Player Matchup

Nu Wa
Nu Wa
Armenerik800
Nu Wa
Level 159
God Stats
354W - 288L
1,565 SR
Queue Stats
758W - 840L
1,523 Elo+
Solo
Cthulhu
Cthulhu
KRK_KiiniQ
Cthulhu
Level 61
God Stats
1W - 0L
1,435 SR
Queue Stats
2W - 5L
1,160 Elo+
Solo
Chaac
Chaac
elmassucio
Chaac
Level 29
God Stats
5W - 8L
1,196 SR
Queue Stats
127W - 298L
1,221 Elo+
Solo
Team Averages
Level 83
1,399 SR
1,301 Elo+

VS

Team Averages
Level 72
1,520 SR
1,419 Elo+
Ah Puch
Ah Puch
DBS-93
Ah Puch
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
228W - 270L
1,506 Elo+
Solo
Thanatos
Thanatos
IIxx__GOD__xxII
Thanatos
Level 18
God Stats
1W - 2L
1,555 SR
Queue Stats
83W - 133L
1,287 Elo+
Solo
Set
Set
jptikku
Set
Level 69
God Stats
14W - 24L
1,506 SR
Queue Stats
190W - 187L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 4
9,643
804
9,228
8,154
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
KRK_KiiniQ
Cthulhu
11
2 / 5 / 6
8,045
670
7,663
12,155
10,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
12
2 / 2 / 8
8,516
710
5,569
12,070
10,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DBS-93
Ah Puch
12
3 / 2 / 6
8,525
710
11,562
7,357
1,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
11
1 / 5 / 5
7,699
642
4,025
8,576
2,590
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Set
13
7 / 4 / 0
8,744
729
9,668
11,854
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
11
Kills
11
11
Deaths
11
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
4
4
2.25
L
Ah Puch
DBS-93
Ah Puch
3
2
6
3
L
Thanatos
1
5
5
0.7
W
Cthulhu
KRK_KiiniQ
Cthulhu
2
5
6
1
W
Chaac
2
2
8
3
L
Set
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,460
Damage
25,255
32,379
Taken
27,787
24,618
Mitigated
8,618
9,553
Healing
5,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,228
3,537
244
1,152
8,154
3,255
0
4,312
3,842
30,969
0
L
Ah Puch
DBS-93
Ah Puch
11,562
689
0
1,077
7,357
1,855
398
4,411
2,237
40,880
0
L
Thanatos
4,025
1,172
0
2,486
8,576
2,590
594
5,590
2,391
0
16,202
W
Cthulhu
KRK_KiiniQ
Cthulhu
7,663
187
779
1,932
12,155
10,447
0
4,434
7,721
19,918
0
W
Chaac
5,569
335
572
4,874
12,070
10,916
653
3,227
8,843
0
17,180
L
Set
9,668
4,394
0
2,240
11,854
4,173
204
6,287
4,833
0
35,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,204
Gold Earned
24,968
125
Minions Killed
159
6
Camps Cleared
5
654,803
Distance Traveled
614,726
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,643
804
57
5
3
212,054
11
L
Ah Puch
8,525
710
72
6
1
180,343
1
L
Thanatos
7,699
642
23
2
3
216,002
0
W
Cthulhu
8,045
670
32
3
0
221,969
3
W
Chaac
8,516
710
36
3
3
220,780
0
L
Set
8,744
729
64
5
1
218,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role