Player Matchup

Charybdis
Charybdis
IInflixion
Charybdis
Level 28
God Stats
5W - 3L
1,538 SR
Queue Stats
32W - 19L
1,621 Elo+
Party 1
Merlin
Merlin
Lazulio
Merlin
Level 28
God Stats
3W - 2L
1,661 SR
Queue Stats
29W - 14L
1,621 Elo+
Party 1
Pele
Pele
Tridas
Pele
Level 27
God Stats
16W - 9L
1,682 SR
Queue Stats
92W - 56L
1,645 Elo+
Solo
Sylvanus
Sylvanus
ifaabby
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 19L
1,621 Elo+
Party 1
Anubis
Anubis
narutolover420
Anubis
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 2L
1,875 Elo+
Solo
Team Averages
Level 27
1,576 SR
1,676 Elo+

VS

Team Averages
Level 21
1,602 SR
1,520 Elo+
Bakasura
Bakasura
Muller935
Bakasura
Level 28
God Stats
3W - 3L
1,606 SR
Queue Stats
164W - 156L
1,592 Elo+
Party 2
Gilgamesh
Gilgamesh
Rafter2807
Gilgamesh
Level 15
God Stats
12W - 6L
1,758 SR
Queue Stats
47W - 42L
1,584 Elo+
Party 2
Persephone
Persephone
Th3Fl4ming0
Persephone
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
116W - 100L
1,277 Elo+
Solo
Apollo
Apollo
Zvopp
Apollo
Level 20
God Stats
2W - 2L
1,445 SR
Queue Stats
69W - 54L
1,605 Elo+
Solo
Cabrakan
Cabrakan
tomas379
Cabrakan
Level 24
God Stats
1W - 2L
1,703 SR
Queue Stats
58W - 64L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IInflixion
Charybdis
17
1 / 6 / 5
10,577
481
12,204
11,550
4,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Lazulio
Merlin
15
3 / 6 / 3
10,274
467
10,143
12,169
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
Tridas
Pele
20
6 / 3 / 3
13,640
620
6,467
14,433
6,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
ifaabby
Sylvanus
15
1 / 9 / 4
9,295
423
4,286
13,950
14,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
14 / 3 / 2
14,469
658
23,432
21,901
11,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Muller935
Bakasura
19
13 / 8 / 4
12,076
549
15,890
19,887
7,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Rafter2807
Gilgamesh
14
1 / 6 / 12
9,141
416
6,190
12,212
7,144
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Th3Fl4ming0
Persephone
15
1 / 7 / 7
10,349
470
7,547
14,603
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Zvopp
Apollo
19
9 / 2 / 9
12,347
561
11,397
14,688
5,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
tomas379
Cabrakan
10
1 / 3 / 15
8,596
391
4,532
15,377
16,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
72
25
Kills
25
27
Deaths
26
17
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Charybdis
IInflixion
Charybdis
1
6
5
0.58
W
Merlin
Lazulio
Merlin
3
6
3
0.75
L
Bakasura
Muller935
Bakasura
13
8
4
1.88
L
Gilgamesh
Rafter2807
Gilgamesh
1
6
12
1.17
L
Persephone
Th3Fl4ming0
Persephone
1
7
7
0.64
W
Pele
Tridas
Pele
6
3
3
2.5
L
Apollo
Zvopp
Apollo
9
2
9
6.75
W
Sylvanus
ifaabby
Sylvanus
1
9
4
0.33
W
14
3
2
5
L
Cabrakan
tomas379
Cabrakan
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,532
Damage
45,556
74,003
Taken
76,767
40,413
Mitigated
38,909
32,135
Healing
12,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
IInflixion
Charybdis
12,204
8,627
0
1,907
11,550
4,117
1,166
3,015
8,149
0
79,115
W
Merlin
Lazulio
Merlin
10,143
387
0
1,257
12,169
4,097
917
3,568
8,047
64,041
0
L
Bakasura
Muller935
Bakasura
15,890
10,110
0
5,372
19,887
7,071
798
9,604
10,283
0
75,698
L
Gilgamesh
Rafter2807
Gilgamesh
6,190
658
0
733
12,212
7,144
275
7,067
5,145
0
31,944
L
Persephone
Th3Fl4ming0
Persephone
7,547
85
152
3,435
14,603
3,267
420
7,109
7,487
61,943
0
W
Pele
Tridas
Pele
6,467
1,105
0
8,571
14,433
6,126
1,550
865
13,003
0
127,072
L
Apollo
Zvopp
Apollo
11,397
6,447
0
2,060
14,688
5,145
1,193
6,400
8,288
0
95,765
W
Sylvanus
ifaabby
Sylvanus
4,286
1,448
1,233
2,930
13,950
14,784
130
2,358
10,891
19,373
6,650
W
23,432
2,765
0
16,237
21,901
11,289
717
2,273
19,072
116,937
0
L
Cabrakan
tomas379
Cabrakan
4,532
526
0
1,215
15,377
16,282
0
7,152
8,225
17,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,255
Gold Earned
52,509
661
Minions Killed
489
0
Camps Cleared
0
1,908,757
Distance Traveled
1,976,598
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,577
481
150
7
0
384,143
2
W
Merlin
10,274
467
107
5
0
364,194
8
L
Bakasura
12,076
549
138
6
0
485,010
2
L
Gilgamesh
9,141
416
53
2
0
419,988
2
L
Persephone
10,349
470
116
5
0
400,616
2
W
Pele
13,640
620
203
9
0
486,993
2
L
Apollo
12,347
561
158
7
0
405,238
11
W
Sylvanus
9,295
423
32
1
0
327,868
0
W
Anubis
14,469
658
169
8
0
345,559
6
L
Cabrakan
8,596
391
24
1
0
265,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role