Player Matchup

Awilix
Awilix
Melancholyism
Awilix
Level 144
God Stats
7W - 7L
1,514 SR
Queue Stats
266W - 268L
1,559 Elo+
Party 2
Skadi
Skadi
Moving X Object
Skadi
Level 106
God Stats
2W - 7L
1,615 SR
Queue Stats
53W - 60L
1,497 Elo+
Party 2
Loki
Loki
Swag1752
Loki
Level 100
God Stats
30W - 18L
1,600 SR
Queue Stats
223W - 222L
1,568 Elo+
Solo
Thoth
Thoth
TheBustyBagle
Thoth
Level 79
God Stats
5W - 7L
1,496 SR
Queue Stats
123W - 107L
1,560 Elo+
Solo
Ares
Ares
YawningScimitar
Ares
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 46L
1,527 Elo+
Solo
Team Averages
Level 96
1,545 SR
1,542 Elo+

VS

Team Averages
Level 115
1,597 SR
1,476 Elo+
Achilles
Achilles
Bl4ckL1sted420
Achilles
Level 113
God Stats
1W - 2L
1,487 SR
Queue Stats
36W - 33L
1,513 Elo+
Party 1
Thanatos
Thanatos
GrueTaco
Thanatos
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 106L
1,358 Elo+
Party 1
Aphrodite
Aphrodite
OG MR TWIZZ
Aphrodite
Level 68
God Stats
3W - 1L
1,958 SR
Queue Stats
8W - 7L
1,592 Elo+
Party 1
Izanami
Izanami
PlantedGalaxy61
Izanami
Level 124
God Stats
1W - 1L
1,589 SR
Queue Stats
77W - 70L
1,467 Elo+
Party 1
Vulcan
Vulcan
swaggataco101
Vulcan
Level 123
God Stats
3W - 5L
1,449 SR
Queue Stats
336W - 331L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 3
12,920
646
23,860
16,295
6,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
6 / 3 / 6
11,601
580
10,362
10,290
3,607
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
16
2 / 6 / 7
10,500
525
11,539
17,969
17,517
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 2 / 4
11,111
556
11,650
11,194
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 4 / 7
9,736
487
6,325
16,483
15,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
3 / 6 / 4
9,477
474
12,067
24,352
33,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
GrueTaco
Thanatos
16
7 / 7 / 5
10,306
515
9,749
18,853
6,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Aphrodite
OG MR TWIZZ
Aphrodite
14
2 / 5 / 4
8,423
421
3,586
12,571
8,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 8 / 3
10,386
519
9,356
17,132
5,865
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 4 / 4
10,095
505
11,568
10,969
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
30
Kills
17
17
Deaths
30
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
3
6
4
0.83
L
Thanatos
GrueTaco
Thanatos
7
7
5
1.36
W
16
2
3
8.75
W
6
3
6
3
L
Aphrodite
OG MR TWIZZ
Aphrodite
2
5
4
0.8
L
4
8
3
0.69
W
Loki
2
6
7
0.92
W
3
2
4
2.5
W
3
4
7
1.63
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,736
Damage
46,326
72,231
Taken
83,877
46,930
Mitigated
57,744
19,602
Healing
28,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
12,067
2,877
0
6,883
24,352
33,039
474
3,050
21,144
0
49,109
L
Thanatos
GrueTaco
Thanatos
9,749
2,673
0
9,284
18,853
6,686
2
3,432
15,255
0
55,924
W
23,860
13,550
0
5,184
16,295
6,640
1,014
2,251
14,016
0
91,371
W
10,362
4,675
657
2,900
10,290
3,607
3,435
2,573
7,675
0
98,585
L
Aphrodite
OG MR TWIZZ
Aphrodite
3,586
439
3,673
4,927
12,571
8,502
225
3,492
9,001
27,987
0
L
9,356
6,512
0
2,040
17,132
5,865
722
3,328
13,748
0
91,163
W
Loki
11,539
2,955
0
3,740
17,969
17,517
0
2,500
15,369
0
61,813
W
11,650
356
0
5,504
11,194
3,910
87
2,969
8,061
79,272
0
W
6,325
277
0
1,617
16,483
15,256
151
4,577
11,742
18,516
0
L
11,568
4,699
0
1,825
10,969
3,652
0
3,946
6,693
79,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,868
Gold Earned
48,687
554
Minions Killed
503
0
Camps Cleared
0
1,995,348
Distance Traveled
1,839,651
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,477
474
70
4
0
353,837
9
L
Thanatos
10,306
515
99
5
0
388,589
0
W
Awilix
12,920
646
116
6
0
455,710
1
W
Skadi
11,601
580
159
8
0
398,630
1
L
Aphrodite
8,423
421
54
3
0
386,275
6
L
Izanami
10,386
519
131
7
0
328,731
4
W
Loki
10,500
525
96
5
0
389,465
2
W
Thoth
11,111
556
160
8
0
369,025
5
W
Ares
9,736
487
23
1
0
382,518
2
L
Vulcan
10,095
505
149
7
0
382,219
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role