Player Matchup

Da Ji
Da Ji
BurningMaple673
Da Ji
Level 25
God Stats
16W - 19L
1,501 SR
Queue Stats
84W - 104L
1,395 Elo+
Party 3
Aphrodite
Aphrodite
GuuhN3rd
Aphrodite
Level 20
God Stats
3W - 1L
1,855 SR
Queue Stats
47W - 61L
1,313 Elo+
Party 2
Amaterasu
Amaterasu
Mellow Memestar
Amaterasu
Level 27
God Stats
39W - 34L
1,519 SR
Queue Stats
138W - 154L
1,407 Elo+
Party 3
Bacchus
Bacchus
WMuniz
Bacchus
Level 31
God Stats
3W - 8L
1,324 SR
Queue Stats
133W - 142L
1,412 Elo+
Party 2
Hou Yi
Hou Yi
xXGAMERXx200328
Hou Yi
Level 16
God Stats
0W - 2L
1,273 SR
Queue Stats
47W - 63L
1,363 Elo+
Party 3
Team Averages
Level 24
1,495 SR
1,378 Elo+

VS

Team Averages
Level 23
1,424 SR
1,404 Elo+
Zeus
Zeus
URSTEPSISTER609
Zeus
Level 29
God Stats
65W - 59L
1,526 SR
Queue Stats
84W - 85L
1,403 Elo+
Solo
Achilles
Achilles
iYotaroz
Achilles
Level 22
God Stats
4W - 1L
1,300 SR
Queue Stats
124W - 108L
1,411 Elo+
Solo
Mercury
Mercury
militar2019feliz
Mercury
Level 27
God Stats
9W - 7L
1,342 SR
Queue Stats
95W - 95L
1,327 Elo+
Party 1
Skadi
Skadi
spliceking
Skadi
Level 13
God Stats
5W - 3L
1,461 SR
Queue Stats
10W - 8L
1,410 Elo+
Solo
Aphrodite
Aphrodite
ybn_seth14
Aphrodite
Level 25
God Stats
15W - 16L
1,490 SR
Queue Stats
36W - 44L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 9
14,262
492
20,307
26,823
14,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
GuuhN3rd
Aphrodite
20
8 / 5 / 7
13,978
482
7,242
20,677
9,474
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Mellow Memestar
Amaterasu
20
7 / 6 / 3
15,237
525
23,156
27,066
31,043
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
WMuniz
Bacchus
20
6 / 3 / 12
13,552
467
17,082
31,443
39,600
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
0 / 12 / 8
12,379
427
7,165
23,262
5,988
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 9 / 8
14,387
496
36,096
20,278
7,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
iYotaroz
Achilles
20
5 / 5 / 4
15,632
539
17,649
29,689
32,004
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 7 / 4
13,992
482
8,797
16,815
7,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
20
18 / 5 / 3
17,527
604
28,919
25,707
11,197
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
ybn_seth14
Aphrodite
19
0 / 4 / 12
12,512
431
3,981
17,734
12,046
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
61
30
Kills
30
31
Deaths
30
39
Assists
31
Player
Kills
Deaths
Assists
KDA
L
9
5
9
2.7
L
Aphrodite
GuuhN3rd
Aphrodite
8
5
7
2.3
L
Amaterasu
Mellow Memestar
Amaterasu
7
6
3
1.42
W
2
9
8
0.67
L
Bacchus
WMuniz
Bacchus
6
3
12
4
W
Achilles
iYotaroz
Achilles
5
5
4
1.4
W
5
7
4
1
W
Skadi
18
5
3
3.9
L
0
12
8
0.33
W
Aphrodite
ybn_seth14
Aphrodite
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,952
Damage
95,442
129,271
Taken
110,223
100,235
Mitigated
70,825
38,241
Healing
32,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,307
8,484
34
5,544
26,823
14,130
0
4,401
22,422
0
113,610
L
Aphrodite
GuuhN3rd
Aphrodite
7,242
1,463
8,078
8,561
20,677
9,474
266
12,255
8,422
50,555
0
L
Amaterasu
Mellow Memestar
Amaterasu
23,156
7,868
0
8,134
27,066
31,043
1,302
5,891
21,175
16,673
110,323
W
36,096
955
0
5,917
20,278
7,950
405
7,849
12,429
114,046
0
L
Bacchus
WMuniz
Bacchus
17,082
1,995
0
4,468
31,443
39,600
382
13,025
18,418
78,747
0
W
Achilles
iYotaroz
Achilles
17,649
9,803
0
3,181
29,689
32,004
526
5,747
23,942
0
123,106
W
8,797
1,951
0
3,767
16,815
7,628
1,393
5,151
11,664
0
81,999
W
Skadi
28,919
14,715
305
10,314
25,707
11,197
10,129
4,534
21,173
0
162,359
L
7,165
3,333
0
3,422
23,262
5,988
1,264
4,505
18,757
0
67,295
W
Aphrodite
ybn_seth14
Aphrodite
3,981
425
3,330
5,687
17,734
12,046
502
7,516
10,218
29,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,408
Gold Earned
74,050
597
Minions Killed
640
0
Camps Cleared
0
2,534,711
Distance Traveled
2,360,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,262
492
108
4
0
553,191
0
L
Aphrodite
13,978
482
89
3
0
460,526
0
L
Amaterasu
15,237
525
176
6
0
527,008
0
W
Zeus
14,387
496
153
5
0
416,181
0
L
Bacchus
13,552
467
114
4
0
538,467
0
W
Achilles
15,632
539
151
5
0
533,010
0
W
Mercury
13,992
482
88
3
0
414,240
0
W
Skadi
17,527
604
208
7
0
471,261
0
L
Hou Yi
12,379
427
110
4
0
455,519
0
W
Aphrodite
12,512
431
40
1
0
526,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role