Player Matchup

Arachne
Arachne
DumbTeef
Arachne
Level 19
God Stats
2W - 2L
1,728 SR
Queue Stats
122W - 63L
1,650 Elo+
Party 1
Yemoja
Yemoja
Hunter3762490
Yemoja
Level 22
God Stats
2W - 3L
1,280 SR
Queue Stats
36W - 48L
1,337 Elo+
Solo
Neith
Neith
PreemptiveShag8
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Ares
Ares
SAulatus
Ares
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ziondez11
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,502 SR
1,497 Elo+

VS

Team Averages
Level 25
1,484 SR
1,402 Elo+
Medusa
Medusa
AkUmAMPBR
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,520 Elo+
Solo
Anubis
Anubis
Sonicboy_23
Anubis
Level 28
God Stats
3W - 5L
1,582 SR
Queue Stats
69W - 63L
1,528 Elo+
Solo
Ymir
Ymir
SquirrelKingJ
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,207 Elo+
Solo
Guan Yu
Guan Yu
leskensval5454
Guan Yu
Level 28
God Stats
0W - 3L
1,304 SR
Queue Stats
31W - 38L
1,387 Elo+
Solo
Sun Wukong
Sun Wukong
xJaFeTh_CR
Sun Wukong
Level 18
God Stats
5W - 9L
1,534 SR
Queue Stats
47W - 52L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DumbTeef
Arachne
20
21 / 7 / 4
16,748
644
34,017
33,979
12,454
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 4 / 6
12,516
481
5,772
15,674
14,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
15 / 3 / 16
16,761
645
42,932
29,836
16,950
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
9
0 / 11 / 0
8,790
338
1,491
14,228
8,767
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Ziondez11
Cthulhu
15
3 / 15 / 5
11,402
439
5,866
22,723
10,320
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AkUmAMPBR
Medusa
19
8 / 12 / 5
13,166
506
17,312
24,274
9,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
19
15 / 7 / 7
13,394
515
20,511
24,043
10,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 8 / 12
11,708
450
7,744
31,258
35,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 11 / 5
11,309
435
11,058
31,151
29,528
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
xJaFeTh_CR
Sun Wukong
10
3 / 7 / 5
9,057
348
3,468
9,260
3,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
70
42
Kills
36
40
Deaths
45
31
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Medusa
AkUmAMPBR
Medusa
8
12
5
0.88
W
Arachne
DumbTeef
Arachne
21
7
4
3.29
W
3
4
6
1.5
W
15
3
16
7.67
W
Ares
0
11
0
0
L
Anubis
15
7
7
2.64
L
4
8
12
1.25
W
Cthulhu
Ziondez11
Cthulhu
3
15
5
0.37
L
6
11
5
0.77
L
Sun Wukong
xJaFeTh_CR
Sun Wukong
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,078
Damage
60,093
116,440
Taken
119,986
63,126
Mitigated
89,122
43,629
Healing
22,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AkUmAMPBR
Medusa
17,312
9,975
0
5,763
24,274
9,341
1,042
3,161
20,873
0
97,533
W
Arachne
DumbTeef
Arachne
34,017
23,459
0
18,611
33,979
12,454
1,273
8,170
22,066
0
114,123
W
5,772
1,437
1,545
2,109
15,674
14,635
1,704
3,637
12,037
53,298
0
W
42,932
19,743
0
19,432
29,836
16,950
6,483
7,409
22,427
0
175,206
W
Ares
1,491
166
0
100
14,228
8,767
111
3,990
10,238
13,557
0
L
Anubis
20,511
3,238
0
9,832
24,043
10,937
284
2,173
21,710
90,696
0
L
7,744
1,984
0
4,652
31,258
35,833
75
2,249
28,313
51,457
0
W
Cthulhu
Ziondez11
Cthulhu
5,866
1,199
0
1,832
22,723
10,320
238
7,802
14,921
25,610
0
L
11,058
3,287
289
2,282
31,151
29,528
1,943
4,469
26,130
0
50,532
L
Sun Wukong
xJaFeTh_CR
Sun Wukong
3,468
867
0
58
9,260
3,483
1,058
1,272
7,988
0
19,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,217
Gold Earned
58,634
458
Minions Killed
461
0
Camps Cleared
0
2,154,960
Distance Traveled
1,731,746
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,166
506
131
5
0
364,642
0
W
Arachne
16,748
644
136
5
0
516,446
0
W
Yemoja
12,516
481
73
3
0
404,610
3
W
Neith
16,761
645
198
8
0
489,052
2
W
Ares
8,790
338
20
1
0
312,287
0
L
Anubis
13,394
515
125
5
0
387,418
8
L
Ymir
11,708
450
76
3
0
405,452
2
W
Cthulhu
11,402
439
31
1
0
432,565
4
L
Guan Yu
11,309
435
97
4
0
349,931
0
L
Sun Wukong
9,057
348
32
1
0
224,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role