Player Matchup

Tyr
Tyr
Danhibiki37
Tyr
Level 28
God Stats
1W - 3L
1,225 SR
Queue Stats
166W - 119L
1,705 Elo+
Solo
Zeus
Zeus
Gldnbst
Zeus
Level 5
God Stats
2W - 3L
1,672 SR
Queue Stats
2W - 3L
1,549 Elo+
Solo
Serqet
Serqet
Jmoreno117
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 79L
1,595 Elo+
Solo
Medusa
Medusa
LoRezBootyHoez
Medusa
Level 23
God Stats
18W - 22L
1,635 SR
Queue Stats
257W - 288L
1,566 Elo+
Solo
Yemoja
Yemoja
boss9game
Yemoja
Level 13
God Stats
6W - 6L
1,837 SR
Queue Stats
419W - 487L
1,515 Elo+
Solo
Team Averages
Level 17
1,574 SR
1,586 Elo+

VS

Team Averages
Level 26
1,600 SR
1,579 Elo+
Susano
Susano
AfraidNvK
Susano
Level 28
God Stats
1W - 0L
1,516 SR
Queue Stats
29W - 15L
1,584 Elo+
Solo
Ymir
Ymir
Emp3or palptine
Ymir
Level 27
God Stats
2W - 1L
1,564 SR
Queue Stats
14W - 8L
1,653 Elo+
Solo
Chiron
Chiron
RasenganDesuka
Chiron
Level 26
God Stats
8W - 3L
1,692 SR
Queue Stats
104W - 102L
1,479 Elo+
Solo
Merlin
Merlin
Spiderchelon
Merlin
Level 27
God Stats
2W - 1L
1,729 SR
Queue Stats
32W - 27L
1,623 Elo+
Solo
Hercules
Hercules
ThisLookCool
Hercules
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 40L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,512
592
6,835
9,258
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
Gldnbst
Zeus
5
0 / 4 / 0
4,240
385
772
3,886
1,045
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
Jmoreno117
Serqet
7
0 / 2 / 0
4,883
444
601
4,947
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
3,715
338
0
62
8
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
boss9game
Yemoja
7
0 / 5 / 1
4,827
439
1,458
7,650
1,793
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AfraidNvK
Susano
12
6 / 0 / 0
6,861
624
3,131
5,011
1,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 2
6,717
611
3,821
8,885
4,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
6 / 1 / 1
6,965
633
4,902
5,247
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
12
0 / 0 / 2
6,489
590
1,636
3,058
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
ThisLookCool
Hercules
7
0 / 0 / 3
4,956
451
1,096
2,619
1,033
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
13
13
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Susano
AfraidNvK
Susano
6
0
0
6
L
2
2
0
1
W
1
2
2
1
L
Zeus
Gldnbst
Zeus
0
4
0
0
L
Serqet
Jmoreno117
Serqet
0
2
0
0
L
0
0
0
0
W
6
1
1
6.5
W
Merlin
0
0
2
1
W
Hercules
ThisLookCool
Hercules
0
0
3
1.5
L
Yemoja
boss9game
Yemoja
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,666
Damage
14,586
25,803
Taken
24,820
8,116
Mitigated
9,564
7,453
Healing
8,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
AfraidNvK
Susano
3,131
763
0
1,214
5,011
1,623
0
598
4,413
0
30,663
L
6,835
959
0
4,925
9,258
3,434
0
4,660
4,598
0
36,308
W
3,821
1,326
0
3,498
8,885
4,410
0
0
8,583
39,112
0
L
Zeus
Gldnbst
Zeus
772
129
0
208
3,886
1,045
186
0
3,886
12,598
0
L
Serqet
Jmoreno117
Serqet
601
149
0
1,128
4,947
1,836
0
797
4,150
0
19,899
L
0
0
0
42
62
8
0
0
62
0
738
W
4,902
1,903
173
2,554
5,247
1,697
106
1,579
3,668
0
44,588
W
Merlin
1,636
104
0
346
3,058
801
476
0
2,920
36,371
0
W
Hercules
ThisLookCool
Hercules
1,096
309
45
1,082
2,619
1,033
0
207
2,275
0
12,135
L
Yemoja
boss9game
Yemoja
1,458
379
113
1,037
7,650
1,793
186
0
7,650
13,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,177
Gold Earned
31,988
167
Minions Killed
340
0
Camps Cleared
0
753,929
Distance Traveled
959,419
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,861
624
64
6
0
251,900
1
L
Tyr
6,512
592
74
7
0
237,272
4
W
Ymir
6,717
611
95
9
0
174,612
2
L
Zeus
4,240
385
25
2
0
122,218
0
L
Serqet
4,883
444
45
4
0
222,264
0
L
Medusa
3,715
338
1
0
0
15,650
0
W
Chiron
6,965
633
86
8
0
189,355
3
W
Merlin
6,489
590
80
7
0
213,972
0
W
Hercules
4,956
451
15
1
0
129,580
2
L
Yemoja
4,827
439
22
2
0
156,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role