Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
dser_93
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,365 Elo+
Solo
Izanami
Izanami
rainb0wpanda593
Izanami
Level 18
God Stats
4W - 3L
1,581 SR
Queue Stats
12W - 11L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
shawumsenumse
Morgan Le Fay
Level 24
God Stats
20W - 16L
1,559 SR
Queue Stats
53W - 51L
1,431 Elo+
Solo
Team Averages
Level 21
1,528 SR
1,467 Elo+

VS

Team Averages
Level 24
1,440 SR
1,520 Elo+
Baba Yaga
Baba Yaga
Bimbike2
Baba Yaga
Level 25
God Stats
3W - 2L
1,629 SR
Queue Stats
78W - 82L
1,377 Elo+
Solo
Hades
Hades
Extreme Krivox
Hades
Level 28
God Stats
4W - 1L
1,306 SR
Queue Stats
80W - 53L
1,597 Elo+
Solo
Baron Samedi
Baron Samedi
IzanamI5377
Baron Samedi
Level 17
God Stats
2W - 3L
1,415 SR
Queue Stats
129W - 137L
1,500 Elo+
Solo
Agni
Agni
Toxic jerky6454
Agni
Level 19
God Stats
1W - 1L
1,314 SR
Queue Stats
38W - 27L
1,534 Elo+
Solo
Bastet
Bastet
Vanix5280
Bastet
Level 29
God Stats
6W - 2L
1,534 SR
Queue Stats
168W - 111L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 8 / 4
7,131
419
4,479
14,540
5,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
 
Neith
9
0 / 12 / 2
6,442
379
4,177
12,144
2,815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
dser_93
Bakasura
12
2 / 8 / 4
7,738
455
2,565
12,256
4,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
5 / 7 / 2
8,985
529
9,877
14,690
4,243
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
shawumsenumse
Morgan Le Fay
14
10 / 5 / 2
9,750
574
11,083
15,636
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bimbike2
Baba Yaga
12
2 / 8 / 6
7,770
457
1,529
7,396
1,608
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
8 / 0 / 3
11,604
683
12,430
14,457
13,053
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
IzanamI5377
Baron Samedi
14
5 / 6 / 6
9,147
538
9,638
11,519
6,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 3 / 10
10,896
641
11,958
12,507
4,279
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Vanix5280
Bastet
18
19 / 3 / 10
11,778
693
19,644
12,492
6,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
75
18
Kills
40
40
Deaths
20
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
8
4
0.38
L
Neith
 
Neith
0
12
2
0.08
W
Baba Yaga
Bimbike2
Baba Yaga
2
8
6
0.63
W
8
0
3
9.5
W
Baron Samedi
IzanamI5377
Baron Samedi
5
6
6
1.33
W
6
3
10
3.67
W
Bastet
Vanix5280
Bastet
19
3
10
8
L
Bakasura
dser_93
Bakasura
2
8
4
0.5
L
5
7
2
0.86
L
Morgan Le Fay
shawumsenumse
Morgan Le Fay
10
5
2
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,181
Damage
55,199
69,266
Taken
58,371
21,008
Mitigated
32,085
10,245
Healing
25,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,479
1,339
0
2,134
14,540
5,332
0
7,114
7,426
0
43,685
L
Neith
 
Neith
4,177
1,951
401
1,238
12,144
2,815
265
6,399
5,745
0
25,901
W
Baba Yaga
Bimbike2
Baba Yaga
1,529
0
0
788
7,396
1,608
1,357
3,026
4,350
16,727
0
W
12,430
838
103
12,519
14,457
13,053
472
2,750
11,662
83,752
0
W
Baron Samedi
IzanamI5377
Baron Samedi
9,638
1,842
484
3,250
11,519
6,986
2,206
1,256
9,843
38,122
0
W
11,958
1,058
0
6,061
12,507
4,279
641
2,966
9,541
79,454
0
W
Bastet
Vanix5280
Bastet
19,644
6,709
0
2,179
12,492
6,159
641
1,085
11,401
0
76,585
L
Bakasura
dser_93
Bakasura
2,565
1,322
0
1,193
12,256
4,212
0
6,818
5,438
0
26,530
L
9,877
6,100
0
2,822
14,690
4,243
161
6,665
8,025
0
65,344
L
Morgan Le Fay
shawumsenumse
Morgan Le Fay
11,083
1,215
71
2,386
15,636
4,406
0
8,829
6,807
32,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,046
Gold Earned
51,195
346
Minions Killed
510
0
Camps Cleared
0
1,435,046
Distance Traveled
1,571,908
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,131
419
79
5
0
282,158
1
L
Neith
6,442
379
42
2
0
276,569
4
W
Baba Yaga
7,770
457
30
2
0
286,920
0
W
Hades
11,604
683
176
10
0
273,919
5
W
Baron Samedi
9,147
538
52
3
0
289,176
6
W
Agni
10,896
641
153
9
0
327,908
3
W
Bastet
11,778
693
99
6
0
393,985
3
L
Bakasura
7,738
455
62
4
0
322,483
0
L
Izanami
8,985
529
120
7
0
261,096
4
L
Morgan Le Fay
9,750
574
43
3
0
292,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role