God Stats
1W - 4L
1,585 SR
Queue Stats
90W - 82L
1,800 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 117
1,451 SR
1,626 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,651 SR
1,635 MMR
Danzaburou
Danzaburou
Gold II
Kajan Special
Danzaburou
Gold II
Level 109
God Stats
1W - 1L
1,706 SR
Queue Stats
228W - 240L
1,580 MMR
Solo
Susano
Susano
Gold IV
Lycidaas
Susano
Gold IV
Level 120
God Stats
2W - 2L
1,734 SR
Queue Stats
161W - 131L
1,683 MMR
Party 1
Hercules
Hercules
Gold V
Nxdricks
Hercules
Gold V
Level 79
God Stats
4W - 0L
1,839 SR
Queue Stats
20W - 4L
1,730 MMR
Party 1
Freya
Freya
Bronze III
Y Catastrophe Y
Freya
Bronze III
Level 83
God Stats
3W - 4L
1,516 SR
Queue Stats
8W - 14L
1,600 MMR
Solo
Cabrakan
Cabrakan
Gold I
samatahiri
Cabrakan
Gold I
Level 129
God Stats
11W - 8L
1,459 SR
Queue Stats
282W - 273L
1,579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 3
10,975
477
7,989
21,412
17,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 9 / 2
9,986
434
12,321
18,644
5,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Smite-Rush25
Bacchus
13
1 / 6 / 5
8,926
388
8,431
22,168
23,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
Splinter_Lab
Achilles
15
6 / 11 / 0
10,151
441
9,722
23,990
17,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Xaalek
Scylla
15
0 / 7 / 4
9,364
407
10,984
12,708
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
UllrTiamatGebGilgameshSylvanus

VS

Bans
TsukuyomiCthulhuArtemisAthenaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kajan Special
Danzaburou
20
6 / 0 / 10
14,958
650
14,630
11,753
6,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
Lycidaas
Susano
20
9 / 2 / 8
14,107
613
18,934
19,591
7,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Nxdricks
Hercules
20
12 / 0 / 15
16,066
699
20,792
31,917
48,914
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
13 / 1 / 5
13,582
591
17,339
16,371
7,088
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
samatahiri
Cabrakan
16
0 / 7 / 19
11,526
501
7,650
21,363
27,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
97
10
Kills
40
40
Deaths
10
14
Assists
57
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Danzaburou
Kajan Special
Danzaburou
6
0
10
11
W
Susano
Lycidaas
Susano
9
2
8
6.5
W
Hercules
Nxdricks
Hercules
12
0
15
19.5
L
1
9
2
0.22
L
Bacchus
Smite-Rush25
Bacchus
1
6
5
0.58
L
Achilles
Splinter_Lab
Achilles
6
11
0
0.55
L
Scylla
Xaalek
Scylla
0
7
4
0.29
W
13
1
5
15.5
W
Cabrakan
samatahiri
Cabrakan
0
7
19
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,447
Damage
79,345
98,922
Taken
100,995
66,594
Mitigated
97,567
21,225
Healing
43,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,989
3,688
639
8,906
21,412
17,211
1,084
3,646
17,766
81,565
0
W
Danzaburou
Kajan Special
Danzaburou
14,630
7,675
0
5,150
11,753
6,019
10,288
1,195
10,558
0
137,271
W
Susano
Lycidaas
Susano
18,934
3,882
0
6,328
19,591
7,823
672
5,241
14,256
0
101,603
W
Hercules
Nxdricks
Hercules
20,792
7,150
0
18,377
31,917
48,914
291
8,213
23,530
11,064
101,929
L
12,321
5,664
0
2,969
18,644
5,391
0
5,603
13,041
0
76,861
L
Bacchus
Smite-Rush25
Bacchus
8,431
496
1,449
2,599
22,168
23,128
0
9,470
12,698
28,186
0
L
Achilles
Splinter_Lab
Achilles
9,722
2,024
0
3,885
23,990
17,086
0
4,767
19,223
0
50,881
L
Scylla
Xaalek
Scylla
10,984
358
0
778
12,708
3,778
0
3,479
9,229
62,592
0
W
17,339
5,507
0
10,052
16,371
7,088
4,871
6,408
9,727
78,583
0
W
Cabrakan
samatahiri
Cabrakan
7,650
1,134
0
3,223
21,363
27,723
168
7,428
13,669
22,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,402
Gold Earned
70,239
542
Minions Killed
669
0
Camps Cleared
0
1,930,842
Distance Traveled
2,264,440
33
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,975
477
160
7
0
357,859
1
W
Danzaburou
14,958
650
187
8
0
411,869
3
W
Susano
14,107
613
136
6
0
507,943
4
W
Hercules
16,066
699
211
9
0
480,961
6
L
Anhur
9,986
434
138
6
0
368,878
5
L
Bacchus
8,926
388
38
2
0
415,218
3
L
Achilles
10,151
441
84
4
0
390,468
11
L
Scylla
9,364
407
122
5
0
398,419
13
W
Freya
13,582
591
110
5
0
434,290
1
W
Cabrakan
11,526
501
25
1
0
429,377
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role